Some of my server providers are beginning to raise their prices. Inflation, energy costs, price gauging, etc....
Luckily servers have been getting faster, faster, than TF2 has gotten slower, so with some shuffling of gameservers and new contracts on more price-efficient machines, it doesn't look like we have to raise prices in response.
In EU, we are getting rid of the most price inefficient machine from one provider (HelmutBrigade, per december 2022). This won't matter as there is more capacity than needed in that region and from that server provider.
We've made one QoL improvement (suggestion from JackyLegs). The map selector now has a little section at the top with maplists for the main leagues (ETF2L, RGL, UGC), showing the maps they currently use per gametype. This way you won't have to guess which exact map version you're supposed to play.