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Signed Up December 16, 2014
Last Posted November 13, 2019 at 5:06 AM
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#23 Me, Dashner, and TF2 in TF2 General Discussion

Things aged well.

posted 4 months ago
#32 b4nny doesn't support iseries in TF2 General Discussion

b4nny has also made it abundantly clear in the past that all he cares about in order to have fun is whether he wins or not, something his team would probably keep doing regardless of how retarded the rules and class limits are.

And all the other people at other levels who don't enjoy a zero restrictions meme format can go fuck themselves.

Let's put it to the test though:

posted 5 months ago
#93 Most embarrassing thing you've done in tf2? in TF2 General Discussion

posted 9 months ago
#234 Game of Thrones S8 in Off Topic

So... the end is basically that nothing changed?

The kings are all still there, the iron throne 'super-king' is still there, only now he is elected every time (which is a good long-term solution obviously, this has never gone wrong ever), the elite still rules their lands and inherits father to son.
All the same functions from season one are basically still there, except the people are different.

And what about other places? Mereen and the other cities probably still have slavery because nobody will enforce the abolition, the Dothraki sea will be the happy 'rape and pillage everything' game again, north of the Wall is still icey and the wall itself and even the night's watch are still there even though the wildlings helped them out and supposedly aren't enemies anymore.

Oh well, I guess everything that ever happened was completely pointless after all.

posted 10 months ago
#8960 stream highlights in Videos

posted 10 months ago
#200 Game of Thrones S8 in Off Topic
SpaceCadetLets be fair and objective here. Yes, hitting a dragon flying with 3 consecutive bolts is total bullshit and that death/scene was garbage but it was 2 very different situations.

Rheagal was flying into an "ambush" so he did not see the enemy, he was low to the ground, He was flying at a slow speed and lastly in a straight line. That made him pretty much the easiest target to try and hit. Still stupid to hit 3 bolts, but those are the facts.

On the other hand, Drogon was dropping from the sky like a Dive Bomber. In areal combat, "speed is life". Drogon was going insanely fast and he had his back to the sun which made him an even harder target to aim at or hit. Plus, he was going evasive and constantly moving around unlike the attack on Rheagal.

I agree that the situation was different, but why not show Euron baffled that he actually managed to hit the one in a million shot last episode, rather than hitting this extremely difficult shot 3 times, and then playing it off as being 'according to plan', before Drogon dive bombs at the ships (the same thing he did this week) before pulling away because 11 ships with ballistae are too dangerous to fly at. They set a precedent that ballistae are extremely dangerous to dragons in that episode, to then make them completely harmless the next. The 11 ships Euron had in the ambush last week also shot more bolts at the dragons than the entire fleet at king's landing (50 ships or so? Presumably equipped with ballistae) AND ballistae on every tower on the wall around king's landing. Note that all these ships and tower ballistae were on full alert and ready for Drogon to show up.

They also didn't show Dany and her crew take any account of this threat while planning the siege. A threat which was clearly significant since one of the dragons was just shot down. Their brilliant plan is to just dive bomb the dragon right at the enemy, something that was too dangerous to execute last week, and this time lo and behold, everyone missed.

This lack of consistency even within the same season is quite annoying. You either make it clear that ballistae are only effective against dragons when you hit the lucky shot and as such not that dangerous most situations, or you make them look like a real danger in both episodes. Now it just reeks of plot armour in one episode only.

posted 10 months ago
#185 Game of Thrones S8 in Off Topic

The convenient storm trooper ballista aim strikes again: last episode Euron could 360 noscope a dragon 3 times in a row, now all the ballistae in King's Landing AND on the Iron Fleet can't hit shit, let alone shoot. I swear only at the start did the ballistae ever shoot (and miss) about 5-6 times.
I can forgive some inconsistencies, but they can't even be consistent in how effective anti-air ballistae are against dragons across 2 CONSECUTIVE episodes...

Also Varys' death was perhaps an even bigger joke than Littlefinger's last season. From ultra intrigue master of whisperers, manipulating everyone and knowing everything, to straight up TELLING the chief advisor of the queen that he'll kill her, AND not having a plan at all if things go wrong in any way. 10/10 spider.

Same with Tyrion: what is his way out the next episode when Dany finds out he betrayed her AGAIN?
Also Jaime and Cersei's deaths were kinda meh, so much for the prophecy about a brother killing Cersei, now a falling rock has killed both of them. 10/10 character arc closed out very nicely.

posted 10 months ago
#111 Game of Thrones S8 in Off Topic

I like the convenient storm trooper aim of the ballista ships when the writers realised the last dragon's time hadn't come quite yet.
It's also funny how the most valuable hostage Cersei can take is Missandei, a translator who has been completely useless ever since they arrived in Westeros where there is nothing to translate.

posted 10 months ago
#61 Leagues meet to discuss future of North American TF2 in News

Instead of looking at each weapon individually in a whitelist we could choose between two broader philosophies about banned weapons.

Philosophy A is the current global whitelist (alternatively the b4nny/valve major philosophy) which is to allow everything that doesn't break competitive 6v6.
In other words weapons that nobody uses in serious games because they aren't very good, but don't break the game, are all allowed. Think of the scout primary unlocks; pretty much nobody seriously uses them.

Philosophy B would be like something people have asked for in this/other threads and in the past, where you ban everything that doesn't contribute positively to the game.
Pretty much this would mean memey weapons (like the aforementioned scout unlocks) would be banned, because they are almost never used. Would anyone really care that much if they were banned?
Maybe this wouldn't even be a big deal, because these superfluous unlocks are pretty much only run in non-competitive games anyways, i.e. in games where there is a skill gap between both teams and one/both start memeing because they give up, in aids doublemixes, games of meme teams with meme compositions (that usually consist of sandbaggers anyways), etc.

Why not have a poll where people choose between these broad ideas, and only then discussing individual weapons?

posted 10 months ago
#304 2018 World Cup in World Events

oh boy

posted about a year ago
#5 ETF2L S30 W2: Se7en vs. Ora Elektro in Matches

go demos!!

posted about a year ago
#4 Euclid (5cp) in Map Discussion

Here's an imgur album with some thoughts in the captions.

Mid to second stalemates seem a bit brutal; there isn't much space for soldiers to easily bomb in deep enough, but there is enough high ground and vision into chokes for scouts and spam to deny said soldier bombs. The house is cramped and easy to spot into from second, bar the shutter door, which is right next to a massive rock somebody surely would be standing on in a stalemate situation. I also see little reason for the team on second to move into the house, as there is plenty of good ground on second itself, so there seems to be little possibility for the attackers to pick someone who overextends, as there is little reason to overextend (except maybe boredom/impatience). At first glance there also seem to be no terribly effective sightlines into/from second bar one (which may not even be intentional, see screenshot), so a successful sac or sniping the stalemate away seems quite difficult. I put some suggestions for soldier bombs from valley in the captions, but the house area at second seems quite unforgiving for the attacking team regardless.

In general second seems a bit cramped with props and height differences, I feel like the second points on popular 5cp maps have a wider and more open area to play in (bar sunshine or metalworks perhaps).

Map needs to be playtested to see what's good and bad of course.

posted about a year ago
#8 ETF2L S29 LBF: Ascent.EU vs. OMNI5.EU in Matches

go demos

posted about a year ago
#4 ETF2L S29 W7: OMNI5.EU vs. The Bus Crew in Matches

go demos

posted about 2 years ago
#2 ETF2L S29 W6: Ascent.EU vs. Rakuzan in Matches

go demos

posted about 2 years ago
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