Intellectual
Account Details
SteamID64 76561198042111402
SteamID3 [U:1:81845674]
SteamID32 STEAM_0:0:40922837
Country United States
Signed Up November 13, 2012
Last Posted January 14, 2018 at 4:29 PM
Posts 363 (0.1 per day)
Game Settings
In-game Sensitivity 2.1
Windows Sensitivity 5
Raw Input  
DPI
800
Resolution
1920x1200
Refresh Rate
60
Hardware Peripherals
Mouse Zowie FK1
Keyboard CM Storm Quickfire Rapid
Mousepad Steel Series QCK+
Headphones Audio-Technica ATH-M50s
Monitor Dell?
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#12 Scammer in TF2 General Discussion

steamed corn immunity

posted about 9 years ago
#2776 Show your HUD modifications! in Customization

http://puu.sh/aTOK6/50e10d3353.jpg

any suggestions for this loadout panel?

posted about 9 years ago
#134 medHUD in Customization

@djodor if you still need it, HudDemomanPipes in hudlayout.res

and how does this look as a loadout screen?

http://puu.sh/aTOK6/50e10d3353.jpg

i want to release v18 some time soon, i want a few more suggestions before i do to make the update more meaty.

posted about 9 years ago
#52 Waterproof moue in Hardware

http://i.imgur.com/8xhLwRy.jpg

now abailable on steam workshop
buy now

posted about 9 years ago
#2772 Show your HUD modifications! in Customization
collycatwolfenstein new order inspired mess

is it possible for you to put the health cross and a square uber bar behind the orbs?

posted about 9 years ago
#20 Movie Suggestions in Off Topic

one flew over the cuckoo’s nest
saving private ryan
the breakfast club
airplane!

posted about 9 years ago
#7 quick medi beam question in Q/A Help

this may or may not be what he is using, but here:
http://puu.sh/aPMjs/4684208f02.vpk
pop that into your custom folder and it should make your medi beam less dense

http://puu.sh/aPMGm/3ad395cbad.jpg

it does not work in pure severs, just like every other model, material, and particle mods.
and thanks for using medHUD!

posted about 9 years ago
#129 medHUD in Customization

sorry to not have gotten back to AmirBnk and Avenger, but i have been trying to figure out how to fix.

@AmirBnk i have no idea with the scoreboard, i tried a ton of things but i cant shove the stats to the left and make them show up.

@Avenger i cannot move the bottom bar left. the boundary that makes the uberbar element is a box and the vaccinator icon is, by valve's backwards coding, stuck in the top left corner.

http://puu.sh/aN51i/775421e48d.jpg

that left boundary is the stopping place for me to put anything in that element. the vaccinator has broken the bottom bar. i am sorry.

i will post here if i ever figure out what is wrong with either of your worries for medHUD.

@Asamierika thank you so much erika!!! i have seen your medic videos and i always geek out a little bit inside when i see my hud in action from someone else!

on a different note, omni and tstm's huds.tf is now LIVE! medHUD is up there too!

posted about 9 years ago
#5 charge meter in Sniper zoom-in HUD in Customization

it's not controlled by the HUD, it's controlled by an animated VTF. i don't know anything about animated VTF's, but you can find other scope edits here and you can try to figure out how they did it. Gamebanana is trash but it's the only place i know that scope edits exist.

posted about 9 years ago
#3 charge meter in Sniper zoom-in HUD in Customization

it's controlled by materials\hud\sniperscope_numbers.vtf, sniperscope_numbers.vtf2, and sniperscope_numbers3.vtf

posted about 9 years ago
#15 Source 2 indirectly released in TF2 General Discussion

ideally, i hope they support dx8-dx11, include more performance options, and keep all existing mechanics

posted about 9 years ago
#126 medHUD in Customization
AmirBnkAlso, In one of the last updates (Not sure which one), You disabled the black dot crosshair by default. How can i get it back?

go to medHUD\scripts\hudlayout.res and find "BasicDot" and "BasicDotOut" and change "visible" and "enabled" to "1"

posted about 9 years ago
#124 medHUD in Customization
AmirBnkHey there.
So yeah, Installed the HUD now (v17)
And I seem to have a problem with the scoreboard: http://imgur.com/dgHEzHn
I'm running 1280x1024, 4:3.

this is really weird, i'm trying to figure this out now. once i figure this out, this fix will be released in v18, which will include a new loadout screen.

posted about 9 years ago
#9 HUD editing: short questions, quick answers in Customization
Snowdreamdropshadow

are the textalignments the same?

posted about 9 years ago
#6 HUD editing: short questions, quick answers in Customization

i was just going to post a question, it's a good idea to have thread like this, thanks f_blue!

what is a good font editor? i want to create a second font from roboto condensed to get rid of the "x" for the capture point and the "-" and possibly "+" for damage numbers

posted about 9 years ago
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