Juustin
Account Details
SteamID64 76561198121922413
SteamID3 [U:1:161656685]
SteamID32 STEAM_0:1:80828342
Country United States
Signed Up June 4, 2021
Last Posted May 19, 2024 at 10:45 PM
Posts 53 (0 per day)
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144 hz
Hardware Peripherals
Mouse CORSAIR HARPOON RGB PRO
Keyboard  
Mousepad Corsair MM100 Cloth Gaming Mouse Pad
Headphones Logitech Pro Headset (Wired)
Monitor  
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#1 What would be your ideal pug site/system? in TF2 General Discussion

I decided to make this thread to see the communities ideas on what their ideal pug system would look like.

The other reason is that I've heard many frustrated players -- specifically here in NA -- that their hasn't been an ideal hub for 6s PUGs -- for both low, mid, and/or high division players alike.

While popular in-house pugs have been on the rise, such as PugHub -- which is open up for players between AM-INV -- I don't believe its what players are 'essentially' looking for.

I believe what players want is "automation". Essentially, players want to be able to add up with the convince of a button -- something similar to faceit.

To begin, this pug site/system would have (in no particular order):

  1. The convenience of choosing your class -- something similar to RGL PUGs.

  2. A vote for where the server is located; players shouldn't be inhibited to a certain location and be able to balance ping. (West Coast bias)

  3. If servers are limited, players should be able to host a PUG on their own server, something similar to TF2center -- unless ELO / Rank MM is involved

  4. This pug site/system should have both rank and unranked MM PUGs.

    4.1. unranked will perhaps work as a faceit/in-house pug system where two of the 12 will be chosen as medic but will receive a voucher to be able to player their combat class for the next pug.

    4.2. Rank should be divided into three or four divisions. HIGH [ INV/ADV(?)] / MID [ADV-IM] / OPEN [IM/AM/NC] / NEWCOMER

  5. The pug picking system should go as the following: 1 (A) --> 1 (B) --> 1 (A) --> 1 (B) --> 1 (A) --> 2 (B) --> 2 (A) --> 1 (B)

  6. Balancing system (unranked only?)

  7. Report/behavior System

    7.1. Players can report players for misbehavior/misconduct. For the opposite, players can 'appraise' another player, highly regarded by their skill or communication.

    7.1.2. Players appraised would get specifically recommendations to captains choosing players -- both unranked and ranked
  8. Global chat (?)

    8.1. [ Mixed feelings as its requires someone to moderate chat ]

  9. Maps are pick/bans until 2 maps are left; all players should be able to vote which map they want to play. If votes are split, flip a coin system.

  10. Mandatory voice-chat, specifically on discord; mumble as an alternative.

    10.1. [mixed opinions on mumble as I've seen past streams were the voice-chat gets raided easily]

Wish I can say more, but nothing else at my mind at the moment. Will edit more if I have any.

Apologies again if some seem out of order, vague, or just not further discussed. These, to emphasized, are far from the realm of reality and are instead fantasied expectations on what this theoretical site would have.

posted 6 months ago
#10 can we just go back to tf2c in TF2 General Discussion

IMO, its just not an ideal pug system anymore -- and I feel its because of the following three reason:

1. Team balance is virtually impossible

You'll always find a trend of players adding up to stack the lobby, getting steamrolls. Don't even get me started on the lobbies "balancing" system if you were to even turn it on.
In addition, from time to time, the lobby host will just kick people at random, often trying to get a slot open for a friend.

I also don't think "hours" or "lobbies" stats doesn't really assess someones skills and I feel can be an intimation factor for new players when adding into a pug.

2. The "team environment" when the lobby starts

I have a mixed opinion on this; but general, its not a great experience. Its can be a resulting of many things, people throwing the pug, people not talking, players forcing their med to take random ubers, scouts NOT BUILDING ubers, players feeding for random picks when defending, no coordination in mids. I feel this is more common in lobbies then lets say a random in-house pug.

Sometimes it feels like a numbness DM match. I just want some type of team coordination man. Often more or not, people will just straight up leave a TF2lobby then trying to finish it at the end, killing the morale -- sometimes straight ending the pug.

3. Limitations

This part can be a lot of things, but in general to start of with is how med requires 10 lobbies -- IN COMBAT. I would rather have a newer medic play med then force them onto combat. Its why my friend who played medic could never get into 6s -- for him it seemed like a huge hurdle. You can argue that they can force through it and shit the bed, but that's still 10 lobbies getting ruined -- that or lobby owners just kicks/bans them next pug.

In addition to that, to even create a lobby, you need approx. 50 lobbies? To some, that isn't a lot, but when you're competing for a specific class slot you want to play on, its going to take a hot minute. Even IF YOU DO get to ability to create a lobby, iirc, there's a maximum numbers of NA lobbies that can be created? Like 2-3 max?

The only thing I feel is good about TF2center is the ability to host on your own server, the game mode type, and the maps. Emphasis on the map part because you can choose variety of maps -- even experimental ones -- versus the default of most in-house pugs. I played a granary pug earlier, while we lost, I had some cool moments.

