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Rise of the Triad 2013 18m MP Gameplay
posted in Off Topic
31
#31
1 Frags +
gr8stalinTeleglitch has god-awful "muh retro" pixel graphics but everything is distinct - you can easily tell the difference between enemies, find hidden crevices, and know which parts of the environment are dangerous and which aren't. TF2 is ALL about visual style, even with all these god damn hats and cosmetics. You know who is what class and what they're holding. It's not about framerate, it's about being able to distinguish at a glance what's what. So far, the multiplayer demo videos haven't shown that this exists.

Yes but again, the trailer is maxed out. It doesn't matter what your graphic style is if you throw a metric fuck ton of motion blur/bloom/etc all over the place. Even TF2 with that much special effects would be quite the effort to determine what is going on. I get your point entirely and we'll have to see, but the amount of bloom and lighting and such just isn't doing it any favors in the first place.

It's also somewhat of a less important thing in ROTT since while characters affect your speed/health it isn't as major as a TF2 class difference and considering it is ROTT you can make a guess that the weapon they have is "explosive gun that is going to fuck me if I get up close and don't have Asbestos Armor" and you have an 8 out of 11 chance that you're right.

[quote=gr8stalin]
Teleglitch has god-awful "muh retro" pixel graphics but everything is distinct - you can easily tell the difference between enemies, find hidden crevices, and know which parts of the environment are dangerous and which aren't. TF2 is ALL about visual style, even with all these god damn hats and cosmetics. You know who is what class and what they're holding. It's not about framerate, it's about being able to distinguish at a glance what's what. So far, the multiplayer demo videos haven't shown that this exists.[/quote]

Yes but again, the trailer is maxed out. It doesn't matter what your graphic style is if you throw a metric fuck ton of motion blur/bloom/etc all over the place. Even TF2 with that much special effects would be quite the effort to determine what is going on. I get your point entirely and we'll have to see, but the amount of bloom and lighting and such just isn't doing it any favors in the first place.

It's also somewhat of a less important thing in ROTT since while characters affect your speed/health it isn't as major as a TF2 class difference and considering it is ROTT you can make a guess that the weapon they have is "explosive gun that is going to fuck me if I get up close and don't have Asbestos Armor" and you have an 8 out of 11 chance that you're right.
32
#32
1 Frags +

release @ around 3pm

release @ around 3pm
33
#33
1 Frags +

Lot of options, some people are having bad performance issues though (including me).

Besides the performance issues though it's a fun game and as I expected on low settings there is basically 0 issue seeing people in multiplayer.

Lot of options, some people are having bad performance issues though (including me).

Besides the performance issues though it's a fun game and as I expected on low settings there is basically 0 issue seeing people in multiplayer.
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