Danpixed
Account Details
SteamID64 76561198089138377
SteamID3 [U:1:128872649]
SteamID32 STEAM_0:1:64436324
Country United States
Signed Up July 31, 2014
Last Posted January 5, 2018 at 7:51 PM
Posts 87 (0 per day)
Game Settings
In-game Sensitivity 0.60
Windows Sensitivity 1:1
Raw Input 1
DPI
1800
Resolution
1280x720
Refresh Rate
60 Hz
Hardware Peripherals
Mouse Razer DeathAdder Chroma
Keyboard HP
Mousepad QcK+
Headphones Coloud: The BOOM
Monitor Hannspree
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#178 medHUD in Customization

I LIVE THE #MEDHUD LIFE, you are the best Intell.

posted about 8 years ago
#29 Introducing... The Mannterface! in Customization

I never changed anything in the download, how is it that mine is broken D:

posted about 8 years ago
#27 Introducing... The Mannterface! in Customization

I've got a strange rectangle in the center of my screen (just left of the crosshair)
http://i.imgur.com/h5Y8yVN.jpg

posted about 8 years ago
#106 Danpixed's MaxFPS compilation in Customization
ComangliaDanpixedTseini94benchmark results (ran both twice and they didnt change notably)

R4ndoms cfg

2639 frames 11.200 seconds 235.62 FPS (4.24ms/f) 20.059 fps variability

comanglias cfg

2639 frames 11.456 seconds 230.36 fps ( 4.34 ms/f) 19.082 fps variability

Intel i7 4790k @4.0ghz
Nvidia gtx980

Comanglia's config uses a command that upscales a lower resolution, which is completely unnecessary (why not just lower the resolution?) I suggest setting Comanglia's view port scale to:
mat_viewportscale "1"
mat_viewportupscale "1"
Before taking any benchmarks

You realize 3 of 4 of my CFGs have
mat_viewportscale "1"
mat_viewportupscale "1"
the other 1 is meant to look awful, or people who're already playing at 640 x 480 and have a crappy on chip GPU.

It's still a matter of preference, it has nothing to do with performance. I use it to run on 1280x720 game with a hud only compatible with 1920x1080.

posted about 8 years ago
#104 Danpixed's MaxFPS compilation in Customization
Tseini94benchmark results (ran both twice and they didnt change notably)

R4ndoms cfg

2639 frames 11.200 seconds 235.62 FPS (4.24ms/f) 20.059 fps variability

comanglias cfg

2639 frames 11.456 seconds 230.36 fps ( 4.34 ms/f) 19.082 fps variability

Intel i7 4790k @4.0ghz
Nvidia gtx980

Comanglia's config uses a command that upscales a lower resolution, which is completely unnecessary (why not just lower the resolution?) I suggest setting Comanglia's view port scale to:

mat_viewportscale "1"
mat_viewportupscale "1"

Before taking any benchmarks

posted about 8 years ago
#146 Comanglia's Config / FPS Guide in Customization

Sorry about the R4ndom cfg suggestion, a typo was made on the version I released. It lives up to my claims now.

posted about 8 years ago
#37 FPS Improvement Compilation in Customization
Frozystep 1, install comanglias config
step 2, done

R4ndom's config gives about 10 fps more, but only if you have a compatible rig.

posted about 8 years ago
#15 Couch LFT s20 Open in Recruitment (looking for team)
KevinDurantCouch Shitter is my bae. Back off.

it's just like comp players to fight after the heart of a good medic D:

posted about 8 years ago
#100 Danpixed's MaxFPS compilation in Customization
Hatim - You don't need to bind "sv_allow_point_servercommand always" and reload map, put the command in autoexec and it'll load fine first time.

Nice, I didn't think it would work in autoexec for some reason.

Hatim - Heapsize is useless after the orange box, the -high command shoould let tf2 use more system memory instead.

My newer pack is still a work in progress. Because of this the old pack still has the -heapsize command.

Thanks for the feedback :D

posted about 8 years ago
#98 Danpixed's MaxFPS compilation in Customization
StefanBGame crashes very strange

Sorry this config works best with quad core processors and Nvidia graphics cards. I would suggest using Comanglia's autoexec instead of R4ndom's. His, while slower, is more compatible with other setups.

posted about 8 years ago
#96 Danpixed's MaxFPS compilation in Customization

no idea, have you redownloaded? I'll reupload my pack again to see if it works better

posted about 8 years ago
#94 Danpixed's MaxFPS compilation in Customization
Mightymdvi wouldnt mind a dx9 no rocket trail packI honestly don't think that dx8 needs this pack, because the rocket trails are minimalistic enough.

But yeah, this would be INCREDIBLY useful on dx9.

Sure np

EDIT: I gone done it, enjoy :D

posted about 8 years ago
#93 Danpixed's MaxFPS compilation in Customization
torrithttp://puu.sh/jIKw8/e52ec99246.png

thats what i get when i try to drag the .zip into 4plug
any help?

Your 4PLUG directory settings are wrong. Click on the home button in the bottom right side of the 4PLUG window. Then set it to match your "custom: folder (it's usually: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\custom\)

posted about 8 years ago
#3 Medic autocallers in Q/A Help

so it's just me then. Thanks anyway :D

posted about 8 years ago
#1 Medic autocallers in Q/A Help

My medic autocaller doesn't seem find everyone on my team. I've heard of people using different settings to get a fuller effect, but I don't know which is better.

Here's the config I came up with

// BINDS
// M1   = Primary weapon
// M2   = Heal
// M3   = Melee
// M4   = Ubercharge, drops intell, masks GO GO GO call
// M5   = Radar
// Mup  = Fake Uber
// Mdn  = Mask Uber

// ----------------------------------------------------------------------------

// ----------------------------------------------------------------------------
// Uber Call
// ----------------------------------------------------------------------------
bind MWHEELUP "voicemenu 1 7;say_team -= UBER FAKED =-"
bind MWHEELDOWN "voicemenu 0 0;say_team -= UBER READY =-"

// ----------------------------------------------------------------------------
// Weapon Aliases
// ----------------------------------------------------------------------------
alias +heal "slot2; r_drawviewmodel 0; viewmodel_fov 1; +attack; spec_next"
alias -heal "-attack"
alias +needles "slot1; r_drawviewmodel 0; +attack; spec_prev"
alias -needles "-attack"
alias +saw "slot3; r_drawviewmodel 1; viewmodel_fov 90; +attack"
alias -saw "-attack"

// ----------------------------------------------------------------------------
// Ubercharge
// ----------------------------------------------------------------------------
alias +uber "+attack2;slot2;r_drawviewmodel 0;dropitem;say_team "-= UBER DEPLOYED =-";voicemenu 0 0"
alias -uber "-attack2"

// ----------------------------------------------------------------------------
// Radar
// ----------------------------------------------------------------------------
hud_medicautocallers 1
alias autocall_default "hud_medicautocallersthreshold 50"
alias autocall_all     "hud_medicautocallersthreshold 150"
alias +radar "autocall_all"
alias -radar "autocall_default"

// ----------------------------------------------------------------------------
// Binds
// ----------------------------------------------------------------------------

bind mouse1 "+needles"
bind mouse2 "+heal"
bind mouse3 "+saw"
bind mouse4 "+uber"
bind mouse5 "+radar"

This is the autocaller that supposedly works better

hud_medicautocallers 1

bind <key>    +radar

alias +radar "hud_medicautocallersthreshold 300"
alias -radar "hud_medicautocallersthreshold 75"
-radar

I would love to know your opinion

posted about 8 years ago
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