Review for BETA RGL PUGs
Today's 'release', despite being considered a "shit-show" were still better then the previous attempts a month prior.
With emphasis on servers actually working, without issues regarding the incorrect map, bad password, or raid attempts.
Now, coming into the issues, there's a lot to unfold:
1. The server hosting the PUGs -- or NFO servers as dolphin mentions -- had major instability issues. Specifically, its constant lag spikes that would hit the entire servers, which would happen every min, more or less.
2. The Captain System. Its honestly needs an entire rework or a revamp, as it seems any player can captain -- leading to troll picks or unbalance teams.
2.1. The fix is simple -- the system should select the two highest elo players who toggled for captain.
3. The Site. In terms of design, I honestly really liked it. The UI and animations look really sleek now compared to its alpha. In terms of functionality, it was mixed baggage. Obviously, with today being the beta test release, the website was working hard to keep itself up with the amount of players trying to sign in. This lead to trying to add up the pugs being really buggy, to the point some couldn't queue or some couldn't pick players. In addition to that, the "sort" function not working as intended when trying to sort by elo.
Despite what major issues happen today, its definitely a step forward for its 2024 road-plan its full-release. Its always a matter of finding and fixing flaws or fine-tuning a part.
Any-case, hoping to see to fixes! see yall on the 10th!