wickedplayer494
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SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted May 7, 2024 at 7:53 PM
Posts 807 (0.2 per day)
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#1 CS:GO update for 10/20/17 (1.36.0.9) in CS2 General Discussion

Via the CS:GO blog:

Valve[Dust II]
– Fixed sun not showing.
– Smoothed out terrain by CT spawn to allow smoking off from X-Box.
– Removed taxi sign from certain car models.
– Cleaned up alpha painting on Tunnels building for player reads.
– Added window shutter above Catwalk.
– Fixed glowing CT player models on low end settings.
– Adjusted fog values.
– Cleaned up player reads from CT Mid up toward Suicide.
– Improved collision of cover props at B Bombsite.
– Fixed bad surface property sounds on cover props at B.
– Some clipping refinements.
– Fixed a few wall-bang bugs on buildings.
– Grenade clips added to CT spawn.
– Fixed small walls at Outside Tunnels not being reliably jump-able.
– Adjusted a number of models that were not lined up properly.
– Fixed interpenetrating barrels at Mid.
– Fixed some crates at A there were hanging players up.
– Smoothed out wall behind Car at A.
– Fixed displacement that had too high an angle at CT Ramp.

Rumor has it:

- What you see above is what you're getting, a nice set of fixes and adjustments

- Got even more bugs, or general thoughts on the new Dust 2? Send them in by heading to http://www.valvesoftware.com/email.php and selecting the "CS:GO Team" entry. The more detail you provide, the better chances there are that your bug will be looked at and fixed!

- If you're intending on reporting other issues in this thread that don't involve the new Dust 2 (don't be afraid, you never know if you're not the only one!), and you happen to be on Windows 10, please make mention of whether or not you're on Redstone 3/the "Fall Creators Update" as not all issues may be caused by this update itself (or the previous one), but by Redstone 3
- Unsure of whether or not you're on Redstone 3? Search for "winver", and if "OS Version" is 1709, you're on Redstone 3. Otherwise, if it says 1703, you're still on Redstone 2
- I'll leave this notice out by mid-November as most Redstone 3-related issues should have been ironed out by then, either by Microsoft or by you

- Size is ~70 MB

posted about 6 years ago
#1 MAJOR TF2 update for 10/20/17 (Jungle Inferno) in TF2 General Discussion

Notes are going to be much too long to post in their entirety here, please head to https://www.reddit.com/r/tf2/comments/77pkc8/major_tf2_update_for_102017_jungle_inferno_update/ or https://steamdb.info/patchnotes/2217263/ for them.

Rumor has it:

- Please give a round of applause to both /u/xPaw and /u/medli20 (and /u/Bobsplosion) for their OCR magic!

- This MAJOR update finally brings an end to the record longest drought that has lasted since 12/21/16 (Smissmas 2016), with the last non-seasonal update having occurred on 7/7/16

- For reference, here's a comparison of some long waits:

- The wait for Jungle Update was exactly 9 months and 29 days since Smissmas 2016, or 1 year, 3 months and 13 days since Meet Your Match

- The wait for a reworked de_dust2 in CS:GO took 1 year and 5 days

- The wait for AMD Vega took exactly 1 year, 4 months, 16 days, 3 hours and 15 minutes, and then some for retail availability

- The wait for what would eventually be Windows Vista took 5 years, 3 months and 5 days (or 2 years, 5 months and 3 days due to XP SP2 and the Longhorn reset)

- Here's the mammoth GameTracking diff, containing HUD file updates, strings, and a whole lot more: https://github.com/SteamDatabase/GameTracking-TF2/commit/fc9f52ae9c359fb3735ef703bd3c03a9d63fedb3

- Size is ~1.2 GB - data capped users should have their preparations in place

posted about 6 years ago
#1 TF2 Blog: "We're Almost Live!" in TF2 General Discussion

http://www.teamfortress.com/post.php?id=33776

https://steamcdn-a.akamaihd.net/steam/news/33776/jungle_inferno_blog_notes.jpg?t=1496190709

TF2 TeamAs in: really reallllllly close. (Promise.)

Typically we ship updates on a Thursday, so those of you expecting the Jungle Inferno Update to flip live today, you might want to sit down for this next part. If you're already in a comfortable sitting position, you might want to sit up straighter, because we're about to tell you we're delaying a day and we don't want you to twist your lumbar.

