NoNoeWay
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SteamID64 76561198095584192
SteamID3 [U:1:135318464]
SteamID32 STEAM_0:0:67659232
Country Canada
Signed Up February 24, 2021
Last Posted September 8, 2024 at 12:12 AM
Posts 121 (0.1 per day)
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#6 custom weapon name megathread in TF2 General Discussion

https://imgur.com/a/ukN0UWC

posted 1 week ago
#72 rahThread: Comp is not viewed well to casuals in TF2 General Discussion
croudI believe he said that there should be a 12v12 format. My thinking was why not just give them that?

Pretty much every format up to 16v16 has been tried before including everything in-between. If you want a more recent example, look at Faceit clan wars and what a dumpster fire that was. You know who else disliked Faceit?

Why does a competitive format need to be exactly the same as the base game anyway? TF2 having so many drastically different ways to play, community modes etc is one of the dope parts of the game. Is their utopia really just Valorant where every mode is the same (I sure don't). I honestly really enjoy that I can play 6's scrims and then goof off in pubs or go play jailhouse. I think many players do.

I think it's also important to note that the word fun and whether it's enjoyable or not is noticeably absent in that type of argument. I don't think we need to make up formats just to have pub players learn that those formats are bad. I actually think most pub players are more open minded than we think. The Newbie Cup has received thousands of applications over the years and the vast majority of players are understanding, especially when you sit down and explain.

I think our energy would be far better reserved for making the scene a better place than a fundamentally and emprically unfun gamemode.

posted 2 weeks ago
#65 rahThread: Comp is not viewed well to casuals in TF2 General Discussion
kooturtlei think alot of tf2 coach/newbie pugs forces newer players to play in a very rigid playstyle...
[...] i'm extremely biased about this because I love to play sniper

There it is, it's just a selfish desire to run more sniper. This stance does not come from a place of education, practice or experience. Running an off-class is a team choice, not a purely individual one. I've been told many times by off-class lovers that they were thankful for the experience on generalist classes because even if you are not interested, it's very useful to understand class dynamics and how your opponents will think.

It's also very tough for a specialist one trick because when you start getting countered you don't really have much to fall back on. Not to mention, specialists have a MUCH easier time against bad players so it's very easy to get complacent and stagnate your own growth because cheesy strats can be effective. Those PUG spaces are meant to show you what's realistic and fundamental. They are definitely not setting them up for failure. Allowing anybody to off-class whenever they want, would.

Did your high school history class fail to prep you properly because they mostly covered recent history and local politics?

Why is this a problem for you anyway, are you struggling to climb out of Newbie PUGs on an alt? Newbie Mixes is meant for absolute beginners and TF2CC has 4 PUG categories. Newbies, Amateur, IM/Main and Main+ which have different rule sets. So if you want to run the funny just get good.

posted 2 weeks ago
#40 rahThread: Comp is not viewed well to casuals in TF2 General Discussion
Aubriacbut if I look at the main reason why this whole thing pisses him off I can at least slightly see where he's coming from.

I don't, he's been told this a million times directly. There are ZERO items that were ruined to try to placate competitive players yet they will still cite balance changes that were done for the casual audience as being problematic. He blocks people who give him feedback. Even on streams when he does item votes, if his fans pick something different than him his reaction is "wow uh, okay". He surrounds himself with dickriders like Richter.

He doesn't want to try Newbie Mixes and definitely doesn't want a debate. Having a scape goat is pretty convenient. Even if you are not trying to make a social stand just as a general insult or takeaway for issues.

And if we are being honest with ourselves, while MyM was an utter disaster; the base idea lead to the game being in a much better and ergonomic state. Valve's balancing only got better with time, matchmaking is much more convenient now. Quickplay back in the day was pretty slow and defaulted to Valve servers, anyways. The only stinker that still remains is the Ranked Gamemode (I'm not even going to refer to it as "competitive" because it's not). This is a difficult pill to swallow but without MyM Valve may have gotten a lot more complacent than now but much earlier instead of post blue moon.

This thread is an unnecessarily complex thought experiment for people to realize that there is an absence of competitive youtubers that talk about the scene and talk TO other content creators. That requires them to be semi-active in those circles. You have to appeal to normies, they are the target crowd and you need to talk to them in their language.

posted 3 weeks ago
#3 Horse Run Monthly - $500 Prize Pool: New Event in TF2 General Discussion

This is really dope and I hope it's successful. It's definitely needed for the scene.

posted 4 weeks ago
#2 Announcing the 8th TF2CC Newbie 6s Cup! in TF2 General Discussion

We're still looking for more coaches! We have enough hungry players for 24+ teams! If you are interested or know anyone that is eligible tell them to apply ASAP!

