Account Details | |
---|---|
SteamID64 | 76561198045517598 |
SteamID3 | [U:1:85251870] |
SteamID32 | STEAM_0:0:42625935 |
Country | Scotland |
Signed Up | February 13, 2015 |
Last Posted | April 25, 2018 at 7:48 AM |
Posts | 923 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920*1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie EC2-A |
Keyboard | Corsair Vengeance K65 |
Mousepad | Roccat Taito Mid-size 3mm |
Headphones | Earphones w/ Logitech Desk 600 |
Monitor | Asus VG248QE |
You just made my boring college day amazing
So I recently spilled pepsi all over my beloved mechanical (im good ik) and it's not working no matter the fixes I've tried.
Been reduced to using some piece of shit made by Trust. It's fine for what it is, but I've noticed that the spacebar seems to be dominant on one side (left), and that proves to be a real pain in the ass during midfights when I'm trying to jump.
Can anyone think of a way around it or should I just look into buying a new mechanical?
GentlemanJonAdmirableYeah that's cool and all, but how many awards you got, production nerds? ( ° ͜ʖ͡°)╭∩╮The soundboard of your voice that you're being replaced with will win all future casting awards.
HIS NAME WAS ADMIRABLE
posting so i remember to do this later, thanks for fix.
Just my 2 cents, but I think the last is a tad too sniper dominant. You can literally have a sniper lockdown an entire area from spawn, and if he missed he can always just switch back to his class almost instantly.
Could be countered by simply rotating the spawn doors like 90 degrees so they face the point I reckon, but hey I'm no map maker, just a thought from recent scrims.
Sorry if this sort of post doesn't really belong here, but I can't figure out what this thing is called or how to get it.
http://i.imgur.com/d3A6Xh9.png
How do I fix this? I imagine it's because the font is too big or something.
Happens on various different things with health values.
How would I go about changing the text highlight color when you mouse over things in the main menu?
sevennnu would have to add another shadow behind that shadow and make the current shadow blue
Would that be pretty complicated for a hud editing newbie to do? Haha
Is there any way I can make the overheal on the targetid the same as the other one?
Did you set “Antialiasing – Transparency Supersampling” to “AA_MODE_REPLAY_MODE_ALL”? I had to do that for it to work in the first place. Plus some updated versions of nivida inspector don't seem to work with it no matter what you do, check the ETF2L post for the version I linked, it works AFAIK.
EDIT: Just looked at your Gyazo and you didn't, that's most likely what your problem is, you should've read the latest posts in the thread so that you at least had a rough idea of fixes etc.
DanceNumbernew crosshair
anime warning (main menu)Show Content
Very well made HUD, would appreciate a link once you're finally done working on it.
One problem though, any idea why the crosshair is super blurry on my setup?
http://i.imgur.com/n92qWwA.jpg
Lucashttp://cloud-2.steamusercontent.com/ugc/536264428707647549/7C53D674143B12327F7FD4C8526115B2698C7C2E/
http://cloud-4.steamusercontent.com/ugc/536264428707647366/2F5DF86567DF31064C2492F32BB75E8204B98C75/
http://cloud-4.steamusercontent.com/ugc/536264428707647440/D0E40E2AF72DDBEEE6D46D559A02EE473513E5FE/
http://cloud-4.steamusercontent.com/ugc/536264428707647193/6C9DAEC2BA7D216290E36358CEA39299C716B9A4/
FlatHUD with an Orbitron twist and a side of Garm3n Tanlight.
https://dl.dropboxusercontent.com/u/24488845/Lucas_FlatMOD_Orbitron.zip
Have you had any further progress with this HUD? It's what I've personally been using since you posted it, love it.