yttrium
Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted April 30, 2024 at 6:37 PM
Posts 2133 (0.6 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
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#107 Your Character Here [SFM] in TF2 General Discussion

Sorry for delays on the requested projects, guys. I've been a little busy lately working on getting a new comp team together, but I should start having more free time now.

posted about 9 years ago
#106 Your Character Here [SFM] in TF2 General Discussion
ThickneyDo you think have a link to all the previous ones you've done? Wanted to get the png.

PMed the info.

posted about 9 years ago
#6 [Stream] yttrium in Requests
MR_SLINYeah I can understand that you're busy but your channel isn't active enough to be added at this time. Sorry.

It's alright, I'll re-apply when I get back to an active schedule. Thanks anyway.

posted about 9 years ago
#4 [Stream] yttrium in Requests

I streamed for about an hour or so doing SFM. Wasn't anything exciting, I've been busy with finals this week so everything has been lackluster, but it's something.

posted about 9 years ago
#806 yahud in Customization
fl1pi'm looking for the loading screen and also the menu background (the grey one), if someone can upload just those files will be cool

Aren't both just a solid gray color with the following color code?
Hex: 151515
RGBA: 21,21,21,255
HSVA: 0,0,8,255

posted about 9 years ago
#804 yahud in Customization
JulleI understand this may have been suggested previously but here is my proposition for a workaround regarding the font problem:

1. The developer creates their HUD with the desired font, preferably open source or otherwise free.

2. The end-user of the HUD is left with the responsibility of downloading the font from the appropriate source and installing it on their system or in the HUD folder.

Seems simple enough to me.

The issue isn't necessarily distribution. If the font used is libre and permits derivative works, then it's totally okay to bundle it with the HUD. The issue that happened here is that Futura is a proprietary Adobe font that is not allowed to be distributed. It costs multiple hundreds for a single license.

posted about 9 years ago
#103 Your Character Here [SFM] in TF2 General Discussion
Forty-TwoI don't think it's unreasonable to ask for something in return anyway, I think it's cool that you've made/are making these to begin with, let alone allowing everyone to get a free one. If you get to mine eventually after so many requests I don't think it'd fall into the category where you ask for something, but I wouldn't mind finding some hat or something to give anyway if you'd like that.

As stated above,

yttriumAnybody that requested their posters prior to this policy change will still get their original posters for free at a full 4K res. It'll be PMed to them.jakeowatyWelcome to TF2 community, where people will try to strip you off everything you've got if given a chance. :)

Inorite?

jakeowatyI like to pay people for their work, but right about now I'm completely out of anything. Even sold some of my hats (gasp).

Still do free requests!

posted about 9 years ago
#802 yahud in Customization
collycatI don't think you installed the fonts correctly

Actually, yeah... looking at the font out of the game, I don't think they worked correctly either.

Is there anything different besides their definition in ClientScheme.res? Shouldn't pointing them to new font files in the resources\fonts folder work?

posted about 9 years ago
#800 yahud in Customization

Here's a quick gallery of what it looks like when I replace all of the Futura fonts with Roboto variants.
http://imgur.com/KO81Bt0,vCrmg7V,4qe11Xe,N3iq7n9,aI4g6IQ,w5D1lnI#0

All I did was replace the very end of the ClientScheme.res:
http://pastebin.com/L9zBjp0V

Odd numbers are before, even are after. Sorry for the inconsistencies in the in-game screenshot, it was taken from a demo at the exact same tick but still has its inconsistencies.

As you can see, Roboto would be a great font for most of the letter typesetting in the game, with some tweaking; the menu could switch to the bold variant, the kill feed would need a different style than the direct Futura>Roboto translation, etc. However, numbers are quite a bit off, so in the end I think you'll need to find a new font for numbers that still has the fantastic feel of the Futura version you've been using.

Good luck man.

posted about 9 years ago
#100 Your Character Here [SFM] in TF2 General Discussion

Guys, I still take free requests... You don't need to vote me down just because I want to offer better quality content.

posted about 9 years ago
#25 Looking at buying a new mouse in Hardware
hookyYou should definitely use a wired mouse for medic. A wired mouse could mean the difference between popping and dropping an uber.