This is a great opportunity to test yourself and get an ego boost from teaching little nooblets, on-top of that coaches who do well will get a portion of the prize (even if their team doesn't win) and extra(s) if they get nominated by their team!

posted 1 month ago
#18 MAJOR TF2 update for 7/18/24 (Summer 2024 Update) in TF2 General Discussion
brodyDRIFTAhttps://i.gyazo.com/c92a53e1dbe859265fdb052ec112f4ac.jpgnot to complain but is this legal

Doom's facemask is pretty blatantly copied from Roman Maximus gladiator helmets so there's nothing being infringed on. The name is a tongue and cheek reference at worst. Also Valve's legal team looks over workshop submissions and will ask you to change a part of your item if it is too similar to its source material. This has happened a few times most notably with the Star Board Crusader set for the heavy, referencing JoJo's Bizarre Adventure, which was changed at Valve's request.

posted 2 months ago
#94 HARD SCREENSHOTS in TF2 General Discussion

https://imgur.com/a/thtwgSw

posted 3 months ago
#13 A Request for Open Discussion in TF2 General Discussion
bloodmachine(This issue is more so focused on lower division pugs as invite/advanced players have historically used captains pugs and those have been running quite frequently.)

This surprised me. NC-AM PUGs run pretty frequently, at more diverse times than IM and up. They also have Friday Newbie Mixes and Newbie Cups. Aren't you a main player? The last time I saw you in TF2CC was nearly a year ago.

A lot of people don't even know that TF2CC has PUG categories up to above main. So I assumed you were referring to higher divisional problems. It's odd to see you mention lower divisions.

BethniczAs an open player in the tf2 scene, it can be a little intermediating to say the least to add up (unless I'm with my friends on fireside) because, what if pugs are shit? What if I do bad for the team and get yelled at? What if I have to leave randomly during the match or during the queue and wastes everyone's time? There is so many little factors as to why I don't add up as easily as I do. but I just have to buck up and click join queue or else I'm never playing 6s or HL.

Doesn't this apply to playing a PUG anywhere? What alleviates your anxieties? Especially when many servers including the ones you mentioned have rules against excessive toxicity?

Seinfeldthe fact TF2CC doesnt have this implemented since yesterday is nuts

It's a new feature that is going to be polled. If people hypothetically didn't want it, it wouldn't make sense to unnecessarily make the "workflow" of runners more complicated. Personally though I enjoy adding up even with friends and talking to new people or having conversations with friends where other people can join in. It feels a little dissonant when you tell high level players to pick new players they don't know when you don't even want to add up to orally interact with people you aren't familiar with. Even then a big chunk of people deafen before PUGs start so it's not that big of an issue in the first place.

posted 3 months ago
#36 [ETF2L] The Ugliest Side of Competitive TF2 in TF2 General Discussion
Richarrrrdwprimate screeching
this guy's sole exposure to anything related to team fortress 2's community competitive scene is when he got rolled by an invite scout in a pub once 5 years ago and he's been crying about it since

When I was in NC, I was top scoring in a pub and he started shit talking so he inevitably checked my profile and saw my NC badge called me a fucking "compie" and to stop """sandbagging""" in pubs lmfao. Him and his most active fanbase use it as if it's a slur. It's honestly pathetic. I've seen them genuinely complain that the competitive community is also responsible for ruining the HUD making scene because we generally go for minimalistic looks.

posted 3 months ago
#4 Flairs color issue in Customization
yellowsubmarinethis method sadly dont work anymore because of 64 bit update, but thx!

Yeah unfortunately it seems like Valve did more than just change the name of TF2's executable and the location of libraries means that without another leak a tool like this probably won't come for a while unless somebody makes a version like the old patcher that brute forced it.

Luckily though paper_overlay and flair_template_guide trick still work. You can find the tutorial on how to do this in the same steam guide in my original post.

As for clan prides and photo badges, might be screwed. I'll have to test if you can still connect to item servers on older branches of TF2.

posted 4 months ago
#2 Flairs color issue in Customization

The paper overlay trick does not work on all decal-able items. The easiest way to do this is by using an injector that overrides the filter, the nice thing about it is it works on any item.

TF2 Decal patcher: https://github.com/default-username-was-already-taken/tf2patcher

Guide for full colour decals, using paper overlay trick and the patcher: https://steamcommunity.com/sharedfiles/filedetails/?id=222268519

Make sure if you use the patcher to close it before you try to connect to any online server as you could get VAC banned due to it modifying the game's memory. The program its-self is perfectly safe though and makes this process way more convenient.

posted 4 months ago
#6 new alfa doc in TF2 General Discussion
Crit_Noob arent u addicted to tf2? dont try to play that card lmfao

I can't fathom how you think you're clever for comparing the time investment of a player who does production, coaching and makes educational content; someone who I see regularly answering questions for new players to a cringe invite player who got banned for something unacceptable in real life. Do you really have a problem with real world events influencing whether somebody gets banned in a TF2 league? I sure hope you had no problem with pedo's getting banned on RGL. LOL, you have to be smoking some dark evil pack to think that getting banned in a TF2 league is "ruining somebody's life".

Not speaking towards the evidence in the doc but this and "even if the entire world knew I was innocent RGL would never unban me" is a horrible defense.

posted 4 months ago
#4 match hud in TF2 General Discussion

The old days of spamming the scoreboard was just kind of aids, match hud makes the game better and more accessible, especially as player counts in a format increase.

posted 4 months ago
#6 12v12 comp format in TF2 General Discussion

90% of highlander is already spent getting ringers or waiting for a scrim to start, I don't dare imagine how awful the logistics a format like this would entail.

posted 4 months ago
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