Upvote Upvoted 3 Downvote Downvoted
Hyrule Warriors, Zelda x Dynasty Warriors Spinoff
posted in Other Games
1
#1
2 Frags +

Unexpected, to say the least.

This is not a main release Zelda game, this is a spinoff developed by Tecmo Koei and Nintendo. Weird but looks cool, and these screenshots are ripped straight from the video so they will of course be horrible quality.

http://i.imgur.com/83tuPzZ.jpg

http://i.imgur.com/qQBanaL.jpg

http://i.imgur.com/xaTN1Qz.jpg

http://i.imgur.com/eFzdbRF.jpg

http://i.imgur.com/Flid8hI.jpg

[url=http://www.youtube.com/watch?v=ZOq4IiuRMWk]Unexpected, to say the least.[/url]

This is not a main release Zelda game, this is a spinoff developed by Tecmo Koei and Nintendo. Weird but looks cool, and these screenshots are ripped straight from the video so they will of course be horrible quality.

[img]http://i.imgur.com/83tuPzZ.jpg[/img]
[img]http://i.imgur.com/qQBanaL.jpg[/img]
[img]http://i.imgur.com/xaTN1Qz.jpg[/img]
[img]http://i.imgur.com/eFzdbRF.jpg[/img]
[img]http://i.imgur.com/Flid8hI.jpg[/img]
2
#2
0 Frags +

Still a Musou game, expect hordes of identical enemies in tiny boring combat arenas. I want to like it because Zelda but it looks like hot garbage.

Still a Musou game, expect hordes of identical enemies in tiny boring combat arenas. I want to like it because Zelda but it looks like hot garbage.
3
#3
0 Frags +

It will be mildly entertaining hot garbage with a Zelda skin on it, which some people like enough.

It will be mildly entertaining hot garbage with a Zelda skin on it, which some people like enough.
4
#4
3 Frags +

Yeah they sell well so it's a smart business move to get another third party game on the WiiU. All I could notice during the trailer, though, was you're mostly fighting in small flat rooms with pretty sparse detail against dozens of literally identical goblin men. I'd like to mindlessly fuck some dudes up as Link but it looks like another really lazy Musou game. Maybe that Nintendo oversight will kick in and give us something better.

Yeah they sell well so it's a smart business move to get another third party game on the WiiU. All I could notice during the trailer, though, was you're mostly fighting in small flat rooms with pretty sparse detail against dozens of literally identical goblin men. I'd like to mindlessly fuck some dudes up as Link but it looks like another really lazy Musou game. Maybe that Nintendo oversight will kick in and give us something better.
5
#5
-6 Frags +

I don't understand why they don't go with a more realistic approach in terms of graphics for the new LoZ games. Are the Wii consoles still not capable of running anything but bloom effect? They did it in TP and it looked great.

I don't understand why they don't go with a more realistic approach in terms of graphics for the new LoZ games. Are the Wii consoles still not capable of running anything but bloom effect? They did it in TP and it looked great.
6
#6
5 Frags +

dunno how to tell you this but "realistic" graphics look awful very quickly where as cartoony graphics tend to hold appeal for a much longer amount of time.
also zelda realistic no ty

dunno how to tell you this but "realistic" graphics look awful very quickly where as cartoony graphics tend to hold appeal for a much longer amount of time.
also zelda realistic no ty
7
#7
0 Frags +

reminds me of an upgraded drakengard

reminds me of an upgraded drakengard
8
#8
-1 Frags +

twilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get

twilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get
9
#9
1 Frags +

I used to love dynasty warriors as a kid. I would probably play this

I used to love dynasty warriors as a kid. I would probably play this
10
#10
6 Frags +

Links new scarf/cape is

http://24.media.tumblr.com/tumblr_m6css53FG51rzxb5po1_500.gif

I wont buy this game until it hits <30$ though as I probably wont find lasting value in a musou game.

