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graphics/cfg question clusterfuck
posted in Customization
1
#1
0 Frags +

Yo, I have been ignoring solving/doing these tf2 cfg stuffs cuz i am lazy, also bcz i didnt know how to do them.

if u wann asnwer, put the number of the question before ur answer so i know what its for pls.

1. I watch stabbys stream. He has really low and pixelated textures. He said this is from his low LOD (for nvidia video cards). I made mine 15 (lowest possible textures) a while ago, but his still looks worse... how to make it the same :s

2. does p-rec only work on servers that have recording enabled, or is it like fraps. Will it effect my fps or anything in anyway? (i usually just use the the recordings from serverme.tf, i dont bother with p-rec, what is the point?)

3. this gets rid of ambient map noise i didnt really understand. example of some map noises?? i dont want doors opening to go away, or other important stuff like that.

4. on reddit post, what are these 2?

stabby stabbySweetFX (modify game colors and appearance with various effects in really stunning ways. Good for improving visibility or just making your game look more pleasant)
SourceGL (launches game using RInput, an alternative form of m_rawinput--very subtle difference, but I prefer it; also provides a "Digital Vibrance" toggler to allow for different DV on the Desktop and pre-defined values for individual games)

5. Lastly, 2 problems on my cfg. I use a crosshair switcher (not for actualy crossahairs, but just to change veiwmodels for weapons) and it works fine for all slots on all classes, except melee for medic. veiwmodels are tunred on and off randomly for that slot, its wierd, everything else is fine.

Also for med, when i uber, it isnt saying the uber pop message even though it is there -_-

in aliases.cfg

alias +mate_uberpop "mate_uberpop_msg;+attack2"
alias -mate_uberpop "-attack2"
alias mate_uberpop_msg "say_team UBER or KRITS used!!!"

in medic.cfg

exec alias mate_uberpop_msg "say_team UBER or KRITS used!!!"

thanks for ur help guys<3

Yo, I have been ignoring solving/doing these tf2 cfg stuffs cuz i am lazy, also bcz i didnt know how to do them.

if u wann asnwer, put the number of the question before ur answer so i know what its for pls.

1. I watch stabbys stream. He has really low and pixelated textures. He said this is from his low LOD (for nvidia video cards). I made mine 15 (lowest possible textures) a while ago, but his still looks worse... how to make it the same :s

2. does p-rec only work on servers that have recording enabled, or is it like fraps. Will it effect my fps or anything in anyway? (i usually just use the the recordings from serverme.tf, i dont bother with p-rec, what is the point?)

3. [url=http://etf2l.org/forum/customise/topic-27511/page-1/]this gets rid of ambient map noise[/url] i didnt really understand. example of some map noises?? i dont want doors opening to go away, or other important stuff like that.

4. on reddit post, what are these 2?
[quote=stabby stabby]SweetFX (modify game colors and appearance with various effects in really stunning ways. Good for improving visibility or just making your game look more pleasant)
SourceGL (launches game using RInput, an alternative form of m_rawinput--very subtle difference, but I prefer it; also provides a "Digital Vibrance" toggler to allow for different DV on the Desktop and pre-defined values for individual games)[/quote]

5. Lastly, 2 problems on my cfg. I use a crosshair switcher (not for actualy crossahairs, but just to change veiwmodels for weapons) and it works fine for all slots on all classes, except melee for medic. veiwmodels are tunred on and off randomly for that slot, its wierd, everything else is fine.

Also for med, when i uber, it isnt saying the uber pop message even though it is there -_-

in aliases.cfg

[quote]alias +mate_uberpop "mate_uberpop_msg;+attack2"
alias -mate_uberpop "-attack2"
alias mate_uberpop_msg "say_team UBER or KRITS used!!!"[/quote]

in medic.cfg
[quote]exec alias mate_uberpop_msg "say_team UBER or KRITS used!!!"[/quote]

thanks for ur help guys<3
2
#2
2 Frags +

1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd

example

alias +mate_uberpop "mate_uberpop_msg;+attack2"
alias -mate_uberpop "-attack2"
alias mate_uberpop_msg "say_team UBER or KRITS used!!!"
bind MOUSE2 "+mate_uberpop; -mate_uberpop"
1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd

example

[code]alias +mate_uberpop "mate_uberpop_msg;+attack2"
alias -mate_uberpop "-attack2"
alias mate_uberpop_msg "say_team UBER or KRITS used!!!"
bind MOUSE2 "+mate_uberpop; -mate_uberpop"[/code]
3
#3
0 Frags +
Comanglia1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd

So which way do u prefer to send a cfg m8
ty btw<3

[quote=Comanglia]1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd[/quote]

So which way do u prefer to send a cfg m8
ty btw<3
4
#4
0 Frags +

video of sweetfx

https://www.youtube.com/watch?v=rwHG7-gXB8w

video of sweetfx
[youtube]https://www.youtube.com/watch?v=rwHG7-gXB8w[/youtube]
5
#5
0 Frags +
ghettofishComanglia1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd

So which way do u prefer to send a cfg m8
ty btw<3

A pastebin link would be fine.

[quote=ghettofish][quote=Comanglia]1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd[/quote]

So which way do u prefer to send a cfg m8
ty btw<3[/quote]

A pastebin link would be fine.
6
#6
0 Frags +
Comangliavideo of sweetfx
https://www.youtube.com/watch?v=rwHG7-gXB8w

all i can see is it making the explosion more visible, ill pass on that.

ComangliaA pastebin link would be fine.

I will send u a pm of a pastebin/etc later because i have to go now, so yeah :3

[quote=Comanglia]video of sweetfx
[youtube]https://www.youtube.com/watch?v=rwHG7-gXB8w[/youtube][/quote]
all i can see is it making the explosion more visible, ill pass on that.

[quote=Comanglia]
A pastebin link would be fine.[/quote]

I will send u a pm of a pastebin/etc later because i have to go now, so yeah :3
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