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Binds in Macro Keys
posted in Q/A Help
1
#1
1 Frags +

So while browsing this thread I decided to change some parts of my config, but most of my numpad keys and F keys are already binded so I thought since I have a Corsair K90 Keyboard I could use some of its macro keys for these binds.

but then I remembered it probably wasn't possible to bind non-bindable keys or whatever you would like to call it.

So is there any way to make these macro keys work like binded keys in tf2? Like completely different keys, without overriding other binds, or possibly a combination of keys (CTRL + F for example)

So while browsing [url=http://teamfortress.tv/forum/thread/12112-bind-customization]this thread[/url] I decided to change some parts of my config, but most of my numpad keys and F keys are already binded so I thought since I have a [url=http://www.corsair.com/vengeance-k90-performance-mmo-mechanical-gaming-keyboard.html]Corsair K90 Keyboard[/url] I could use some of its macro keys for these binds.

but then I remembered it probably wasn't possible to bind non-bindable keys or whatever you would like to call it.

So is there any way to make these macro keys work like binded keys in tf2? Like completely different keys, without overriding other binds, or possibly a combination of keys (CTRL + F for example)
2
#2
4 Frags +

bind random keys that you will never use to tf2 commands. Then bind those keys to the macro.

bind random keys that you will never use to tf2 commands. Then bind those keys to the macro.
3
#3
0 Frags +

numpad is good for that

numpad is good for that
4
#4
0 Frags +
Geknaiirbind random keys that you will never use to tf2 commands. Then bind those keys to the macro.

well.but as I said, Most keys I have are binded already. Most numpad keys are and F keys as well.

Is there any other way. For example to bind multiple keys, like bind a command to CTRL + F instead of F only, and then set the macro to run CTRL + F for example?

[quote=Geknaiir]bind random keys that you will never use to tf2 commands. Then bind those keys to the macro.[/quote]
well.but as I said, Most keys I have are binded already. Most numpad keys are and F keys as well.


Is there any other way. For example to bind multiple keys, like bind a command to CTRL + F instead of F only, and then set the macro to run CTRL + F for example?
5
#5
0 Frags +
KanecoGeknaiirbind random keys that you will never use to tf2 commands. Then bind those keys to the macro.well.but as I said, Most keys I have are binded already. Most numpad keys are and F keys as well.

Is there any other way. For example to bind multiple keys, like bind a command to CTRL + F instead of F only, and then set the macro to run CTRL + F for example?

As far as I'm aware, Source games are only capable of handling single-key binds.

If you REALLY need those bind spaces, though, you could just remove any gloating chat binds you have and use those keys. I wouldn't do it though, too big a sacrifice.

[quote=Kaneco][quote=Geknaiir]bind random keys that you will never use to tf2 commands. Then bind those keys to the macro.[/quote]
well.but as I said, Most keys I have are binded already. Most numpad keys are and F keys as well.


Is there any other way. For example to bind multiple keys, like bind a command to CTRL + F instead of F only, and then set the macro to run CTRL + F for example?[/quote]
As far as I'm aware, Source games are only capable of handling single-key binds.

If you REALLY need those bind spaces, though, you could just remove any gloating chat binds you have and use those keys. I wouldn't do it though, too big a sacrifice.
6
#6
2 Frags +

You can do modifier keys in source engine fairly easily.

For example:

F is bound to Kill but when you hold shift and F you want it to Turn on viewmodels (example doesnt really matter you can have each thing do whatever)

bind f "kill"
alias +shiftkey "bind f r_drawviewmodel 1"
alias -shiftkey "bind f kill"
bind shift +shiftkey 

However you can't really use whatever you bind shiftkey to for other commands. I actually do this for stuff like mge commands and my killbind. So I use my side mouse buttons as I don't use then for other things.

You can do modifier keys in source engine fairly easily.

For example:

F is bound to Kill but when you hold shift and F you want it to Turn on viewmodels (example doesnt really matter you can have each thing do whatever)

[code]
bind f "kill"
alias +shiftkey "bind f r_drawviewmodel 1"
alias -shiftkey "bind f kill"
bind shift +shiftkey
[/code]

However you can't really use whatever you bind shiftkey to for other commands. I actually do this for stuff like mge commands and my killbind. So I use my side mouse buttons as I don't use then for other things.
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