We're delaying a day. The update's almost finished, but it's a pretty big one, and we wanted another day to get everything ready and stress test it a little more. Our current plan is to release the update early tomorrow. Here's a big list of the changes, additions and fixes we'll be shipping tomorrow in the meantime.
posted about 6 years ago
#1 MAJOR CS:GO update for 10/18/17 (New Dust 2) in CS2 General Discussion

Via the CS:GO blog:

Valve[GAMEPLAY]
– Replaced de_dust2 with updated version.
– Improved de_nuke bot navigation.

[AUDIO]
– Unique jump landing sounds for all major surfaces.
– Unique sounds for picking up weapons and grenades.
– Unique bullet impact sounds for vehicles and barrels.
– Re-balanced music kits volume to be more in-line with the overall game volume.
– Improved resolution and quality of HRTF algorithm.

[MISC]
– Both Perfect World Sticker Capsule Limited Time Offers and Graffiti Capsule Limited Time Offers are now available worldwide.
– Added normal maps for “Gut Knife | Autotronic”, “Bayonet | Autotronic”, and “M9 Bayonet | Autotronic”.
– Fixed case where players could be blinded by a flashbang outside the map and out of line of sight.

Rumor has it:

- An earlier prerelease version of Dust 2 went to a washed out sky like the pre-rework Dust 2. Jess Cliffe has confirmed that it's back to being vibrant again

- Icon and image changes for Dust 2, numerous script updates, and an item schema update: https://github.com/SteamDatabase/GameTracking-CSGO/commit/97016a0822a42d9dc89b5fd7add47ccad5e7d47b

- Got even more bugs, or general thoughts on the new Dust 2? Send them in by heading to http://www.valvesoftware.com/email.php and selecting the "CS:GO Team" entry. The more detail you provide, the better chances there are that your bug will be looked at and fixed!

- If you're intending on reporting other issues that don't involve the new Dust 2 (don't be afraid, you never know if you're not the only one!), and you happen to be on Windows 10, please make mention of whether or not you're on Redstone 3/the "Fall Creators Update" as not all issues may be caused by this update itself (or the previous one), but by Redstone 3
- Unsure of whether or not you're on Redstone 3? Search for "winver", and if "OS Version" is 1709, you're on Redstone 3. Otherwise, if it says 1703, you're still on Redstone 2
- I'll leave this notice out by mid-November as most Redstone 3-related issues should have been ironed out by then, either by Microsoft or by you

- Size is close to 700 MB - data capped users should be prepared

------------------------

Gordon Downie, 1964 - 2017

posted about 6 years ago
#1 TF2 Blog: "Hot Stuff!" in TF2 General Discussion

http://www.teamfortress.com/post.php?id=33731

https://steamcdn-a.akamaihd.net/steam/news/33731/jungle_inferno_blog_pyro.jpg?t=1496190709

TF2 TeamCan you smell the smoke in the air? If so, holy crap your house is on fire. Listen to us: Stop reading this update right now and call the fire department. Then come back, relax, and read about Pyro's new weapons while you're waiting for them to show up.
posted about 6 years ago
#3 TF2 Blog: "Hit the Campaign Trail!" in TF2 General Discussion
ellishttps://i.imgur.com/XSKd485.jpg

When you nut but she keeps suckin

posted about 6 years ago
#1 TF2 Blog: "Hit the Campaign Trail!" in TF2 General Discussion

http://www.teamfortress.com/post.php?id=33689

https://steamcdn-a.akamaihd.net/steam/news/33689/jungle_inferno_blog_campaign.jpg?t=1496190709

TF2 TeamJungle Inferno Update news can't be contained, much like the velociraptors in a movie we've been explicitly ordered not to mention. Or in the unrelated novel Jurassic Park, where the exact same thing happens, except no lawyers yell at whoever wrote the book version to stop stealing from Jurassic Park.

