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New HP Bars not working?
posted in Customization
1
#1
0 Frags +

So with the new update they introduced the spec HP bars for played when dead or in spec, great idea. But my issue is that I dont have them at all, so does anyone know the command to enable them OR why they would not be working?
And yes I have reinstalled my HUD more then once.

So with the new update they introduced the spec HP bars for played when dead or in spec, great idea. But my issue is that I dont have them at all, so does anyone know the command to enable them OR why they would not be working?
And yes I have reinstalled my HUD more then once.
2
#2
2 Frags +

tf_spec_xray

also should be in the advanced options

tf_spec_xray

also should be in the advanced options
3
#3
0 Frags +

Console says that i have it set to 1 and unless they made it backwards it should be on, and i dont have it in adv options

Console says that i have it set to 1 and unless they made it backwards it should be on, and i dont have it in adv options
4
#4
0 Frags +
Tino_And yes I have reinstalled my HUD more then once.

Have you tried it without your hud entirely? Is it possible your hud is interfering with it?

[quote=Tino_]
And yes I have reinstalled my HUD more then once.[/quote]

Have you tried it without your hud entirely? Is it possible your hud is interfering with it?
5
#5
0 Frags +

thats the thing i have use 3 different huds trying to fix it and none of them work

thats the thing i have use 3 different huds trying to fix it and none of them work
6
#6
0 Frags +

Same thing here. Around the day of release when I was using default hud it worked correctly, but then I tried the updated 7Hud and Hudas Iscariote and I can't see the hp bars or names of players. If I enable the cart glow outline (glow_outline_effect_enable 1) I can see the outline of players but nothing else. I have tf_spec_xray 1 (this seems to be a server cvar) and tf_spec_xray_disable 0.

Same thing here. Around the day of release when I was using default hud it worked correctly, but then I tried the updated 7Hud and Hudas Iscariote and I can't see the hp bars or names of players. If I enable the cart glow outline (glow_outline_effect_enable 1) I can see the outline of players but nothing else. I have tf_spec_xray 1 (this seems to be a server cvar) and tf_spec_xray_disable 0.
7
#7
7 Frags +

Huds need to be updated to support the playerhealthbar and playername.

Healthbar is an element in spectator.res and spectatortournament.res called "spectator extras"
The playername requires a font that's probably missing in clientsheme.res called "SpectatorVerySmall"

You can grab both from here.

Anyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?

Huds need to be updated to support the playerhealthbar and playername.

Healthbar is an element in spectator.res and spectatortournament.res called "spectator extras"
The playername requires a font that's probably missing in clientsheme.res called "SpectatorVerySmall"

You can grab both from [url=https://github.com/MFSTATE/tf2basehud]here[/url].

Anyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?
8
#8
0 Frags +

 

 
9
#9
0 Frags +
JBHuds need to be updated to support the playerhealthbar and playername.

Healthbar is an element in spectator.res and spectatortournament.res called "spectator extras"
The playername requires a font that's probably missing in clientsheme.res called "SpectatorVerySmall"

You can grab both from here.

Anyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?

Thanks! Adding those elements and font worked.

[quote=JB]Huds need to be updated to support the playerhealthbar and playername.

Healthbar is an element in spectator.res and spectatortournament.res called "spectator extras"
The playername requires a font that's probably missing in clientsheme.res called "SpectatorVerySmall"

You can grab both from [url=https://github.com/MFSTATE/tf2basehud]here[/url].

Anyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?[/quote]
Thanks! Adding those elements and font worked.
10
#10
0 Frags +
SnowshoeJBAnyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?
that is due to your graphics config

Do you know what part of it?

[quote=Snowshoe][quote=JB]Anyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?[/quote]

that is due to your graphics config[/quote]

Do you know what part of it?
11
#11
1 Frags +
JBSnowshoeJBAnyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?
that is due to your graphics config

Do you know what part of it?

The translucent viewmodels cause that to happen. It happened before the update as well. The cart would be fully colored, but outlined as well.

[quote=JB][quote=Snowshoe][quote=JB]Anyone else having problems with the outlines making the screen way darker and covering the models with red/blue instead of outlining them?[/quote]

that is due to your graphics config[/quote]

Do you know what part of it?[/quote]

The translucent viewmodels cause that to happen. It happened before the update as well. The cart would be fully colored, but outlined as well.
12
#12
0 Frags +

I tried incorporating the health bars into my hud, but had no success doing so. I modified both the spectator.res and spectatortournament.res and was unable to get them to be visible (even with the tf_spec_xray 1 command). Is it possible that I need to define spectator_extra in other parts of my hud? Are there other lines of codes that need to be present in order for spectator_extra to work?

I can link my hud if needed

Thanks in advance!

I tried incorporating the health bars into my hud, but had no success doing so. I modified both the spectator.res and spectatortournament.res and was unable to get them to be visible (even with the tf_spec_xray 1 command). Is it possible that I need to define spectator_extra in other parts of my hud? Are there other lines of codes that need to be present in order for spectator_extra to work?

I can link my hud if needed

Thanks in advance!
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