PepperKick
Account Details
SteamID64 76561198187510026
SteamID3 [U:1:227244298]
SteamID32 STEAM_0:0:113622149
Country India
Signed Up October 8, 2017
Last Posted April 16, 2019 at 10:58 AM
Posts 49 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4
#39 TF2 update for 10/26/17 (10/27/17 UTC, SF IX) in TF2 General Discussion

cp_badlands got a patch?

Cause it is does not have cracks on mid anymore, or was it before today's patch and I missed it?

posted about 6 years ago
#1 [Servers] Asia ChillyPunch Servers in Requests

MGE
209.58.177.29:27015
Singapore

MGE
209.58.177.29:27030
Singapore

MGE
209.58.177.29:27045
Singapore

DM
188.166.237.88:27030
Singapore

Jump
188.166.237.88:27045
Singapore

posted about 6 years ago
#62 ChillyMGE: New MGE Map in TF2 General Discussion

Sorry for inactivity, had been busy with college and stuff.

I will add a reset timer for EU server soon.

Currently A8 is stable enough (except gran mid and endif) so I will focus more on compressing the areas without losing details so I can get space for adding maybe 2 badlands and 2 spire or other areas.

Map and plugin info are now available at GitHub
https://github.com/ChillyPunch/ChillyMGE

posted about 6 years ago
#54 ChillyMGE: New MGE Map in TF2 General Discussion
feathersam i stupid or is granary mid supposed to not keep you from walking up the sides of the mid point

Checked, it's happening to me as well. Bit weird :/ will fix it in the next version

posted about 6 years ago
#52 ChillyMGE: New MGE Map in TF2 General Discussion
riotbza 1v1 and 2v2 bball arena would be sick

i need to assert my dominance over sam

Planning to make one, none of the current ones work properly with the new map, so may take some time.

posted about 6 years ago
#50 ChillyMGE: New MGE Map in TF2 General Discussion

New version is out, most changes are fixes only

Version A8 - Change Log
- Fixed Reckoner's demoman sticky bounce
- Fixed lag between death and spawn
- Fixed ammomod spawn issue
- Fixed clippings in Sunshine, Spire, Badlands and Product

Map Download Link: https://www.dropbox.com/s/toc6zbtus152gfl/mge_chillypunch_a8.bsp.bz2?dl=0

posted about 6 years ago
#48 ChillyMGE: New MGE Map in TF2 General Discussion
oblaHi, would love to check this out to host it in Australia. Will the spawns and plugin be made public in the near future? I believe the current MGE plugin doesn't support hot switching of 1v1 and 2v2.

Can't say when I will make the files public yet, I guess once the whole map and the plugin is stable then I will make the files public. Currently working directly with server owners to make sure the map stays up to date.

posted about 6 years ago
#46 ChillyMGE: New MGE Map in TF2 General Discussion
squishPLUGIN PLS

Do you want the plugin file or is the plugin missing in some server?

posted about 6 years ago
#44 ChillyMGE: New MGE Map in TF2 General Discussion
AlfieTemple Amphi spawns are broken on EU server.

Give the arena names proper name, instead of Granary or Badlands have Granary Mid or Badlands Mid

Fixed the spawns for amphi!

Edit: Removed ammomod and endif temporarily areas due to a bug

posted about 6 years ago
#42 ChillyMGE: New MGE Map in TF2 General Discussion

New version is out for the map!

Version A7 - Change Log
- Changed overall lighting of the map
- Fixed spawn heights and clippings in Sunshine
- Fixed a spwan in Spire
- Added missing boxes and removed middle lights in Metalworks
- Reduced celling level and wall heights in Temple Knockou
- Added Reckoner Area
- Added Process Spire Area

posted about 6 years ago
#41 ChillyMGE: New MGE Map in TF2 General Discussion
charleok. right. we all really appreciate the new map and all but please make spire 1v1 arena 5 again

edit2: metalworks spawns seem way too close to the center, any chance on changing that?