Links new scarf/cape is

[img]http://24.media.tumblr.com/tumblr_m6css53FG51rzxb5po1_500.gif[/img]


I wont buy this game until it hits <30$ though as I probably wont find lasting value in a musou game.
11
#11
-1 Frags +
taggtwilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get

are you serious. you know zelda 2 exists right

[quote=tagg]twilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get[/quote]
are you serious. you know zelda 2 exists right
12
#12
1 Frags +

dissing on any zelda game is dangerous territory. there are always extremely over-invested people who think the one you hate is the best ever and will defend it to the hilt beyond on reason. I used to be really deep into the zelda community cause there are insanely fun and creative theorycrafters here and there and what I've learned is that different zelda games can be appealing for such vastly different reasons that it's almost impossible to have a coherent argument about which ones are better.

realtalk though I love zelda 2 fite me

it was so hard for me to say that last bit it nearly killed me. I will clearly never be one of the cool kids. basically I really like zelda 2 and 99% of people will disagree with me but that's understandable because I enjoy it for things that make it very different from normal zelda games.

dissing on any zelda game is dangerous territory. there are always extremely over-invested people who think the one you hate is the best ever and will defend it to the hilt beyond on reason. I used to be really deep into the zelda community cause there are insanely fun and creative theorycrafters here and there and what I've learned is that different zelda games can be appealing for such vastly different reasons that it's almost impossible to have a coherent argument about which ones are better.

realtalk though I love zelda 2 fite me

it was so hard for me to say that last bit it nearly killed me. I will clearly never be one of the cool kids. basically I really like zelda 2 and 99% of people will disagree with me but that's understandable because I enjoy it for things that make it very different from normal zelda games.
13
#13
1 Frags +
ghettotaggtwilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get
are you serious. you know zelda 2 exists right

3d zelda game

[quote=ghetto][quote=tagg]twilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get[/quote]
are you serious. you know zelda 2 exists right[/quote]

3d zelda game
14
#14
1 Frags +

But the darkness of TP, much like MM really did it for me. I really liked the eerie feel MM presented throughout most the game, and in TP's twilight realm.

But the darkness of TP, much like MM really did it for me. I really liked the eerie feel MM presented throughout most the game, and in TP's twilight realm.
15
#15
1 Frags +
taggtwilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get

I loved Twilight Princess. It may be the nostalgia factor but that game was amazing in my opinion.

[quote=tagg]twilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get[/quote]

I loved Twilight Princess. It may be the nostalgia factor but that game was amazing in my opinion.
16
#16
5 Frags +

“THE INCENTIVE FOR US TO CREATE [TWILIGHT PRINCESS] WAS CERTAINLY AS A RESULT OF THE WIND WAKER CRITICISM THAT WE RECEIVED.” - Eiji Aonuma

"Looking back at Twilight Princess, we felt that its world was too large and too time-consuming to travel through" - Eiji Aonuma

“What I’ve been saying to our development teams recently is that Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing.” - Miyamoto

“Twilight Princess was a very big environment, and what we were really aiming for was realness; we wanted to have this real world experience. Looking back I feel that it was maybe too big and there were maybe not enough things in the environment for players to enjoy and challenge." - Eiji Aonuma

“The development of Skyward Sword, I would say, started with reflection on Twilight Princess with a view to try and fix lots of the things that we felt weren’t perfect. - Eiji Aonuma

Play Ocarina of Time, Majoras Mask, Wind Waker or even Skyward Sword and then play Twilight Princess and you will understand why its the worst 3D Zelda game. Nintendo focused on making the game "dark" and edgy because of the reaction they got from Wind Wakers art style.
It's an empty game, and the fact that the only good thing people can ever say about is that it was "dark" proves that point.

THE MORAL OF THE STORY:
I don't like Twilight Princess because its the most empty, bare bones 3D Zelda game to date. The fact that the game gets praise for being "dark" makes me cry because that has absolutely nothing to do with the quality of the game.
fart

“THE INCENTIVE FOR US TO CREATE [TWILIGHT PRINCESS] WAS CERTAINLY AS A RESULT OF THE WIND WAKER CRITICISM THAT WE RECEIVED.” - Eiji Aonuma

"Looking back at Twilight Princess, we felt that its world was too large and too time-consuming to travel through" - Eiji Aonuma

“What I’ve been saying to our development teams recently is that Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing.” - Miyamoto

“Twilight Princess was a very big environment, and what we were really aiming for was realness; we wanted to have this real world experience. Looking back I feel that it was maybe too big and there were maybe not enough things in the environment for players to enjoy and challenge." - Eiji Aonuma

“The development of Skyward Sword, I would say, started with reflection on Twilight Princess with a view to try and fix lots of the things that we felt weren’t perfect. - Eiji Aonuma

Play Ocarina of Time, Majoras Mask, Wind Waker or even Skyward Sword and then play Twilight Princess and you will understand why its the worst 3D Zelda game. Nintendo focused on making the game "dark" and edgy because of the reaction they got from Wind Wakers art style.
It's an empty game, and the fact that the only good thing people can ever say about is that it was "dark" proves that point.

