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SteamID64 76561198024994767
SteamID3 [U:1:64729039]
SteamID32 STEAM_0:1:32364519
Country United States
Signed Up September 14, 2012
Last Posted August 28, 2022 at 11:18 PM
Posts 198 (0 per day)
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#12 ESEA MOTW Cast: Xen vs CC tonight at 11 EST in TF2 General Discussion

what the hell needs to happen for a non-laggy stv to be shown for the first 15 minutes of the match?

posted about 11 years ago
#6 community assistance required in TF2 General Discussion

b4nny and the dets

posted about 11 years ago
#25 STAR_ to be on Fully Charged -- questions for him? in TF2 General Discussion

He did a great job organizing/promoting a new maps contest. Unfortunately, not many servers play those maps. How else can we promote new maps and what's missing from getting new ones created and used?

posted about 11 years ago
#5 More Coaches in Newbie Mixes in TF2 General Discussion

OTL has been great, very patient and helpful.

posted about 11 years ago
#13 hey guys i just found the best hitscan crosshair in TF2 General Discussion

cl_software_cursor 1

http://www.ifixwiki.com/wiki/Team_Fortress_2#.ULuMeZPjmmE

posted about 11 years ago
#25 Invite poll is up in TF2 General Discussion

any particular reason why don't trip/lukewarm gaming is no longer in invite?

http://i.imgur.com/rQFFn.png

posted about 11 years ago
#59 LAN MVP Vote in TF2 General Discussion

ruwin

posted about 11 years ago
#67 stream highlights in Videos

brad getting hitting the ubersaw on a jumping demo last night to get his uber and then have it be kritz imo

posted about 11 years ago
#11 Public Rotation vs 24/7 in TF2 General Discussion

12/7 cp_steel 12/7 plr_hightower imo

posted about 11 years ago
#7 strategy and theorycrafting threads/section? in TF2 General Discussion

gullywash last pyro strat can work

posted about 11 years ago
#22 ESEA playoff schedule in TF2 General Discussion

It's a lame map because none of the top teams enjoy playing it. What's the point of watching the best versus the best if it's their 12th most played map?

posted about 11 years ago
#49 Growing competitive tf2 in TF2 General Discussion

I have no idea what's involved, cost or otherwise, with setting up servers, but it would be an incredible first step if someone could set up a handful of 12- and 18-person public servers using competitive rulesets/unlocks, nospread, nocrits, ALLTALK OFF (!!!!), etc.

I am not a competitive tf2er. I watch streams, watch casts, try and follow the scene a bit but I'm nowhere good enough to play with just about everyone on this site. I know about lobbies, but the process of getting one going is burdensome and it's shitty when you're terrible compared to the rest of your team. I couldn't imagine a pub medic trying out a 6v6 lobby and how terrible of an experience that would be. A pub medic playing a pub frequented by good players, though, would be less daunting. He or she wouldn't be waiting ~30 minutes for the match to start and everyone to get in the server, at least.

'Competitive pubs' would also allow for players like me to be exposed to competitive maps that I see on streams. I think I could count on one hand how often I've played Snakewater and Gullywash. I've never even played Process. It was a bit disheartening to hear everyone at i46 shit on gravelpit because it's practically the only comp. map that I actually know and have played.

Again, no idea on the cost of these types of servers, but I would sure try and frequent them.

posted about 11 years ago
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