Dagger
Account Details
SteamID64 76561198062441527
SteamID3 [U:1:102175799]
SteamID32 STEAM_0:1:51087899
Country Canada
Signed Up March 22, 2013
Last Posted March 14, 2024 at 7:44 PM
Posts 2933 (0.7 per day)
Game Settings
In-game Sensitivity 2.5
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
 
Refresh Rate
120hz
Hardware Peripherals
Mouse Zowie ZA11
Keyboard Ducky Zone reds
Mousepad QCK+
Headphones HyperX Cloud II
Monitor BenQ 2420T
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#9 How do you stop an aggressive team? in Q/A Help

stay passive on the start of mid, keep your demo back and wait for them to jump, counter jump them and walk into them with demo + scout. depends on map though.

posted about 10 years ago
#17 Learning to type in Off Topic

around 60wpm

posted about 10 years ago
#1 Learning to type in Off Topic

How helpful is learning to type properly? I've used both my index fingers to type all of my life and I'm majoring in computer science so depending on the job and career path I take after I could be around a keyboard my whole life. Is learning to type properly really that much more helpful? How much quicker can you write up a paper or code?

posted about 10 years ago
#13 cp_chinook | a1 released! in Map Discussion
hookychojjeit's not snakewaterit's not quay

I can't believe that no one ever figured out how to pronounce it right.

key

posted about 10 years ago
#11 cp_chinook | a1 released! in Map Discussion
defychojjehttp://en.wikipedia.org/wiki/Chinook_wind

btw, what's a Chinook Hop?

Chinook is a bittering variety with aroma characteristics released in May, 1985. It was bred by crossing a Petham Golding with the USDA 63012 male.

A high alpha acid hop with a wonderful herbal, almost smoky character when used as an aromatic during the last few minutes of the boil when dry hoping. Excellent for hopping American-style Pale Ales, especially those brewed to higher gravities. (alpha acid: 12.0-14.0% / beta acid: 3.0-4.0%) - BA

the more you know!

knowing is half the battle

posted about 10 years ago
#8 cp_chinook | a1 released! in Map Discussion

deep

posted about 10 years ago
#6 cp_chinook | a1 released! in Map Discussion

looks good, lots of different layers and levels

btw, what's a chinook?

posted about 10 years ago
#5 The ruleset. in TF2 General Discussion

there's already been many discussions and it's too early to actually implement a ruleset this season

posted about 10 years ago
#55 ESEA reg closes tonight in TF2 General Discussion

42 open team, 5 paid for

posted about 10 years ago
#53 ESEA reg closes tonight in TF2 General Discussion
downpourIf any season actually needed a registration extension
it would be this one.
posted about 10 years ago
#29 Koth_waste_pro in Map Discussion
kirbyGood job, man. If it's okay so say, though, I'm not really a huge fan of the pipe above the point. I'll have to play the map to get a better feel for it. Other than that though, this is looking pretty good.

the pipe is gone, disregard any of the pictures in the comments, the ones on the first post are of the latest version.

posted about 10 years ago
#27 Koth_waste_pro in Map Discussion

a10 is out! (latest version)
https://www.dropbox.com/s/ad71lcvuxnzuqqb/koth_waste_pro_a10.bsp

changes:
-different mid
-pipe removed
-little house closed off
-big reduction in sniper sight lines
-fixed some clipping
-fixed lighting
-fixed leaks (the original verson of koth_waste already had very many map leaks so this took a while)
-original paint
-different placement of healthkits
-added another door by choke
-better spawns
-better spawn doors
-hopefully the easy spam is fixed by changing the direction of the stairs and crates
-added giant fence to prevent rocket jump spam
-went back to alpha (idk why I put beta on it in the first place)

posted about 10 years ago
#1220 THE GREAT TF.TV CHALLENGE in Off Topic
doze[IMG]http://i.imgur.com/kAG9Hss.jpg[/IMG]

definitely paying attention during my architecture lecture...

ur2kewl4skewl

posted about 10 years ago
#18 sildeezy lft s15 in Recruitment (looking for team)

pretty cool kid, good at tf2

posted about 10 years ago
#25 Koth_waste_pro in Map Discussion

alright, thanks for the info and the playtest! I'll have something in the next couple days.

posted about 10 years ago
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