Oh I see now, clockw0rk not cvv/clocktwerk/FROYO clockwork. The Froyotech clockwork has the name CLOCKERS on ESEA.
https://play.esea.net/users/424268
I was excited for a minute :(
| Account Details | |
|---|---|
| SteamID64 | 76561198009250529 |
| SteamID3 | [U:1:48984801] |
| SteamID32 | STEAM_0:1:24492400 |
| Country | United States |
| Signed Up | October 15, 2015 |
| Last Posted | January 1, 2026 at 3:09 AM |
| Posts | 445 (0.1 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 1.125 |
| Windows Sensitivity | 6. The middle tick. |
| Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech G400 |
| Keyboard | Rosewill RK-9000V2 BK Cherry MX Black |
| Mousepad | Steelseries Qck+ |
| Headphones | Sony MDR-V6 |
| Monitor | BenQ XL2411z + some 24" chinese thing |
joshuawnBilbertsobaqueI hope it will be useful.Link's 404. Could you please fix it?
Here are all decoded to txt weapons scripts from TF2: https://www.dropbox.com/s/x64xgdik0t520oq/?dl=0
it's easy to do it yourself.
get tf2 vice (linked it earlier) and gcfscape, open up tf2_misc_dir.vpk in Team Fortress 2's tf folder, navigate into the scripts folder, extract all the weapon vpk's, put them in the same folder as tf2 vice, and run the batch to decrypt it.
Okay, fine. I think I did it. Here's a download link in case anyone else wants it: http://ipugs.tf/Downloads/Weapon%20Scripts%20TXTs/weaponscripts.zip
sobaqueI hope it will be useful.
Here are all decoded to txt weapons scripts from TF2: https://www.dropbox.com/s/x64xgdik0t520oq/?dl=0
Link's 404. Could you please fix it?
Hello Pug_Down,
Thank you for the feedback. We always try to work with our community to resolve any issues that may occur. I'm happy to see that players care so much about Iron Pugs. I would rather that you brought your concerns directly to me, however.
Recently we added a number of new mods to our staff. We hold our staff to high standards, but we understand that new moderators may require experience before they meet these standards. This may be the cause of some disarray in recent pick-up-games.
I'm afraid I don't quite understand your specific complaints. Do you believe the mods are too strict or too slack on antagonistic players? We do have clearly-defined rules about offclassing to midfights, and a number of measures to keep sandbaggers from coming in and stomping.
Currently, we're concerting our efforts to ensure steadily successful and balanced pick-up-games, so we will definitely consider any feedback from our community.
I was hoping b4nny would play Med so he could do every class at an Insomnia.
Congrats to the winners of the Iron Pugs Winter Tournament - Presented by AandJapps.com!
1st place: Hips Don't Lie
- PandaDave
- Pert
- Yawn (two time Iron Pugs Tournament - Presented by AandJapps.com Champion)
- john
- Jelly
- arorno
- borna
- Link
2nd place: Real Housewives of 2Fort
- Squeeble
- Rafael
- california surf fever
- Firewolf
- Keylime
- Der Arzt
3rd place: Classic Mex^
- ames pink
- Rud
- Smesi
- nuke
- solvers
- Timtheguy
Thank you to everyone who played and helped make this tournament a success! We hope that anyone who participated will be able to fill out a quick survey.
Smesiwhat a clusterfuck
- one of our scouts was accused of being an alt, 15Mins.
- every match after the first match every team looked for ringers, that took around 1.5 hours combined
- the last match (mex^ Vs. Hips*) was a clusterfuck, we paused the game 4 times becuase someone was ghosting, that took around 30 mins.
also shit memes
technofirst game was alright, it went smoothly but then everyone got mad by having been rolled and some people ended up leaving which caused a lot of ringers who were above steel to start subbing in.
another thing that was pretty bad was the delay in between games, some games would happen within a minute and others took over 30 minutes.
toxicity levels rised.
We appreciate the feedback! Yes, many things became disorganized today. Basically, we encountered every problem possible in a game of TF2. Laggy servers (they're from a reliable server provider, not like we were running them out of my basement), server and client crashes, players leaving or failing to show up at all, map download problems, and long times to find ringers. We thank each player for the patience they demonstrated, and the respect they showed toward all the admins, mods, and other players. Despite the delays caused by the setbacks, we managed to stick to the schedule and play four maps today without going too late. We're currently re-thinking our game plan for tomorrow, and will do our best to ensure a satisfying conclusion for all players. We hope to see you then!
SmesiI would say Team #1, #5 and #7 are the better teams on the tourney.
GLHF
We might still re-arrange teams a little bit.
We still have room for one more Scout and one more Medic! Sign up if you want to join!
Alright, looks like we're full. Anyone who signs up from now on will be placed on a team only in case of cancellations.
Credit goes to podgy713 for making a video of it.
Edit: Found Rondego's POV
Aww, I thought the video would continue to the end of the rant where he's just sadly muttering to himself. I thought Hitler was going to say he was switching to Overwatch once he got into the beta.
Cabbage_rip the rando triple on war
rip the zebbosai plays vs froyo
Still great clips though <:
rip the Flippy headshot on Shade through that tiny crack on Process
Still great clips though <:
A lot of saloon.tf users are going to be pissed.
Phi- moving the last cap forward
Won't this make Secret lead directly onto the point? Maybe Secret should be removed, but Sewer could remain as another route into Bigdoor besides Elbow.
trashI really don't know why that clip is there with no actual props in place for it
I figured it was to keep players from getting stuck.