I'll try to assemble a demopack of some of my favorite plays ever. The clockwork bodyblock on a medic at badlands forward spawn is the first thing that comes to my mind of the plays that haven't been mentioned so far.
Account Details | |
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SteamID64 | 76561197990142005 |
SteamID3 | [U:1:29876277] |
SteamID32 | STEAM_0:1:14938138 |
Country | Denmark |
Signed Up | August 21, 2012 |
Last Posted | April 21, 2024 at 7:11 AM |
Posts | 926 (0.2 per day) |
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In-game Sensitivity | 17,7 cm/360 |
Windows Sensitivity | |
Raw Input | 1 |
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Mouse | Razer Deathadder |
Keyboard | old banged up HP office model of some sort |
Mousepad | steelseries |
Headphones | Turtle Beach x12 Earforce |
Monitor | BenQ 144hz model |
I still don't know if I'm going to be making an i69 frag movie, but either way I feel like we should get a democall going to just in case that I or anyone else decide to do it.
So post your i69 demos to this thread. Official matches preferred, but scrims are ok as well as long as you label them properly so I can tell the difference.
Include ticks and name either in the demo name or as a seperate document, for example: 12500_Beater_tripleAirshot_Gully.dem
Shoutout to everyone I met at i69 and double shoutout to all the people I somehow missed!
I'll be uploading a bunch of demos to igmdb either tomorrow or Sunday, including the RGL LAN
Edit: Here's RGL S9 http://demos.igmdb.org/RGL%20Season%209/
The demos have been uploaded to demos.igmdb.org
Downloaded from demos.tf but organized
https://mega.nz/file/gkVCiDRa#77wzh1QUI9WLfUCaW148OXil62YYQoQfhaAgURs4aE4
I love this tool, it's very useful for several tasks!
One of the biggest problems that I have with it is that it's really bad at detecting pauses. It shows when a pause starts correctly, but the end of the pause is always wrong by some random amount of ticks (usually it's in the 3000-5000 range). If a pause happens during humiliation it might not even detect there being a pause at all, it'll just think that the humiliation lasts a really long, and still incorrect, amount of time.
I also find it weird that it only shows who died from an airshot (these are pretty much the only useful events in the event log) and not who got the kill.
If these two issues were fixed and it also had a way to record killstreaks it would basically be perfect!
I decided to make another video for Habib. The longer I delayed, the more clips I had to cut!
I made another video for one of my favorite and best players in the world: Jay!
It's been a while, but I made a video featuring one of the best players in Australia: Down
Flashbacks to reflected pipes killing me from almost full life.
cu@
What are some cool things to see in Birmingham outside of LAN?