Metawe
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SteamID64 76561198032639387
SteamID3 [U:1:72373659]
SteamID32 STEAM_0:1:36186829
Country Canada
Signed Up February 13, 2013
Last Posted February 3, 2017 at 9:30 AM
Posts 106 (0 per day)
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#58 A talk about lobby seriousness in TF2 General Discussion

Edit: I just realized this was already talked about but I stopped reading after the first page. Disregard this post.

posted about 8 years ago
#14 UGC Highlander Season 16 Playoffs Round 1 in News

Small mistake under the dK description:

A look at their matchups list a devastating loss against mTs on Glassworks

We had a bye week during Glassworks week. We lost to mTs in Ashville.

posted about 8 years ago
#9 UGC Highlander Season 16 Week 8 in News

Also is any game being casted tonight? Maybe mTs vs $$?

posted about 8 years ago
#1 UGC Highlander Season 16 Week 8 in News

Go Spamfest!!

posted about 8 years ago
#12 DeutschLAN NA vs. EU Showdown: Dunning-Kruger Effect vs. Samsung Galaxy Gang in Events

DOS protection euros pls. I guess you don't have as many people wanting to attack servers but this is just frustrating now.

posted about 8 years ago
#35 LANcouver? in LAN Discussion

That's the same weekend as GXL... rip

posted about 8 years ago
#31 tr_medic in Map Discussion

tr_medic_agility is pretty fun. I wanna play more stages now.

I'm kinda confused with the controls of the airshot area of tr_medic_xbow. I enabled airstrafing just to test it, then disabled and the spawned soldiers seemed to just sometimes stop all momentum so I would miss the crossbows. It might be something else since I was testing all the settings but a little bit more explanation would be nice.

posted about 8 years ago
#4 Team Fortress 2 Update Released Jul 15 2015 in News

Hopefully no more missing window textures @_@

posted about 8 years ago
#23 Satoru Iwata dies at the age of 55 in Off Topic

He reprogrammed Earthbound (my 2nd favourite game after Mother 3, it's sequel) singlehandedly from scratch saving the project after others had given up. Those games have had a pretty big impact on me and I'm grateful he made it happen. And that's just one of the things Iwata did for Nintendo. RIP a great man.

posted about 8 years ago
#9 New HP Bars not working? in Customization
JBHuds need to be updated to support the playerhealthbar and playername.

Healthbar is an element in spectator.res and spectatortournament.res called "spectator extras"
The playername requires a font that's probably missing in clientsheme.res called "SpectatorVerySmall"

You can grab both from here.

Anyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?

Thanks! Adding those elements and font worked.

posted about 8 years ago
#34 The Side Porn Show in Videos

Is it just me or does he look a bit like weird al in that picture. It might just be the crazy eyes and cheekbones.

posted about 8 years ago
#6 New HP Bars not working? in Customization

Same thing here. Around the day of release when I was using default hud it worked correctly, but then I tried the updated 7Hud and Hudas Iscariote and I can't see the hp bars or names of players. If I enable the cart glow outline (glow_outline_effect_enable 1) I can see the outline of players but nothing else. I have tf_spec_xray 1 (this seems to be a server cvar) and tf_spec_xray_disable 0.

posted about 8 years ago
#24 Team Fortress 2 Update Released Jul 6 2015 in News
rdjsuikaare the buffed stickeis an actual thing now since valve hasn't fixed them?Maybe they just haven't gotten to it. Also the arcs of pipes and stickies seem odd (lower?) since the mettle update started, is that just me? I don't see it listed in the bug thread.

Xan says the same thing. Grenades and stickies fall faster so you have to charge them for longer to reach the same distance as before. Any other demos feel a difference?

posted about 8 years ago
#82 UGC bans picking up dropped mediguns in TF2 General Discussion
BLoodSireAlso is it possible that if you do die on your own last close to uber and you knew it was safe to get back, if you spawn with kritz does the medigun stay? And if it does...what an advantage for the defending team.

Yeah it stays.

If a team fails a non-uber push to last (say they push because the opposing team was 3 up but they ended up delaying enough for their respawns), but managed to kill the medic at the last second. The medic will have spawn and can pick up either the medigun of the opposing team or his own depending on which one had a higher %. It makes pushing without uber extremely risky as well.

posted about 8 years ago
#2 UGC bans players from picking up dropped Mediguns in TF2 General Discussion

http://www.teamfortress.tv/thread/26711/ugc-bans-picking-up-dropped-mediguns

posted about 8 years ago
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