Uncle dane, Funke, AWoolenSleevelet, Aar, MrPaladin, UnusualSanwich, Goldin, Wambert. There are some more too :)
Just not Soundsmith.
| Account Details | |
|---|---|
| SteamID64 | 76561198819488464 |
| SteamID3 | [U:1:859222736] |
| SteamID32 | STEAM_0:0:429611368 |
| Country | Israel |
| Signed Up | July 21, 2018 |
| Last Posted | September 11, 2018 at 6:32 PM |
| Posts | 2 (0 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 1.72 |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
|
Resolution |
800*600 |
Refresh Rate |
|
| Hardware Peripherals | |
|---|---|
| Mouse | |
| Keyboard | |
| Mousepad | |
| Headphones | |
| Monitor | |
Uncle dane, Funke, AWoolenSleevelet, Aar, MrPaladin, UnusualSanwich, Goldin, Wambert. There are some more too :)
Just not Soundsmith.
Hi mastercoms!
I recently started using your config instead of comanglia's because yours seems more modern and has less bugs.
Problem is, I'm not quite sure how to get some of the features I liked in comanglia's (mainly blocky textures and players not moving when they say things like thanks).
I tried using modules by opening a modules.cfg file in Team Fortress 2>tf>cfg and in 440>remote>cfg and aliased things like lighting to lighting_very_low and jigglebones to jigglebones_off, but nothing seemed to change. Lighting doesn't seem to be blocky and jigglebones (as far as I understand what they are) still move.
I saw a post here (DulZuro) about something similar, but I didn't understand what toggle buttons and checkboxes you were speaking about.
Also, can I use blocky textures with mastercomfig?
I just like my game looking as bad as possible, as long as it increases performance and does not give me disadvantages over other players.
Thank you in advance!