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SUGGESTION: 6v6 BBALL
1
#1
-23 Frags +

ESEA S13 PLS

ESEA S13 PLS
2
#2
8 Frags +

do we really need more scouts complaining that soldier is op?

do we really need more scouts complaining that soldier is op?
3
#3
7 Frags +

6v6 shitfest

6v6 shitfest
4
#4
2 Frags +

No

You can't just throw words out there and expect them to explain your idea
So now I ask: 6v6 Basketball?

The fuck?

No



You can't just throw words out there and expect them to explain your idea
So now I ask: 6v6 Basketball?

The fuck?
5
#5
1 Frags +

FaN Scouts + Quick Fix Medic

All players can now cap.

FaN Scouts + Quick Fix Medic

All players can now cap.
6
#6
1 Frags +
OtakuScott_2FaN Scouts + Quick Fix Medic

All players can now cap.

pls no.

pls

no.

[quote=OtakuScott_2]FaN Scouts + Quick Fix Medic

All players can now cap.[/quote]

pls no.

pls

no.
7
#7
15 Frags +

How about we make the map really big so it can fit all 12 players and then put in some obstacles that create high and low grounds to balance the map for the 6v6 classes and then make it so there are 2 intels so both teams have a fair advantage and one team cant just hold the intel constantly and slow down the game and then we can make these intels spawn behind the enemy so obtaining it is a challenge and then we can make the capture zone in your spawn so it's also difficult to capture as well as get the intelligence.

http://wiki.teamfortress.com/wiki/CTF

How about we make the map really big so it can fit all 12 players and then put in some obstacles that create high and low grounds to balance the map for the 6v6 classes and then make it so there are 2 intels so both teams have a fair advantage and one team cant just hold the intel constantly and slow down the game and then we can make these intels spawn behind the enemy so obtaining it is a challenge and then we can make the capture zone in your spawn so it's also difficult to capture as well as get the intelligence.

[i]http://wiki.teamfortress.com/wiki/CTF[/i]
8
#8
0 Frags +

edit: double post
soz

edit: double post
soz
9
#9
1 Frags +

We should hijack a 32 person pub with all crits and lots of shitty songs and the like, then play 15v15 bball. You could have a pyro and heavy on defense. It'd be fun.

We should hijack a 32 person pub with all crits and lots of shitty songs and the like, then play 15v15 bball. You could have a pyro and heavy on defense. It'd be fun.
10
#10
1 Frags +
timesthelegallimitWe should hijack a 32 person pub with all crits and lots of shitty songs and the like, then play 15v15 bball. You could have a pyro and heavy on defense. It'd be fun.

It'll only be fun if the server plays songs that adequately describe how I feel:

http://www.youtube.com/watch?v=Gd9OhYroLN0

[quote=timesthelegallimit]We should hijack a 32 person pub with all crits and lots of shitty songs and the like, then play 15v15 bball. You could have a pyro and heavy on defense. It'd be fun.[/quote]

It'll only be fun if the server plays songs that adequately describe how I feel:

http://www.youtube.com/watch?v=Gd9OhYroLN0
11
#11
0 Frags +

I think I heard it was either the Euros or Brazilians that plays 6v6 bball. Lol its not fun

I think I heard it was either the Euros or Brazilians that plays 6v6 bball. Lol its not fun
12
#12
0 Frags +

It is not possible! - Heavy

This is a real frickin' embarrassment! - Scout

The 2 pro critics have spoken.

It is not possible! - Heavy

This is a real frickin' embarrassment! - Scout

The 2 pro critics have spoken.
13
#13
7 Frags +

Instead of LAN the finals should be played on Badwater 24/7 skial

Instead of LAN the finals should be played on Badwater 24/7 skial
14
#14
3 Frags +
L-blockI think I heard it was either the Euros or Brazilians that plays 6v6 bball. Lol its not fun

We're not as good as you at this game.
But.. here in euro...
WE DONT PLAY 6v6 BBALL!
n-e-v-e-r

[quote=L-block]I think I heard it was either the Euros or Brazilians that plays 6v6 bball. Lol its not fun[/quote]

We're not as good as you at this game.
But.. here in euro...
WE DONT PLAY 6v6 BBALL!
n-e-v-e-r
15
#15
0 Frags +
HutchHow about we make the map really big so it can fit all 12 players and then put in some obstacles that create high and low grounds to balance the map for the 6v6 classes and then make it so there are 2 intels so both teams have a fair advantage and one team cant just hold the intel constantly and slow down the game and then we can make these intels spawn behind the enemy so obtaining it is a challenge and then we can make the capture zone in your spawn so it's also difficult to capture as well as get the intelligence.

http://wiki.teamfortress.com/wiki/CTF

If we were going to do 6v6 bball, this would be the way.

[quote=Hutch]How about we make the map really big so it can fit all 12 players and then put in some obstacles that create high and low grounds to balance the map for the 6v6 classes and then make it so there are 2 intels so both teams have a fair advantage and one team cant just hold the intel constantly and slow down the game and then we can make these intels spawn behind the enemy so obtaining it is a challenge and then we can make the capture zone in your spawn so it's also difficult to capture as well as get the intelligence.

[i]http://wiki.teamfortress.com/wiki/CTF[/i][/quote]
If we were going to do 6v6 bball, this would be the way.
16
#16
-6 Frags +
HutchHow about we make the map really big so it can fit all 12 players and then put in some obstacles that create high and low grounds to balance the map for the 6v6 classes and then make it so there are 2 intels so both teams have a fair advantage and one team cant just hold the intel constantly and slow down the game and then we can make these intels spawn behind the enemy so obtaining it is a challenge and then we can make the capture zone in your spawn so it's also difficult to capture as well as get the intelligence.

http://wiki.teamfortress.com/wiki/CTF

there is a name for this, it's called turbine

[quote=Hutch]How about we make the map really big so it can fit all 12 players and then put in some obstacles that create high and low grounds to balance the map for the 6v6 classes and then make it so there are 2 intels so both teams have a fair advantage and one team cant just hold the intel constantly and slow down the game and then we can make these intels spawn behind the enemy so obtaining it is a challenge and then we can make the capture zone in your spawn so it's also difficult to capture as well as get the intelligence.

[i]http://wiki.teamfortress.com/wiki/CTF[/i][/quote]
there is a name for this, it's called turbine
17
#17
0 Frags +

wtf did i just read?

wtf did i just read?
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