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Update 6 November
1
#1
0 Frags +
- Fixed a client crash related to the main menu
- Fixed players not creating gibs when they are killed
- Fixed player glow effects not drawing correctly
- Fixed the Rescue Ranger being able pick-up buildings through walls
- Fixed map-placed buildings being removed from the map during a round restart
- Fixed sentry guns having ammo if they finished building after a Merasmus curse had started
- Fixed Engineers being able to pick-up buildings during Merasmus's third-person curses
- Updated the string used to display the kill stat for the Strange Horseless Headless Horseman's Headtaker

No clue if the spectator thing is fixed

[quote]
- Fixed a client crash related to the main menu
- [b]Fixed players not creating gibs when they are killed[/b]
- Fixed player glow effects not drawing correctly
- Fixed the Rescue Ranger being able pick-up buildings through walls
- Fixed map-placed buildings being removed from the map during a round restart
- Fixed sentry guns having ammo if they finished building after a Merasmus curse had started
- Fixed Engineers being able to pick-up buildings during Merasmus's third-person curses
- Updated the string used to display the kill stat for the Strange Horseless Headless Horseman's Headtaker[/quote]

No clue if the spectator thing is fixed
2
#2
2 Frags +

http://teamfortress.tv/thread/21000/tf2-update-for-11-5-14-11-6-14-utc

http://teamfortress.tv/thread/21000/tf2-update-for-11-5-14-11-6-14-utc
3
#3
-5 Frags +

Sorry, didn't see it haha, thx

Sorry, didn't see it haha, thx
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