nuze
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SteamID64 76561198040993656
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SteamID32 STEAM_0:0:40363964
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Signed Up February 2, 2013
Last Posted March 31, 2024 at 6:14 PM
Posts 543 (0.1 per day)
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#180 can we ban most unlocks yet? in Q/A Help
ThorEatsWormsQuick strawpoll, I just want to know where we are in terms of support/against

https://www.strawpoll.me/12837097

Yeah the no option is pretty restrictive, i don't feel like theres an answer in this that reflects my views..

While in the topic though, popular opinion isn't a good measure of what to do when it comes to difficult decisions. It's good to get an idea of how the community is thinking as a general trend but the reasons behind those opinions can vary a lot.

posted about 7 years ago
#161 can we ban most unlocks yet? in Q/A Help

#159
I didn't explicitly say sack, when we spotted it at GA it was a full team push with uber advantage because we knew they weren't on vacc after seeing them build, the timing was close though

And the other issue I haven't seen mentioned, yeah we could try it out for a season, but is the pre LAN season really the best opportunity to do this? Are we that adamant about this change as a community (we seem to be divided) that it warrants completely changing the meta and forcing all the teams that will compete at i61 to adapt? And what if people really don't like it and then teams switch back to the current whitelist?

Again from an analysts point of view I would love to see how the meta changes and team/players adapt to a more vanilla whitelist, but from a competitor's point of view I'm not sure I would share the same opinion. I'd love to hear what top eu/na/au teams and players have to say regarding this.

posted about 7 years ago
#142 can we ban most unlocks yet? in Q/A Help

It would be pretty nuts to see all how all the current teams adapt back to old whitelist mechanics..

posted about 7 years ago
#134 can we ban most unlocks yet? in Q/A Help

I guess I'm still hoping valve will change some things in the next major patch, i might've missed something but why is it considered so strongly that the crossbow wouldn't be one of the weapons to get changed?

posted about 7 years ago
#122 can we ban most unlocks yet? in Q/A Help
CondoM

I feel like banning the weapon would also do more harm than good - ideally a weapon as unbalanced as the crossbow would not be in comp at all but it's been in the game so long that I don't think the change would sit well with most of the player base. It should be banned but it's so fundamental in current 6v6 play that if you ban it people will overreact, not just medic mains.

posted about 7 years ago
#103 can we ban most unlocks yet? in Q/A Help
Tino_If your think that med turns into only hold M1 if you get rid of arrows I don't know what to say other then your blatant inexperience is showing. The xbow does add some mechanical skill to the class yes, but it also removes a huge amount of brain power that you used to have to use on med. Before the xbow you had to actually choose heal targets, who deserves the heals and what class is best in what situation, not only that but if you were decent at aiming needles you actually added a lot of DPS to a fight that could win the game for you. Now you just sit back, bait your team and hope the +130 arrows hit during big fights. Along with that the #1 issue new medics have is the fact that they use arrows way, way too much because they think they are good with them, when in reality they are not. So not only will the removal of arrows bring back some of the mind games to medic but it will also help the lower level players because it forces them to actually heal and to actually think about what the fuck they are doing.

I would argue that there is more potential for using brain power with crossbows.. not only do you have to worry about which heal target is the best within team fights, you need to know when it is best to use the burst heal and when to use medigun - people act like arrows are always better but that isn't the case, the most optimal way of healing is to use both of them together to maximise your heal output, and if you can manage the HP of multiple players at once you will have significantly more impact than other medics, and I feel this is something that ive only seen top prem/invite medics do on occasion.

Its also most efficient if people cycle their heals and have some form of rotation to use buffs most effectively, and this is something that teams need to get better at, not just medics, as this is an aspect of team play that happens to be directly influenced by one class. There is also the fact that if you miss an arrow you will be sacrificing medigun heals for that duration. Basically the optimal type of healing that you are outputting as a medic depends on multiple factors like which classes are fighting, which sources of damage different heal targets are taking, which players are in active fights and which aren't - and this stuff defines when to use crossbows and when to use medigun to play optimally.

