EevoveA new HUD I am working on, still a lot to update. Got a lot of inspiration from Rawrsor's Material HUD, so big thanks to him!
the full 255 white looks like the hud is calling for nonexistent colors from the clientscheme (even if a full 255 white is intended, it looks that way). maybe try for a tanlight so it isn't so glaring, along with making the text in the targetids and tournament spec contrast more with the background?
the numbers for health, ammo, and targetid are a little small as well, maybe expand those more for better visibility?
otherwise, nice use of blur. the colors remind me of delihud. if i didn't have my own hud projects i would strongly consider using this.