MaccyF
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SteamID64 76561198039214805
SteamID3 [U:1:78949077]
SteamID32 STEAM_0:1:39474538
Country United Kingdom
Signed Up December 6, 2015
Last Posted September 5, 2016 at 7:17 AM
Posts 2 (0 per day)
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#11 pl_gibraltar: TF2 mashup of an OW map in Map Discussion
SUSAltdcirlohow ow koth maps would work, then?
(i'm genuinely asking, since i don't follow the scene)
koth (or whatever it's called in Overwatch) Ilios: http://steamcommunity.com/sharedfiles/filedetails/?id=723738998

I haven't played Overwatch since the open beta so I have no idea how true this map is to its counterpart but this has some stupid sightlines standing on the bridge/batts area and in general is rather claustrophobic until you get to the point.

Eros isn't a remake of Illios, It's an unrelated map that went through alpha and beta testing on TF2Maps.net, that just happened to be art-passed in a similar way.

posted about 7 years ago
#1 Class-Specific Spawnpoints in Map Discussion

Over at TF2maps.net, AlexCookie has updated the ABS pack's fgd to enable class-specific spawnpoints.

I can imagine this being useful in comp maps, in order to remove any RNG from the spawn locations. This gives rise to the question of whether you guys would be interested in this feature being used, and if so, what the best configuration of spawn points would be.

posted about 7 years ago