All_Over_RS
| Account Details | |
|---|---|
| SteamID64 | 76561198130130126 |
| SteamID3 | [U:1:169864398] |
| SteamID32 | STEAM_0:0:84932199 |
| Country | Mozambique |
| Signed Up | January 31, 2017 |
| Last Posted | November 9, 2021 at 8:52 AM |
| Posts | 1620 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | |
| Windows Sensitivity | |
| Raw Input | |
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| Hardware Peripherals | |
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| Mouse | |
| Keyboard | |
| Mousepad | my desk |
| Headphones | sony ones i think |
| Monitor | |
#12
arm in viewmodel
in
Customization
thesqrtminus1All_Over_RSafaik it is possible to remove the hand at higher FOVs by just moving the model further away but that would involve re-doing the first person animations for each weapon manually and even then as a mod it'd only work on servers with sv_pure 0 and maybe sv_pure 1.even with preloading??
well u could preload the animations in a sv_pure 0 server but that is a hassle and doesnt work 100% of the time
posted about 8 years ago
#8
arm in viewmodel
in
Customization
afaik it is possible to remove the hand at higher FOVs by just moving the model further away but that would involve re-doing the first person animations for each weapon manually and even then as a mod it'd only work on servers with sv_pure 0 and maybe sv_pure 1.
posted about 8 years ago
#304
the art thread
in
Off Topic
i made this pen vector fan art in photoshop a while ago
posted about 8 years ago
#12
How did Quad get his godly tracking skills?
in
TF2 General Discussion
he probably did a lot of lightning gun in quake champions
posted about 8 years ago
#6
ama
in
Off Topic
jojiWhat should I add on my poster to attract more people?
http://imgur.com/a/I0IIu
add a wiener
posted about 8 years ago