It wasn't bad, but it didn't justify the hype. The cold open was great, and then it all kinda went flat afterwards.
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SteamID64 | 76561198007246812 |
SteamID3 | [U:1:46981084] |
SteamID32 | STEAM_0:0:23490542 |
Country | United States |
Signed Up | August 3, 2012 |
Last Posted | July 16, 2017 at 10:26 PM |
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We threw away 2 good chances in the 2nd half, but I do feel like we were toyed with a bit.
Nevertheless, wp Hotter Dads. A win is a win.
LazyPandaAlso if anyone has decided they're doing open power rankings this season and would like help add me. Reading those used to be a ton of fun back when I played open before and if I can help them happen again that would be awesome.
https://steamcommunity.com/id/laziestpanda/
I'm starting to see more of open, so I'd like to be a supporting writer.
Stupid question: Do you guys think there would be any benefit to having anyone (I don't know enough of you yet) do a weekly write-up for next season?
When I went into open the first time around, there used to be these inaccurate as fuck power rankings - and the good part about them was that it got people talking about the division and it generated some level of outside interest.
Tery_radium, the best TF2 dad, to terrorize Open on Scout! \o/
That's if Open doesn't terrorize me first....
Just scouted for them.
They aren't low/mid open. This should be a top half side with another good fragger and some tactics.
miwo, what's up man? how's business going for you?
http://moralmachine.mit.edu/results/988455011
I like to protect passengers.
Has a really good heart. Deserving of a team that functions as friends.
nopeWe just had this discussion in ozfortress for the ultiduo cup we just held and it was about 75:25 in favor of xbow being allowed simply because the medic might as well be a spectator without it and the gamemode becomes slow as all hell.
It's undeniable that being able to arrow up hurt players allows teams to start pushes faster and that can't be a bad thing. Plus, does anyone actually want to play medic without the crossbow? It's about the only enjoyable weapon the class has. Without it you're just a no aim healbot who has to hit surfs occasionally. With it, you can make some clutch plays.
There are definitely some absolutely fucking terrible weapons currently allowed but the xbow is fun, well skill-indexed, and adds to the game. The only real reason people could want to remove it is because they want to play 2009 tf2 again. But that's never coming back.
I actually have the most fun trying to play kritz on razor thin advantages. As for being a healbot, medic is about positioning and timing more than anything else. I don't think he needs to be about having "clutch aim" to be a rewarding class to play.
I took a year or so off, and I came back to a world of hard-earned 30% advantages evaporating in front of my own eyes. I don't think it's fun if you call a good series of holds/pushes to build a strategic advantage, just to see it go for nothing. It actually allows losing teams a cheap way to create a stalemate that lasts for 5 minutes. Rewarding bad play isn't fun.
Medics used to be able to figure windows down to a matter of 2-3 seconds - and now they are no longer able to measure a game and plan accordingly. Nowadays, counting uber and telling your team that you have 8-10 seconds to push is a death sentence if the enemy team had any time to arrowbuild.
Sometimes a fun weapon actually makes things worse.
Great person to sit down and talk to.
French toast because there is more depth to the flavor.
Waffles would be 2nd.
Hello everyone.
I took a year off in order to start my career, but now that my career is in good shape I would like to come back.
I'm thinking of "restarting" as a scout in open, but I would also be willing to medic. RGB was fun and I miss the TF2 crowd.
My new CPU will be built next Wednesday. (Side note: I wouldn't want to start scrims before 9:30 pm since architecture often runs after hours.)
Thanks.
If anyone needs a player, let me know. I'm rusty, but could medic.