Why? Because nobody likes reading. And since these are boring reading words you're mouthing right now, let's get straight to the exciting video game parts.
posted about 6 years ago
#27 8 new taunts in YouTube playlist in TF2 General Discussion
glitturesome nerds managed to snatch the thumbnails of the private videos, holy hype
http://www.valvetime.net/threads/thumbnails-of-new-private-team-fortress-2-videos.257895/

HAHAHAHAHAHAHAHAHA LMAO GOOGLE
HAHAHAHAHAHAHAHAHA LMAO ADOBE

posted about 6 years ago
#1 CS:GO PRERELEASE update for 10/12/17 (10/13/17 UT) in CS2 General Discussion

Via Jess Cliffe:

Jess Cliffede_dust2 changes:

* Clipped spiral stairs in Tunnels (thanks Rf)
* Fixed window eating nades
* Adjusted clips on cover props
* Fixed some bomb stuck spots
* Flour sack models slightly taller at A
* Fixed a number of signs in French
* Fixed building top at B that players could boost and see through
* Fixed building in long where players could throw nades into and flash others
* T model arms now match the player model
* Re-added ability to get onto some crates in CT spawn
* Moved building bumpout geo near Short A and CT Ramp that was hanging up players
* Adjusted clip brushes around all wooden double doors to be more precise
* Removed rubble on B bombsite that players could hide a planted bomb in
* Refined clips around taxi cars

Note that not all the bugs that have been reported have been fixed yet but we wanted to ship this out asap to get feedback.

Also note that there is some new flashbang code where instead of tracing from the flashbang to the player, it will trace from the player to the flashbang. This should help in cases like throwing a fb over a displacement wall that has no backface which would blind players.

Rumor has it:

- Got even more bugs, or general thoughts on the new Dust 2? Send them in by heading to http://www.valvesoftware.com/email.php and selecting the "CS:GO Team" entry. The more detail you provide, the better chances there are that your bug will be looked at and fixed!

- Wish to opt in? Right-click on CS:GO in your Steam library, go to Properties, go to the Betas tab, then select "1.36.0.7-rc1"
- To opt in for servers: run "app_update 740 -beta 1.36.0.7-rc1" in SteamCMD
- Valve servers will continue to be unavailable as has been the case with the last few prerelease tests and the last version of this branch

- SteamDB GameTracking services will be completely unavailable as it only keeps eyes on the public branch - be aware

- Size is close to 200 MB

posted about 6 years ago
#33 TF2 Blog: "The Orange Box's 10th Anniversary" in TF2 General Discussion
glitturewickedplayer494https://steamcdn-a.akamaihd.net/steam/news/33463/mosaic_large.pnghow do people make these?

Go ask medli20!

posted about 6 years ago
#1 CS:GO PRERELEASE update for 10/10/17 (10/11/17 UT) in CS2 General Discussion

Via the CS:GO blog:

ValveThe following changes are in the “1.36.0.7-rc1” CS:GO Beta depot.

[GAMEPLAY]
– Updated version of de_dust2 added.
– Improved de_nuke bot navigation.

[AUDIO]
– Unique jump landing sounds for all major surfaces.
– Unique sounds for picking up weapons, grenades and ammo.
– Unique bullet impact sounds for vehicles and barrels.
– re-balanced music kit volume to be more in-line with the overall game volume.
– Improved resolution and quality of HRTF algorithm.

Rumor has it:

- Got bugs? Send them in by heading to http://www.valvesoftware.com/email.php and selecting the "CS:GO Team" entry. The more detail you provide, the better chances there are that your bug will be looked at and fixed!

- /u/UsernameReIevant has a pile of Dust 2 screenshots for your viewing pleasure
- Also for your viewing pleasure, a rudimentary walkthrough before the fancy videos come out in about a day or two:

https://www.youtube.com/watch?v=5vCbsYeGXdU

- Wish to opt in? Right-click on CS:GO in your Steam library, go to Properties, go to the Betas tab, then select "1.36.0.7-rc1"
- If you don't see this branch offered, restart Steam
- To opt in for servers: run "app_update 740 -beta 1.36.0.7-rc1" in SteamCMD
- Valve servers will almost definitely be unavailable as has been the case with the last few prerelease tests

