Account Details
SteamID64 76561198041335138
SteamID3 [U:1:81069410]
SteamID32 STEAM_0:0:40534705
Country Switzerland
Signed Up January 29, 2021
Last Posted September 14, 2021 at 7:32 PM
Posts 13 (0.1 per day)
Game Settings
In-game Sensitivity 1.65
Windows Sensitivity 8
Raw Input 1
1920 x 1080
Refresh Rate
Hardware Peripherals
Keyboard Logitech G213 Prodigy
Mousepad Steelseries
Headphones Sony Dynamic Stereo Headphones MDR-7506
Monitor ASUS
#9 looking for feedback on custom HUD in Customization

updated the screenshot album!

posted 1 week ago
#8 looking for feedback on custom HUD in Customization
LukAEman when i see that "combo", "flank" and "pick" on class selection i hope this hud gets finished

I think you mean this in a good way LOL
I have the beta version up on github, I don't mind sharing it here, but I update it extremely frequently lol

posted 1 week ago
#7 looking for feedback on custom HUD in Customization
doikuLooks good, I love the match hud and health

Changes I would personally make if I used this hud:
Show Content
- Update the healer's health to change color's during buff/ hurt sorta like this


- Update ubercharge number to change color during ubers sorta like this


- Make the 3d playermodel smaller because it seems distracting/ obstructs your view. Also iirc the model makes u drop fps so a bigger one might not help

- Not sure what the six is for over here. I'm guessing it's last damage taken. The different font makes it look a bit odd and I would change the position lower/above the health. Also adding a shadow to the number is always welcome


- Personally not a huge fan of killstreak counters being in the middle. I usually turn them off or put them to the side

Good luck :)

Also if you could upload screenshots of what the ammo/ low ammo, buffed/hurt health, scoreboard, effect meters (banners, stickies) looks like, that would be epic

So ironically, I made almost all of these changes since the original screenshots; I'm just dumb & didn't realize all of these weren't updated LOL
I can for sure give the updated version, the Über & health overheal + lethal HP both do have animations; I will try to make gifs to show them off as well.

I will also take the screenshots you recommended - thank you sm for the feedback!!

P.S. I also forgot; the '6' was for the uber counter, which I actually took out, as I felt it was unnecessary

posted 1 week ago
#1 looking for feedback on custom HUD in Customization

I've been working on a HUD project for a couple months now, and I've been pretty active about showing it off to the public, but before I create a 'full release', I want more opinions on what I can change, fix, or just make look nicer overall

screenshot album: https://imgur.com/a/ldt9NXv
did I miss something you're specifically interested in? let me know & I'll add it in asap c:

this HUD was essentially me putting together elements I've found all around, modifying them to my liking, and creating it into my own custom thing. it's made for competitive, so nothing MVM or any of that has really been changed afaik.

thanks in advance for feedback :)

posted 1 week ago
#24 MILKIES arrive to Invite in News

pop off gwen!!!

posted 1 week ago
#1 stream listing in Requests

name: Hexereii
mostly stream TF2 scrims, have done small variety but almost 100% tf2
HL sub IM, main 6s
english stream
from USA
planning to stream more consistent once I get my internet fixed :)

posted 2 weeks ago
#1 Resonance PUGs - Main+ PUGs opening up! in TF2 General Discussion

hi all!
for all who don't know, I'm Hexereii, or Hex for short.
I run the PUG group 'Resonance PUGs', and we're finally opening up to a restricted main+ environment!
This means players given the Main, Advanced, or Invite role are able to access this level of PUGs. Unlike our normal PUGs, Adv+ players are allowed to main class!

If you're interested, please message me on discord (Hexereii#0666). Please note that if you have a discipline history on RGL, you probably won't be allowed in without reputable vouchers.

P.S. we are also looking for dedicated 'main+ pug' runners, so feel free to ask about that as well!

posted 3 weeks ago
#5 LFP Main - Bombing Balcony (Combo Scout + Demoman) in Recruitment (looking for players)


posted 1 month ago
#1 LFP Main - Bombing Balcony (Combo Scout + Demoman) in Recruitment (looking for players)

hey guys, as of the way things look right now, we are going to be LFP.
we are looking for players dedicated & willing to improvement, as a team and as an individual. we're looking to grow & make playoffs this season in main, and have a great time doing it.

our current roster has been sticking through the past few seasons & staying strong;

  • Pocket Soldier - CopMCCopper
  • Roamer Soldier - Dirt Block
  • Pocket Scout - MarioManz
  • Flank Scout - Lorexav
  • Demoman - Dragivex
  • Medic - Hexereii

for a tryout hit me up on discord Hexereii#0666 or on steam @ https://steamcommunity.com/id/faithyatta/ (pls comment first :))

As of 8/29/21, we are no longer LFP. thank you to all our tryouts!

posted 1 month ago
#10 wild_rumpus lft in Recruitment (looking for team)

was his TL season 6, dedicated player, hecking amazing mechanics, really good at communicating in & out of game, and just overall super chill dude.

big opportunity to get a solid demo player on your team; don't miss it.

posted 1 month ago
#6 Hondo LFT S7 and preseason in Recruitment (looking for team)

never seen this dude miss.
for real tho, hard vouch that he's always looking to improve or learn & always consistent.
good knowledge of other classes beyond his main, good motivation, good player all around

posted 2 months ago
#8 JYNACCI LFT in Recruitment (looking for team)

v strong DM player, always willing to learn & adapt to different circumstances
if he gets on a team who synergizes well with him I can see him making playoffs without a question

posted 2 months ago
#5 LFT Demo/Scout in Recruitment (looking for team)

vouch from PUG experience, good mental & seems very interested in improvement. definitely worth a tryout if you're looking for a long-term teammate

posted 4 months ago