Caspian
Account Details
SteamID64 76561197995702166
SteamID3 [U:1:35436438]
SteamID32 STEAM_0:0:17718219
Country Canada
Signed Up July 21, 2012
Last Posted December 25, 2016 at 12:19 AM
Posts 203 (0 per day)
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#84 S14 Potential Maps? in Map Discussion
BLoodSirecp_mainline_rc5 (the one double natasha heavy ruined)

or

cp_mainline_rc6 (the one he edited to the tune of everyones criticism but a worse version, imo)

take a look at them, I dare you

Recently played Mainline RC6 in Bosh PUGs. It was pretty fun IMO and the map is aesthetically pleasing. PUGs are a poor way of evaluating a map but Mainline PUGs >>> Metalworks PUGs.

posted about 11 years ago
#17 Invisible Players Bug in TF2 General Discussion

I've been experiencing this bug since the Christmas update.

http://i.imgur.com/Drmh4ua.jpg

Mentioned in this thread along with other comp relevant bugs
http://forums.steampowered.com/forums/showthread.php?t=3055234&highlight=invisible

Also mentioned in this mega list of bugs (O_O @ how much shit is broken)
http://forums.steampowered.com/forums/showthread.php?t=3020620

Please bookmark that thread TF team!!!!!!

Edit: the list of bugs don't even fit in one post
http://forums.steampowered.com/forums/showpost.php?p=33670477&postcount=184

posted about 11 years ago
#8 S14 Potential Maps? in Map Discussion

Bring back Yukon!!!

cp_yukon_final

posted about 11 years ago
#10 how do I put a outline on broesel's damage #'s? in Q/A Help

add this to clientscheme (you can put it between surface20 and surface23)
surface22
{
"1"
{
"name" "Surface-Medium"
"tall" "22"
"additive" "0"
"antialias" "1"
"outline" "1"
}
}

in huddamageaccount make this change
"delta_item_font" "surface22"
"delta_item_font_big" "surface22"

posted about 11 years ago
#2 Disable viewing equipped items in TF2 General Discussion

cl_spec_carrieditems 0

posted about 11 years ago
#64 Map Vote S13 in TF2 General Discussion

!!! Please vote koth_ashville !!!

say no to cp_ramps_everywhere
http://i.imgur.com/MBVlJ.jpg

posted about 11 years ago
#35 Map Vote S13 in TF2 General Discussion

Yukon or Mainline deserve another run.

posted about 11 years ago
#2 m0re/general HUD question in TF2 General Discussion

crespi fixed it when he did a re-release of m0rehud (no longer working on it though)

http://code.google.com/p/nom0arhud/

I believe you have to change the values under HudKothTimeStatus in hudlayout.res

posted about 11 years ago
#74 Collection of Custom HUDs in Customization

updated!

added:

meb's updated hud
slin's hud
willy's hud

sylverhud
http://code.google.com/p/sylverhud/

posted about 11 years ago
#53 Collection of Custom HUDs in Customization

Updated!

Added:
gm0re HUD
omp's HUD
QuartzHUD
rayshud
Stark's HUD

posted about 11 years ago
#2 die lft in Recruitment (looking for team)

You should post here as well
http://natf2.com/forums/4-recruiting

gl big nike sta

posted about 11 years ago
#44 Collection of Custom HUDs in Customization

Updated

Added kb's hud/tiger hud/scizhud

posted about 11 years ago
#4 Gmang's Closed Captions in Q/A Help

Just grab the closecaption_english.dat files from g-mang hud's resource folder.

You'll need to adjust the positioning in hudlayout.res though.

Another option for TF2 closed captioning: http://code.google.com/p/tf2captions/

posted about 11 years ago
#26 Collection of Custom HUDs in Customization
CygnusI'm using radshud, but I am curious because m0rehud is in the section of updated.

M0rehud should still work despite the lack of support/updates. You could look at broeselhud or nom0arhud if M0rehud doesn't work for you.

DunderBronow which one do you recomend?

I really like G-Mang HUD. G-Mang doesn't play TF2 anymore though so his HUD rarely gets updated :(

Cruzmy hud isn't even finished, why is it on that list?

Don't you want more people to try it out/test it?

posted about 11 years ago
#14 Collection of Custom HUDs in Customization

nice find

I've also added CruzHUD
http://code.google.com/p/cruzhud/

posted about 11 years ago
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