Any-case, most pug players are just looking to play the default, so sometimes its impossible to run alternative maps.

Seinfeldi personally really enjoyed faceit pugs as much as they were memed on because of banny or whatever. i think they were amazing for low/mid level players to get into a pug and actually play on demand. they definitely had issues that needed to be solved, the main one being drafting for each class, but it was still really fun

Agree on the drafting part. I think to newer players, it was a foreign concepts. Many players I knew complained about captains -- specifically the newer players -- didn't know know which player to choose, leading to unbalance pugs. Despite that, faceit players at least put the effort/coordination in that pug comparative to a TF2center lobby.

Honestly, I just want a pug site where its just says "Add up" with two options, "combat" or "Med". When a pug starts, combat players can COMMUNICATE which classes they want play, instead of forced classes. That or a flip a coin system lol.

posted 6 months ago
#26 puggin in TF2 General Discussion
tojoI’m game for a tf2 center revival but it would be nice if there was a website with actual proper captaining AND class add ups (inhouses always play weird bcus u never know what ur scout/soldier/med main wants to play, which would heavily effect how u pick!!)

Honestly, the website that's closes to that experience is probably "tf2pickup". Unfortunately it doesn't provide services to NA 6s iirc. From what I've seen though, its HL equivalent pops off from time to time: https://hl.tf2pickup.us/

tojoIbefore anyone says rgl pugs, there’s no fucking chat on that website bro wants to add up to a silent pug website

ehh, 50/50 on this. IMO, RGL Pugs are bad for a different reason. That being, it only has 1 FUCKING SERVER available, SHARED BETWEEN HL PUGS! Unless its been fixed atm (haven't checked the website for a few weeks) 0_0

Anything else was just disappointment on the website design? Though, I can't blame them, iirc, the original designer left the team? I was really hoping it was going look more like this: https://rgl.gg/?a=1484 . But, its whatever ¯\_(ツ)_/¯

posted 6 months ago
#6 where r lan pics in TF2 General Discussion

https://elliottower.pixieset.com/localhostphilly2023/

Uploaded Oct. 14

bear usually uploads his photos after a week or two on his gallery

Unless you were talking about like LAN team photo shoots 0_0

posted 6 months ago
#13163 stream highlights in Videos

https://clips.twitch.tv/SullenVictoriousHabaneroShadyLulu-2XrKjjEqKURn_FC9

posted 6 months ago
#9489 Frag Clips Thread in Videos

https://youtu.be/u_FkeGkoPy4

Ford Gaming -- a 2023 LAN tribute

posted 7 months ago
#9484 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=2A2s0oq0HJI

2nd attempt at making a 'clipdump'; sorry for cringe black borders, wanted to use some older clips I recorded/clipped

posted 7 months ago
#38 most poverty comp tf2 setups thread in TF2 General Discussion

https://cdn.discordapp.com/attachments/357739761311547392/1138199349952782366/image.png

idk if this is counts as one.. but this was "SETUP" in 2017 when I was playing in Lobbies in TF2C... I can see the fucking the gully demo I used to make some demo review omg.

but the main point is... THE REDDRAGON MOUSE WAS GOATED!!!!

headset wise at that time... I probably used this hoe

https://cdn.discordapp.com/attachments/362409146059980800/500444872000667648/image.jpg

posted 9 months ago
#12665 stream highlights in Videos

https://clips.twitch.tv/VictoriousArborealSlothAliens-E7XbXBypaVU3hkmW

posted about a year ago
#12654 stream highlights in Videos

https://clips.twitch.tv/JazzyCarelessCrowYouWHY-yuQZv11_z69V6ROB

posted about a year ago
#22 Market gardener banned in soapDM in TF2 General Discussion

https://cdn.discordapp.com/attachments/824124449313521674/973031981355008000/myreaction.jpg

posted about 2 years ago
#4 joey lft in Recruitment (looking for team)

https://cdn.discordapp.com/attachments/334443589402755082/967180088972017704/IMG_20220405_124118.jpg

Pros: From Nebraska

Cons: From Nebraska

[Without joking; player is committed in role as a flank/pocket scout. As stated by player, however, user has been not played competitively actively for several months. I am unfamiliar of any pretraining issue with the player presently.]

posted about 2 years ago
#21 RGL S8 IM/AM/NC Happenings/Discussion in TF2 General Discussion

https://cdn.discordapp.com/attachments/334443589402755082/958105068987641886/E2OI2H6WYAAroJI.jpg

Let the games begin...

posted about 2 years ago
#1 Juustin LFT in Recruitment (looking for team)

LFT IM Demo S8.

https://rgl.gg/Public/PlayerProfile.aspx?p=76561198121922413
https://steamcommunity.com/id/Fancybuttler/
Juustin#1131

Willing to dedicate myself for any self-improvement and solidify my class.

posted about 2 years ago
#37 DreamHack Anaheim 2022 in LAN Discussion

RIP LAN https://cdn.discordapp.com/attachments/906398240449122344/918296952662278224/Sadge.png

Thought it was going to be my first...

posted about 2 years ago
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