- Size is ~660 MB

posted about 6 years ago
#1 TF2 Blog: "The Orange Box's 10th Anniversary" in TF2 General Discussion

http://www.teamfortress.com/post.php?id=33463

https://steamcdn-a.akamaihd.net/steam/news/33463/mosaic_large.png

TF Team(10th anniversary community mosaic image courtesy of TF2 subreddit)
On October 9th, 2007, Team Fortress 2 was released to the world. Also some other games shipped too, in a game collection called The Orange Box, but between you and us, we were never really happy with how it was marketed:

https://steamcdn-a.akamaihd.net/steam/news/33463/orange_box_blog_size.png

still the TF TeamAnd now, ten years, 624 updates, 100+ maps, 60 billion kills, 20 trillion in damage done, 6 billion items created, 2 billion headshots, and lots and lots of hats (so many hats) later, Team Fortress 2 celebrates a solid decade in gaming! Of course, there's really nobody else to thank for that but you, the loyal player. Thanks for letting us share this ride with you! We have one of the best communities any game could ask for, and we've loved growing the game with all of you into the weird, wonderful thing it is today!

What's next, you ask? We're putting the finishing touches on a mammoth new update, and it'll be shipping in the very near future, we promise. How near? Well, very. Imminent. Not this week imminent, but you know. Really soon.

Also, we should mention that Shapeways is launching a Valve Design Contest to reward the best designs with epic prizes from Valve and Shapeways. The grand prize winner will receive a Team Fortress 2 Grey Medic statue and $500 in Shapeways printing credit, so if you're good at 3D design and like prizes, head on over and check it out!

Here's to another decade!
posted about 6 years ago
#1 CS:GO update for 10/5/17 (10/6/17 UTC) in CS2 General Discussion

Via the CS:GO blog:

Valve[ PERFECT WORLD ]
– Added a double-confirmation purchase UI for Perfect World users to help avoid accidental purchase clicks.

[ GAMEPLAY ]
As a pre-release beta, the following changes can be previewed offline with bots:
– Smoke grenades now have 10 unit radius when deciding if they are close enough to a fire to extinguish it. This helps reduce the number of ‘gaps’ between flames which could cause a smoke grenade to not detonate.
– Additional changes to smoke grenade detonation to make smoke/fire collision more predictable in areas with rough terrain / ledges / stairs.

Rumor has it:

- GameTracking tonight is a bore, but here it is anyway

- Size is a bit over 5 MB

posted about 6 years ago
#1 CS:GO update for 9/28/17 in CS2 General Discussion

Avira antivirus users are experiencing widespread false positives with the game executable - see Rumor has it for instructions on reporting as false positive

------------------------

Via the CS:GO blog:

Valve[ MISC ]
– Users in China with a worldwide license will be prompted to play on Perfect World servers in China or outside of China.
– Those players can still manually set their launch parameters to bypass the prompt.
— “-worldwide” command line option will allow users in China to launch the worldwide version of the game to play on game servers outside of China.
— “-perfectworld” command line option will allow users outside of China to launch the “Perfect World” version of the game.

Rumor has it:

- If you're having issues with Avira thinking that the CS:GO executable is malware, grab the executable from your quarantine, head to https://analysis.avira.com/en/submit, select "Suspected false positive", drag the executable on to the page, and fill in the details
- Anyone is able to upload the executable, so even if you're not an Avira user, I'd encourage you to send in yours anyway
- Although you may hear that you should add the game directory to your exclusions list, you really shouldn't in the event of a real emergency. Even if done for supposed "performance benefits", these benefits would be extraordinarily miniscule on a modern system with solid-state storage

- Localization is the name of the last two updates: https://github.com/SteamDatabase/GameTracking-CSGO/commit/3e25bb2724e2b6a25fbc2448a452be1808b60730

- Size is close to 5 MB

posted about 6 years ago
#1 CS:GO update for 9/27/17 in CS2 General Discussion

Via the CS:GO blog:

Valve[ MISC ]
– Users in China can now install and launch CS:GO before purchasing a multiplayer license.
– CS:GO will launch in “Perfect World” mode by default for all users in China which, when the player has linked their Perfect World and CS:GO accounts, provides them with access to low-latency official game servers in China and ability to play with friends using the Perfect World CS:GO Launcher.
— “-worldwide” command line option will allow users in China to launch the worldwide version of the game to play on game servers outside of China.
— “-perfectworld” command line option will allow users outside of China to launch the “Perfect World” version of the game.
– Fixed a regression affecting operation of Windows community dedicated servers and community GOTV relays.

Rumor has it:

- Last night's new strings have been translated to Chinese thanks to Translators Like You - Thank You

- Size is ~2.5 MB

posted about 6 years ago
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