THE MORAL OF THE STORY:
I don't like Twilight Princess because its the most empty, bare bones 3D Zelda game to date. The fact that the game gets praise for being "dark" makes me cry because that has absolutely nothing to do with the quality of the game.
fart
17
#17
0 Frags +

not sure why it matters. if someone likes the game or not, then they like/don't like it.

not sure why it matters. if someone likes the game or not, then they like/don't like it.
18
#18
1 Frags +

kirby, because if that's how everyone thought we'd never talk about anything

What's more interesting is discussing what different people value in games that others do not. It's the process of gaining understanding of another person's perspective, to appreciate something that you hadn't previously, that makes these topics worthwhile. Zelda games happen to have covered a very broad range of ways to appeal to players throughout their lives. e.g., the reason majora's mask is my favorite zelda game is probably completely different from any of the reasons why wind waker is some peoples' favorite. The effect exists in just about every franchise but is especially pronounced in zelda.

On the matter of TP, it does indeed have some problems. My biggest gripe is that it's PAINFUL to replay. But I still think it's a good game and it has nothing to do with being "dark" and I don't think it qualifies as "edgy" by any definition of the word. The reason I like it is largely aesthetics. that feeling you got in ocarina of time where you rode your horse across the landscape just looking around a whiling away the time is present in force. And stopping on top of a knoll and seeing hyrule castle encapsulated in that golden diamond against the backdrop of death mountain? awesome. And if you find the right spot, the composition is perfect. Of course plenty of people just don't notice or care about that sort of thing, but I still feel like its an injustice when all of that is written off by calling the whole game "bad". Disagreeing is fine, but at least respect that maybe you overlooked some things that other people found really special. Don't just dismiss it as if your appraisal is fact.

(On a side note I also don't want that game ever written off as having nothing of value, because I think it is brimming with unfulfilled potential. Lots of ideas never realized in full that could turn out very cool.)

kirby, because if that's how everyone thought we'd never talk about anything

What's more interesting is discussing what different people value in games that others do not. It's the process of gaining understanding of another person's perspective, to appreciate something that you hadn't previously, that makes these topics worthwhile. Zelda games happen to have covered a very broad range of ways to appeal to players throughout their lives. e.g., the reason majora's mask is my favorite zelda game is probably completely different from any of the reasons why wind waker is some peoples' favorite. The effect exists in just about every franchise but is especially pronounced in zelda.

On the matter of TP, it does indeed have some problems. My biggest gripe is that it's PAINFUL to replay. But I still think it's a good game and it has nothing to do with being "dark" and I don't think it qualifies as "edgy" by any definition of the word. The reason I like it is largely aesthetics. that feeling you got in ocarina of time where you rode your horse across the landscape just looking around a whiling away the time is present in force. And stopping on top of a knoll and seeing hyrule castle encapsulated in that golden diamond against the backdrop of death mountain? awesome. And if you find the right spot, the composition is [i]perfect[/i]. Of course plenty of people just don't notice or care about that sort of thing, but I still feel like its an injustice when all of that is written off by calling the whole game "bad". Disagreeing is fine, but at least respect that maybe you overlooked some things that other people found really special. Don't just dismiss it as if your appraisal is fact.

(On a side note I also don't want that game ever written off as having nothing of value, because I think it is brimming with unfulfilled potential. Lots of ideas never realized in full that could turn out very cool.)
19
#19
0 Frags +

A Link in Time still amazes me as much as it did the first time I played it, likely more.