People say it makes medic more fun and simplifies the class, but IMO it raises the skill ceiling significantly and adds more depth to not only the decision making of individual medic play, but also to the dynamics of team fights. There are a lot of cases in 90% of medics that this all gets ignored because at lower levels of play it seems like going for arrows is always better, but in high levels of play going for one risky long range arrow could lose you a team fight if you miss it.

All this being said, i do think that crossbow is OP in its current state, but I don't think any proposed changes I've seen would correctly balance it without simplifying these dynamics that it adds. I think perhaps having a fixed arrow base heal of 75 HP, and having that increase not with distance but with critical heals could work. This would also reduce the impact of arrow building as you would gain 5% from each arrow, and you would need to arrow build properly (not as a lot of current teams do it) to actually gain something from it, thus further rewarding coordination.

Edit: this would also mean you could still put out 150hp arrow heals after 5s of the heal target not taking damage, regardless of range, and I feel like that is a fair trade off with heal output - if you and your players can manage their heals and rotations together it would make sense to be rewarded with optimal healing.

posted about 7 years ago
#5202 Frag Clips Thread in Videos
Paprika_Funs

smh not saving frags for team movie...

posted about 7 years ago
#13 Sagerz is back and is talking about banners in Videos

Banners are the key to success. . .

posted about 7 years ago
#18 most underrated names of all time in Off Topic

The best alias moursi has ever used: BIGG CUM

posted about 7 years ago
#160 Lowpander swaps out Kissakala and Grenjabob, Crayon joins in News
Stinson_Out
Much love, Stinson_Out

I love how this reads, it's like a mic drop

posted about 7 years ago
#3 ESEA S19-S23 STV Dump in TF2 General Discussion

More demos for me to hoard ez...

posted about 7 years ago
#124 Lowpander swaps out Kissakala and Grenjabob, Crayon joins in News
Hildreth
By the way Nuze I think you are a great analyst.

Not good enough BibleThump

On a real though I respect lowpander for being the only team I can recall that gave a decent attempt at breaking the meta and exploiting some of the actually impactful non standard mechanics in this game, everyone else seems to think it's just a meme but you outplayed a few prem teams this season and it's no coincidence. Keep it up hildog!

posted about 7 years ago
#113 Lowpander swaps out Kissakala and Grenjabob, Crayon joins in News
MuukinuzeMuuki
And as food for thought, if you need me to point out exact words and lines to justify statements I make then you might be ignoring the very important thing that is context.
alright, if you want to talk about context then I'm interested in hearing how you take my saying of there being washed up people on the panel alongside you as being an attack towards you being british.

Also I find it interesting how you talk about context yet get caught up arguing about individual terms and words which have nothing to do with the original context

Those were two completely different posts? I'm done here, add me on steam if you must

posted about 7 years ago
#111 Lowpander swaps out Kissakala and Grenjabob, Crayon joins in News
Muuki

Do you want to check your facts? I've been casting and coaching in prem this season, I've been actively streaming this season, i was recently one of the 6 tftv staff attending GA as well as competing, so if you are implying I fit into the category of being 'washed up' or 'not even following the scene' then you are grossly mistaken and that really highlights ignorance to me, considering that I follow the scene more actively than most prem players and my team won GA over one of this season's playoff teams...

And it wasn't said explicitly but I got that impression pretty strongly, if you say it was due to me being on the awards show and you weren't aware of me being active in the scene then okay I can understand why you might've thought that - but using 'your gang' in that context still implies that you are categorising me without any evidence that I am actually of the same opinion is the others.

And as food for thought, if you need me to point out exact words and lines to justify statements I make then you might be ignoring the very important thing that is context.

posted about 7 years ago
#106 Lowpander swaps out Kissakala and Grenjabob, Crayon joins in News
Muukiyour gang

I don't know what 'gang' you think there is here, I'm not siding with anyone, i was trying to point out the misunderstanding that you failed to see. I'm not backing up thalash because we both hang out in the Brit mumble and we're super cool buddies and I need to back him up tftv.. in fact I'll agree that his post was an ad hominem attack.

I've not said that I think hildreth shouldn't be an admin, so why are you assuming that I'm of that opinion? Seems to me like you are pigeon holing me just because I'm a Brit and you assume me to be in these circlejerks that you keep bringing up. Well I don't consider myself to be and I'd appreciate if you didn't either.

posted about 7 years ago
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