Will change that soon then, and yeah spawns are easily changeable but I am not sure which locations would be great in metalworks.

posted about 6 years ago
#39 ChillyMGE: New MGE Map in TF2 General Discussion
CollaideI meant that the second point on those maps seem decent as mge maps, not ultiduo maps_segfaultProcess 2nd would be awesome :)

Oh I see, process 2nd could be like spire, will try it out.

scopeGlassworks?

Yeah wanted to try that map so experimented a bit, may remove it soon.

degusince you're in phase of testing, reckoner mid might be worth giving a shot

I am trying to add reckoner mid for past 2 3 weeks, but I am unable to open that map for editing and waiting for author's reply regarding it.
I will try to contact them again.

posted about 6 years ago
#33 ChillyMGE: New MGE Map in TF2 General Discussion
VulcanAdd extras for the popular mge maps (spire, badlands middle, gullywash middle, and ammomod mge)
Edit: no product?

Map space is limited, so it is not posible to add extras for all the maps. Though I will try squeez in extras of Badlands. But best option would be running another server with same map.
Product Middle is there, I forgot to add it to the area list (Eidited now)
Thanks for reminding me! :P

CollaideMaybe you could use an actual map like Baloo.

Also process second and gullywash second seem like they could be decent

Could try to add baloo and see how it goes, but not sure if it is possible without removing some other areas due to limited map space.
Do you mean second point of process and gullywash or another process and gullywash for ultiduo?

NachoReplayI would love to host this in NA. With this being new i don't want to just download the map a host it with out asking the map creators first. If your map and spawn.cfg files are open to the public i would like to start a host for this. I've been getting a lot of requests the past couple hours. - [As]

Added you regarding hosting the map.

KuferlHosting this for EU.
PepperKick will set it up himself, so I assume he'll let you guys know when it's up ;)

Setup is done and the server is up now!
Running @ 144.76.44.207:27030

Cyann_I may be alone on this but I'd love to see a wider endif arena added...

Maybe try the new knockout style areas for a change, they are not perfect yet though. But will update them.

Konceptcalcifermake skybox really big on all arenas

annoying when u hit the skybox in arenas like spire
It'd be best to just have it be identical to their respective maps, granted that's what's already on the game. I don't know a lot about mapmaking but I think the arenas should mirror the actual areas of the maps as closely as possible

Also can you provide a download link to the map in the OP in case anybody gets a missing map error and has to download the map manually and put it into their maps folder?

Agreed to areas being identical.
I added the current version map link to op, I did not add a public map link and spawnfiles was because I thought it would be better to work with server owners directly to give them proper updates to the map. Since the map is in beta, I am expectating frequent updates to it.

yknowif there's some way to add like blands mid 2v2 that would be really cool as well

If the servers uses our modified mge plugin then it is possible to switch the existing maps to 2v2 by using !2v2 command.

posted about 6 years ago
#20 ChillyMGE: New MGE Map in TF2 General Discussion
SeltzerPepperKickUmm, I see only 1 gullywash in list. Can you send me a screenshot? :/
- Badlands Middle
- Badlands Spire
- Gullywash Middle
- Granary Middle
- Gullywash Middle
- Metalworks Middle
- Snakewater Middle
- Sunshine Middle
- Process Middle
Gotta have 2 Blands mids and spires.
oh and ammomod

Oh I messed up glassworks, my bad. (Edited it)

Yeah I noticed those 2 areas are pretty popular as well, could remove glassworks and add those instead.
Ammomod is actually in the server but I didnt complete the spawn setup yet.

posted about 6 years ago
#16 ChillyMGE: New MGE Map in TF2 General Discussion
vipersomeone should just make an mge map that's nothing but badlands mid and badlands spire

That would be a fun map!

Tholehow hard would it be to add ultidou as an mge arena? sort of how 2v2 bball arena works

It is possible (tried it), but is there any point to do ultiduo in mge map?
I feel the areas will be really small for the ultiduo.

posted about 6 years ago
1 2 3 4