A Link in Time still amazes me as much as it did the first time I played it, likely more.
20
#20
0 Frags +

TP has its faults but the dungeons are fucking amazing. It's one of those things where your mileage may vary, but the dungeons are basically the meat of the Zelda experience for me.

TP has its faults but the dungeons are fucking amazing. It's one of those things where your mileage may vary, but the dungeons are basically the meat of the Zelda experience for me.
21
#21
0 Frags +

Twilight Princess is by no means a bad game, it's just a terrible Zelda game.
It has the skeleton of a Zelda game which makes it a good game in general but it doesn't add anything else. Which makes it the most empty and therefore worst 3D Zelda game.

Twilight Princess is by no means a bad game, it's just a terrible Zelda game.
It has the skeleton of a Zelda game which makes it a good game in general but it doesn't add anything else. Which makes it the most empty and therefore worst 3D Zelda game.
22
#22
0 Frags +
tagg“THE INCENTIVE FOR US TO CREATE [TWILIGHT PRINCESS] WAS CERTAINLY AS A RESULT OF THE WIND WAKER CRITICISM THAT WE RECEIVED.” - Eiji Aonuma

"Looking back at Twilight Princess, we felt that its world was too large and too time-consuming to travel through" - Eiji Aonuma

“What I’ve been saying to our development teams recently is that Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing.” - Miyamoto

“Twilight Princess was a very big environment, and what we were really aiming for was realness; we wanted to have this real world experience. Looking back I feel that it was maybe too big and there were maybe not enough things in the environment for players to enjoy and challenge." - Eiji Aonuma

“The development of Skyward Sword, I would say, started with reflection on Twilight Princess with a view to try and fix lots of the things that we felt weren’t perfect. - Eiji Aonuma

Play Ocarina of Time, Majoras Mask, Wind Waker or even Skyward Sword and then play Twilight Princess and you will understand why its the worst 3D Zelda game. Nintendo focused on making the game "dark" and edgy because of the reaction they got from Wind Wakers art style.
It's an empty game, and the fact that the only good thing people can ever say about is that it was "dark" proves that point.

THE MORAL OF THE STORY:
I don't like Twilight Princess because its the most empty, bare bones 3D Zelda game to date. The fact that the game gets praise for being "dark" makes me cry because that has absolutely nothing to do with the quality of the game.
fart

Is that why I never finished it? I've finished just about every other Zelda game I've gotten to completion, but I never finished Twilight Princess.

[quote=tagg]“THE INCENTIVE FOR US TO CREATE [TWILIGHT PRINCESS] WAS CERTAINLY AS A RESULT OF THE WIND WAKER CRITICISM THAT WE RECEIVED.” - Eiji Aonuma

"Looking back at Twilight Princess, we felt that its world was too large and too time-consuming to travel through" - Eiji Aonuma

“What I’ve been saying to our development teams recently is that Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing.” - Miyamoto

“Twilight Princess was a very big environment, and what we were really aiming for was realness; we wanted to have this real world experience. Looking back I feel that it was maybe too big and there were maybe not enough things in the environment for players to enjoy and challenge." - Eiji Aonuma

“The development of Skyward Sword, I would say, started with reflection on Twilight Princess with a view to try and fix lots of the things that we felt weren’t perfect. - Eiji Aonuma

Play Ocarina of Time, Majoras Mask, Wind Waker or even Skyward Sword and then play Twilight Princess and you will understand why its the worst 3D Zelda game. Nintendo focused on making the game "dark" and edgy because of the reaction they got from Wind Wakers art style.
It's an empty game, and the fact that the only good thing people can ever say about is that it was "dark" proves that point.

THE MORAL OF THE STORY:
I don't like Twilight Princess because its the most empty, bare bones 3D Zelda game to date. The fact that the game gets praise for being "dark" makes me cry because that has absolutely nothing to do with the quality of the game.
fart[/quote]
Is that why I never finished it? I've finished just about every other Zelda game I've gotten to completion, but I never finished Twilight Princess.
23
#23
0 Frags +
taggtwilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get

phantom hourglass/spirit tracks were pretty bad

[quote=tagg]twilight princess is the worst zelda game by far
and realistic graphics are as boring as you can get[/quote]

phantom hourglass/spirit tracks were pretty bad
Please sign in through STEAM to post a comment.