Even if you rebind attack1/attack2, a wired mouse would be best even for movement. Just because a medic won't be shooting a bunch of things doesn't mean that the medic won't need to move the mouse as quickly as possible to dodge other players.

I understand what you're saying regarding delays, and I'm not saying wireless mice don't have them. That's just something inherent; a wired mouse, in all logical situations, will have less latency than a wireless one. However, there are quite a few mice out there - not all, or even most for that matter - that actually have incredibly low latencies and still have the upsides of wireless. For example, my PMMX has a polling rate of 125MHz. This isn't too bad compared to most wireless mice, but it's still an 8ms input delay, versus the 1000MHz/1ms of most wired gaming mice. However, there are wireless mice like the G700 that have that same 1000MHz/1ms delay over wireless. Of course, the battery lasts nowhere near as long as the PMMX, but it has much better response times.

Either way, I'm leaning towards the G502, so this is irrelevant.

allei have a g502 and its really good. the cable is pretty light although the mouse itself is kinda heavy for my taste but its not a biggie. ty for reading enjoy ur day

Apparently, the mouse is 121g, and the mouse + cable is 168g (for the entire cable/usb header). For comparison, my PMMX is 147g (w/ AA battery). It honestly sounds great. How comfortable is it? Is the metallic scroll wheel bothersome/does your finger ever slip?

posted about 9 years ago
#16 Looking at buying a new mouse in Hardware
La_maisonHaven´t tried it but it looks the mouse to get if your hand feels comfortable with it. A sensor better than g400 and the bells and whistles from g500 in a package sounds pretty sweet to me.

Are you able to bind the 'sniper key' to whatever button you want? How is the placement of it in regards to the tip of your thumb? When moving the mouse sideways, do you find yourself accidentally hitting it? I´m currently owning the old version of g500 and I´m looking to upgrade. This one seems to be the only other decent mouse with three side buttons.

Apparently you're able to bind every key to whatever you want. They say there are 11 programmable keys stored in memory on the mouse itself. On the physical mouse, there are the forward/back (G7/G8), the sniper thumb, G5 and G4 above the sniper thumb, and a G9 below the scroll wheel release. Since that's only six, I assume the other 5 are LMB/RMB, scrollwheel left and right, and scrollwheel click (MMB).

Linus did a fantastic review of it over here that first set my eyes on this mouse.

posted about 9 years ago
#9 Looking at buying a new mouse in Hardware
PapaSmurf323protip: when making analogies, don't assume that everyone understands the differences in parallel programming libraries

Then I'll make another analogy; this is like telling someone to get a specific Craftsman wrench because they really like the grip and it's well reviewed, when you're trying to remove a Torx screw.

...That probably wasn't much better, was it?

posted about 9 years ago
#7 Looking at buying a new mouse in Hardware
WatskyWell then why ask for our help if you know so much about mice

I'm totally open to new suggestions to see if there are any mice I missed, and I also value all of your opinions as TF2 players; it just irks me when I have a specific requirement people skip over. It's like telling someone to go with an AMD GPU because they're performing better in the price/performance sector when they're looking for a card for a CUDA course in college.

posted about 9 years ago
#798 yahud in Customization

Just a few more comments because it's really irritating:

  • In MvM, there is no indicator for giant robots, meanwhile the indicator for crit robots is a red background. On the standard interface, the crit indicator is a cyan outline and the giant indicator is a red background.
  • The MvM party menu has tiny fonts for player names and the chat box.

These might not be relevant, I'm using a slightly old version of the HUD and forgot to report these. Sorry if they've been fixed.

EDIT: I posted this without refreshing and seeing all the trouble regarding fonts. So, keep these in mind for whenever you resume. Thank you for all your hard work and dedication, and I look forward to seeing what you do with the project from here on.

Some 100% libre fonts you might like to consider:
Ubuntu/Ubuntu Condensed
Roboto/Roboto Thin

http://img.labnol.org/di/roboto_font.png

posted about 9 years ago
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