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b4nny files issues
posted in Customization
1
#1
0 Frags +

Hi laads i've recently put the b4nny files into my tf2 but whenever i join a server the screen starts to lagg and the video is like flashing super qucick white.
Any idea what that is and how to fix it ?
Btw i also wanted to konw what file u have to remove to delete the r_drawviewmodel 0 that turn up sometimes and how to block the ( keep healing while not cliking thing for the medic ) that always turns off when launching game.

Hi laads i've recently put the b4nny files into my tf2 but whenever i join a server the screen starts to lagg and the video is like flashing super qucick white.
Any idea what that is and how to fix it ?
Btw i also wanted to konw what file u have to remove to delete the r_drawviewmodel 0 that turn up sometimes and how to block the ( keep healing while not cliking thing for the medic ) that always turns off when launching game.
2
#2
-34 Frags +

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This user has also played as:
(G.E.W.P) MLG DEMON

Headless Horseless Horseman

(G.E.W.P) MLG DEMON #teampyro

Sexy victor's fans

SEXY VICTOR' S FAN

...........

MLG DEMON [G.E.W.P]

̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\

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3
#3
36 Frags +
Show Content
[spoiler][img]http://i.imgur.com/L3ad5tV.jpg[/img][/spoiler]
4
#4
9 Frags +

ok but warning if you change the b4nny config unexplained idiocy may occur:

looks like b4nny has binds in his class configs (cfg/scout.cfg, cfg/soldier.cfg etc) that set r_drawviewmodel. eg in scout.cfg:

r_drawviewmodel 1
bind "3" "slot3;r_drawviewmodel 1"
bind "MWHEELUP" "invprev;r_drawviewmodel 1"
bind "MWHEELDOWN" "invnext;r_drawviewmodel 1"

remove r_drawviewmodel from all those lines

and change tf_medigun_autoheal 0 to 1 in autoexec.cfg to fix the healy thing

you'll need to provide a video for the weird visual glitchiness, there were a few thre ads about something like that recently and it only occured on certain maps, i think it was fixed by deleting those maps and verifying game cache

ok but warning if you change the b4nny config unexplained idiocy may occur:

looks like b4nny has binds in his class configs (cfg/scout.cfg, cfg/soldier.cfg etc) that set r_drawviewmodel. eg in scout.cfg:

[code]r_drawviewmodel 1
bind "3" "slot3;r_drawviewmodel 1"
bind "MWHEELUP" "invprev;r_drawviewmodel 1"
bind "MWHEELDOWN" "invnext;r_drawviewmodel 1"[/code]

remove r_drawviewmodel from all those lines

and change tf_medigun_autoheal 0 to 1 in autoexec.cfg to fix the healy thing

you'll need to provide a video for the weird visual glitchiness, there were a few [url=http://www.teamfortress.tv/37843/cp-snakewater-tries-to-trigger-epilepsy]thre[/url] [url=http://www.teamfortress.tv/37604/this-shit-happens-on-random-maps]ads[/url] about something like that recently and it only occured on certain maps, i think it was fixed by deleting those maps and verifying game cache
5
#5
2 Frags +

Thanks a lot gemm. btw i removed all the class sfg files already.
ok so visual glitches has nothing to do with b4nny config?

Thanks a lot gemm. btw i removed all the class sfg files already.
ok so visual glitches has nothing to do with b4nny config?
6
#6
0 Frags +

nvidia gpu?

update your drivers

nvidia gpu?

update your drivers
7
#7
3 Frags +

x

x
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