ez 4 weebzies
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SteamID64 | 76561198042494131 |
SteamID3 | [U:1:82228403] |
SteamID32 | STEAM_0:1:41114201 |
Country | United States |
Signed Up | December 28, 2016 |
Last Posted | May 31, 2024 at 12:47 PM |
Posts | 445 (0.2 per day) |
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Olgha pyro has mobilty
:thinking:
With all the other shit going on right now in American politics (DREAM act, health care, disaster relief, Russia investigation, budget, etc.) there's a real risk this could fly under the radar. Definitely speak up about this too.
Masters of Bop-It
edit - also: 50 Shades of Slay
Hey, are the STV demos from i61 publicly available anywhere?
When I was a child and went to baseball games with my father we would always sit in the upper level of the stadium. Every time we went, at some point I would develop the horrible fear that I would lose my self control and chuck my baseball glove over the balcony to hit some poor spectator in the lower level.
Some part of my brain always obsessed over visualizing how this scenario would play out.
This is fascinating stuff, thank you!
Really cool ideas, but from a game dev point of view this sounds like a nightmare to code properly.
As far as having particles linger in the air for a few seconds, I feel like this would be easily abused to deny soldiers bombing through chokes. Imagine a pyro sitting in a choke just shooting flames upwards for easy damage/(denial?) of anyone trying to jump through.
Lowpander to wipe the floor with lower seeded teams in groups due to the sheer tilt factor
TLR
Thanks for the feedback guys, I'll tone the slomo down next time I make something TF2 related. I've got some solid leftovers from this project so I'm thinking of making a somewhat shorter video over my winter break this year. If there's interest I'll do a democall as well to round out the frags.
How much do you want to bet that the creators have no idea that TF2 actually has a comp scene IRL
Hey TFTV,
I've spent the last couple months working on this fragmovie, hope you all enjoy it! :)
Special thanks to ikpure for giving me permission to use these demos, also shoutouts to Deer and pyxelize for helping me get caught up with new editing tools and features.
Much love to you all,
~Shears