can tryout now please fuel my addiction
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SteamID64 | 76561198059409038 |
SteamID3 | [U:1:99143310] |
SteamID32 | STEAM_0:0:49571655 |
Country | United States |
Signed Up | July 28, 2014 |
Last Posted | October 18, 2024 at 2:57 PM |
Posts | 705 (0.2 per day) |
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romanians make a good post challenge (impossible)
hey babe
epic
sniper player though so unfortunately does carry a certain stinkiness
play main
improve, on the path to being advanced
quit because of school
skill goes back down to main
hello I am here again to perpetuate this infinite cycle, really feeling the itch to play. flank scout in main preferably.
(cannot tryout until after the new year)
made playoffs last time i played would be very cool to do that again
powerful aura type player
SpaceCadetMap variance with pick/ban is a factor but a minor one that would be completely acceptable if RW% was secondary to H2H. The major factor that makes RW% unreliable is how scheduling is done. Not all teams have a chance to play the weakest teams before they die by mid season making the RW% an unfair balance for those lucky enough to 5-0 some hopeless teams in the first few weeks.
Completely agree, I mentioned map scheduling when it should've just been scheduling in general.
SpaceCadetGetting a win against another "playoff or bubble team" has way more worth than some meaningless rounds you won in week 1-3 against the lowest skill teams in the division.
This being said, in a tiebreak situation do you think wins against playoff teams should also be considered compared to just the H2H among the teams fighting for the remaining spots? As an example, minions this season have a win over image during regular season (and a dominant win at that), while none of the remaining 9-7 teams have playoff team wins (besides other 9-7 teams). A team that has like 2 wins over higher seed playoff teams would probably have a better chance of doing better in playoffs, but it would feel shitty to have them yoink that last seed if you, as a team with the same W/L, beat them and every other team in H2H. Interested to see your opinion.
I think if your system for finding the top 8 playoff teams is to identify the top 8 "best" teams, and you choose W/L as your primary metric for determining team skill, using RW% as a secondary metric is not insane. After all, if your goal is to just identify the best 8 teams, why do I care about how you did vs. a team that wouldn't even be in playoffs by this ranking system. I would care more about how you did vs. the division as a whole. This is especially true if you use the (what I think is) ideal definition of team skill, that being the the average probability of defeating any other team in the division.
That being said though I still think H2H is the way to go for tiebreaks because the forced map schedule makes the variance during the regular season way higher than if it were pick/ban, even with 16 matches compared to something like highlander's 7/8. Makes me more inclined to say fuck it and just reward W's over everything.
put exile (brainlet) into the dirt with his impeccable liberty launcher + panic attack theory
very strong + ideal teammate
habibImagine thinking your vote matters
currently in a swing state so my vote is worth approximately 57 new yorkers
reading this thread and realizing there's a nonzero chance you were as cringe or worse when you were 15
I'm pretty sure I've seen this in game before, i think it's just rng? I know on the opposite end you can also get your spawns extended but not 100% of the time. Not sure if it's map dependent, I swear i've gotten my spawns extended more on snakewater but that could totally be placebo.
damn last season's thread was just me schizo talking to myself im proud of u guys for stepping it up
GGs that was kinda goated
i think arzt is gonna poo poo on the div on pocket scout
should be good vibes as well