As the Upper Bracket winner Se7en will have 1 map advantage. To win this Grand Final Se7en has to win 2/4 maps and Arctic Foxes has to win 3/4 maps.
why isn't it a proper final
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When I used to play on https://fantasy.premierleague.com/ there was a captain system where you got to choose one player from your squad you thought would do well that week as captain, meaning they would receive double points. This seems like it would be a quite easy way to increase the strategy involved if implemented into fantasy tf2, and it's always fun when you get massively rewarded for making a perceptive captain selection.
Permzillahttps://clips.twitch.tv/EnthusiasticSolidSowWoofer
I am scarred for life
bleghfarecthe ability to destroy enemy stickies is questionable
Particularly ones that are still airborne- if a demo on stock and a quickie demo are exchanging sticky spam then the sticky demo can often completely accidentally delete your stickies as you fire them which seems pretty broken as the stock demo is rendered entirely helpless through no fault of their own.
However I think that being able to delete traps is a good mechanic as it encourages creative teamplay on areas such as badlands last, while rewarding demos for having the presence of mind to switch to a more appropriate weapon. The fact that it is less powerful in almost all other areas is also an effective balance, as by using it you incur the risk that if you lose the push you are gimped for the rest of the map until you switch.
A good way to nerf the ambassador at range would be to make the crit from a headshot not ignore damage fall-off and instead just be x3 damage, meaning it would do 51 (17x3) damage at max range but still 80-100 at short-mid range. This would fix valve's wish to make spy less of a sniper while not making long-range shots rely on any kind of random spread.
rocketslayu think anyone here is gonna be able to give u a legit answer that doesn't rely on meaningless platitudes?
this is tf2 not uk politics