Quik
Account Details
SteamID64 76561198025541519
SteamID3 [U:1:65275791]
SteamID32 STEAM_0:1:32637895
Country Russian Federation
Signed Up December 28, 2013
Last Posted April 19, 2024 at 3:35 AM
Posts 155 (0 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 6/11
Raw Input
DPI
1000
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Zowie EC2
Keyboard Tt eSports Poseidon Illuminated
Mousepad Razer Goliathus Speed
Headphones SteelSeries Siberia V2
Monitor Asus VG248QE
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#5 making your tf2 look blocky again in Customization

@jake_des
it looks like that because you are on a local server, join a normal one

posted about 9 years ago
#1 making your tf2 look blocky again in Customization

http://i.imgur.com/KrbCZcc.jpg

Not many of you remember, but before 26.10.12 patch, tf2 with Chris' maxframes config had nice blocky textures + rocket smoke/explosions (SCREENSHOTS with LOD Bias and without)
This update broke the textures, but me and Digi found a trick to bring it back.

1. Script for mat_filterlightmaps 0, so you dont need to press a bind every map.
Goes into your class configs:

//mat_filterlightmaps 0
mat_filterlightmaps 1
bind w "+forward;mat_filterlightmaps 0"
bind a "+moveleft;mat_filterlightmaps 0"
bind s "+back;mat_filterlightmaps 0"
bind d "+moveright;mat_filterlightmaps 0"

2.

mat_filtertextures 0

in your autoxec.

3.

sv_cheats 1

in your autoexec, to load cheat commands on game startup.

4. For blocky rocket trails/explosions:

+mat_showlowresimage 1

(big thanks to Digi for finding this)
in your lauch options, placing that command into autoexec doesnt work for some reason.

5. Enjoy minecraft-like tf2.

posted about 9 years ago
#1676 THE GREAT TF.TV CHALLENGE in Off Topic

http://i.imgur.com/LThvfAV.jpg

posted about 9 years ago
#29 Non HUD Custom Crosshairs Perfectly Centered in Customization

can i use vmt's for that?

posted about 10 years ago
#1707 Frag Clips Thread in Videos

http://www.youtube.com/watch?v=rDxesU8id2Y

posted about 10 years ago
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