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cp_badlands_pro
61
#61
-4 Frags +

http://www.youtube.com/watch?v=_8ApWHrnw-c&t=75

cracks are fun; leave them be.

Also there are plenty of other invisible places to hide stickies on pretty much every map. Not to mention every single medium ammo pack in the game.

[youtube]http://www.youtube.com/watch?v=_8ApWHrnw-c&t=75[/youtube]

cracks are fun; leave them be.

Also there are plenty of other invisible places to hide stickies on pretty much every map. Not to mention every single medium ammo pack in the game.
62
#62
5 Frags +
hookyit's not badlands

im late to the thread

[quote=hooky]it's not badlands[/quote]

im late to the thread
63
#63
0 Frags +
KalkinWe will not be changing out the normal badlands map from the ESEA rotation.

Any changes to badlands are just spinning your wheels and a total waste of everyone's time. There is absolutely no reason for the competitive community to use a different version of a standard map when there is nothing substantively wrong with the original. All that using a 'pro' version of badlands would do is make the comp community look even more elitist and have another map in our rotation that new comp players would have to download to watch or play in our games.

In a time when we're working hard to grow the game by attracting new pub and highlander players, adding more 'pro' versions of standard maps especially when said version doesn't do anything substantive is idiotic.

this seems like sound reasons and so, what could be done is making a cp_badlands2 with a few changes, perhaps a couple of reworkings, and the new texture pack, but still keeping the general flow and gameplay of badlands. think of dust/dust2 from cs. and perhaps valve will make it a stock map eventually, if its good and different enough, but still the 'same'

or something

[quote=Kalkin]We will not be changing out the normal badlands map from the ESEA rotation.

Any changes to badlands are just spinning your wheels and a total waste of everyone's time. There is absolutely no reason for the competitive community to use a different version of a standard map when there is nothing substantively wrong with the original. All that using a 'pro' version of badlands would do is make the comp community look even more elitist and have another map in our rotation that new comp players would have to download to watch or play in our games.

In a time when we're working hard to grow the game by attracting new pub and highlander players, adding more 'pro' versions of standard maps especially when said version doesn't do anything substantive is idiotic.[/quote]

this seems like sound reasons and so, what could be done is making a cp_badlands2 with a few changes, perhaps a couple of reworkings, and the new texture pack, but still keeping the general flow and gameplay of badlands. think of dust/dust2 from cs. and perhaps valve will make it a stock map eventually, if its good and different enough, but still the 'same'


or something
64
#64
0 Frags +
2cyuki[IMG]image[/IMG]

pls

i literally made a post with the same idea, even the same pink color to fill in the cracks and got so many minus frag

valve wont care, others arent going to care enough to switch. i wouldnt say it's a move that isolates casual players though since it's not like anyone pubs 5 point cp maps anyways

One can dream.

[quote=2c][quote=yuki][IMG]image[/IMG]

pls[/quote]

i literally made a post with the same idea, even the same pink color to fill in the cracks and got so many minus frag


valve wont care, others arent going to care enough to switch. i wouldnt say it's a move that isolates casual players though since it's not like anyone pubs 5 point cp maps anyways[/quote]


One can dream.
65
#65
0 Frags +
CondescendingCandlestickYou can't perfect perfection

there are A LOT of problems with badlands, like clipping to shit absorbing rockets.

[quote=CondescendingCandlestick]You can't perfect perfection[/quote]

there are A LOT of problems with badlands, like clipping to shit absorbing rockets.
66
#66
0 Frags +
kirbyCondescendingCandlestickYou can't perfect perfection
there are A LOT of problems with badlands, like clipping to shit absorbing rockets.

but i use that to dodge :<

[quote=kirby][quote=CondescendingCandlestick]You can't perfect perfection[/quote]

there are A LOT of problems with badlands, like clipping to shit absorbing rockets.[/quote]
but i use that to dodge :<
67
#67
0 Frags +
yuki2cyuki[IMG]image[/IMG]

pls

i literally made a post with the same idea, even the same pink color to fill in the cracks and got so many minus frag

valve wont care, others arent going to care enough to switch. i wouldnt say it's a move that isolates casual players though since it's not like anyone pubs 5 point cp maps anyways

One can dream.

well, the changes to granary we're kind of surprising. maybe there's hope if you can get in contact with the right person. no idea who that is, robin is on dota these days as far as I know

[quote=yuki][quote=2c][quote=yuki][IMG]image[/IMG]

pls[/quote]

i literally made a post with the same idea, even the same pink color to fill in the cracks and got so many minus frag


valve wont care, others arent going to care enough to switch. i wouldnt say it's a move that isolates casual players though since it's not like anyone pubs 5 point cp maps anyways[/quote]


One can dream.[/quote]

well, the changes to granary we're kind of surprising. maybe there's hope if you can get in contact with the right person. no idea who that is, robin is on dota these days as far as I know
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