slugmundoI commend teams like Ninjago and ROME for taking the leap into invite but if you can only win a single game in the whole season then it seems like a disservice to both the players and the spectators. ... My point being, there are teams who rush into invite without being able to contest in advanced, meaning; not only is there are so many fundamental things missing to begin with, you now have to deal with that issue in invite, resulting in overly worse practice/experience. You can still scrim low invite teams as an advanced team!
i mean to be fair we played invite because teams FULL of invite players (and the other what ended up being top adv teams) somehow didn't get forced to play quals (didn't know that was even possible to refuse quals, it's literally in the agreement when you sign up) and then tristen asked us and we said fuck it
RGL wants many teams in invite, not four teams, but it is true that the quality drops off, precisely because many people who could play invite don't do it. Not that they should be forced to, I guess, but if they're going to play with a mid-invite level roster in advanced and worse teams are gonna play invite because the invite players won't, isn't that just kinda backwards?
Just as the low inv players should have played advanced and u can scrim up, well, the ppl playing adv when they could play invite can just scrim adv if they want to win and then lose a few more matches. That speaks to having some level of restrictions, such that the hierarchy of teams (and it really is kinda team dependent, not player dependent ultimately) moves somewhat smoothly up the divisions. I don't think there should be four teams that were clearly better than the bottom invite teams with minimal restrictions-- that suggests to me that there should have been tougher restrictions on the teams, or they must be forced to play quals at least first to kinda get a sense of where the level is (ig u can just throw quals but if u don't wanna play invite then just accept harder restrictions)
That doesn't mean that everyone playing a div they did well in or whatever should be restricted, or any team w people that played the div "should have been restricted" or "shouldn't be allowed to play". I don't think it's a bad thing either to play against harder teams. But if you take RGL's position that invite should be filled up, you either accept that invite will be unbalanced because you want to limit restrictions, and then adv will be unbalanced and main will be unbalanced etc (which again, is a perfectly reasonable stance to have), or you want invite to be as good as possible, so you restrict adv and make people play invite, or at least if they want to play adv, they're restricted so top adv - low inv is more similar, and then adv is more balanced etc