Upvote Upvoted 1 Downvote Downvoted
ESEA log files?
posted in Q/A Help
1
#1
0 Frags +

Does ESEA publish server logs? Alternatively, is there a way to parse an STV demo into a log file? Or is it missing information?

Does ESEA publish server logs? Alternatively, is there a way to parse an STV demo into a log file? Or is it missing information?
2
#2
3 Frags +

ESEA does not publish server logs.

It is possible to parse an STV demo into a log file, but this would require reverse-engineering the format first. Myself and drdonutman took a cursory glance at what kind of work this would require a while ago, and discovered that to reverse-engineer the .dem format you have to completely understand the netcode for the game as demos (specifically STV demos) appear to just be a raw dump of the server packets (ticks) with delta compression for some optimization.

Aside from doing all that shit, I suppose one could run a STV demo at max speed or something in their game and just capture their console output to a file then parse that. Seems a bit silly though.

ESEA does not publish server logs.

It is possible to parse an STV demo into a log file, but this would require reverse-engineering the format first. Myself and drdonutman took a cursory glance at what kind of work this would require a while ago, and discovered that to reverse-engineer the .dem format you have to completely understand the netcode for the game as demos (specifically STV demos) appear to just be a raw dump of the server packets (ticks) with delta compression for some optimization.

Aside from doing all that shit, I suppose one could run a STV demo at max speed or something in their game and just capture their console output to a file then parse that. Seems a bit silly though.
Please sign in through STEAM to post a comment.