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Half-Life speedrunning
posted in Other Games
31
#31
1 Frags +
Nilhttp://www.youtube.com/watch?v=NV-AWxqYAgc

Bam, get hype. Then click. The big one is here. TIME TO SATIATE THAT APPETITE.

Is there anywhere I can read segment comments? This Route Kanal is blowing my mind.

OH MY GOD THIS WATER HAZARD

[quote=Nil]http://www.youtube.com/watch?v=NV-AWxqYAgc

Bam, get hype. Then click. The big one is here. TIME TO SATIATE THAT APPETITE.[/quote]
Is there anywhere I can read segment comments? This Route Kanal is blowing my mind.

OH MY GOD THIS WATER HAZARD
32
#32
2 Frags +

Check the downloads in the description. Open either video in VLC. Audio > Audio Track > Track 2 = full audio commentary from the run team.

Check the downloads in the description. Open either video in VLC. Audio > Audio Track > Track 2 = full audio commentary from the run team.
33
#33
cp_process, cp_metalworks
-1 Frags +

Backcrouchhopping sooooo brooookkennnnn.

Backcrouchhopping sooooo brooookkennnnn.
34
#34
8 Frags +

the craziest parts (imo) for lazy people

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=18m15s

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=24m30s

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=37m30s

"hello dr freeman, the car's all ready for you"

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=41m30s

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=1h17m30s

and the amazing finale

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=1h27m

the craziest parts (imo) for lazy people

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=18m15s

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=24m30s

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=37m30s

"hello dr freeman, the car's all ready for you"

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=41m30s

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=1h17m30s

and the amazing finale

http://www.youtube.com/watch?v=NV-AWxqYAgc&feature=youtu.be&t=1h27m
35
#35
0 Frags +

Gotta love barrelpogo!

Gotta love barrelpogo!
36
#36
2 Frags +

.

.
37
#37
7 Frags +

These videos always blow my mind. Crazy tricks. :D

Edit: Ok. This is definitely the most insane speed run I've ever seen. Thanks meb.

These videos always blow my mind. Crazy tricks. :D

Edit: Ok. This is definitely the most insane speed run I've ever seen. Thanks meb.
38
#38
9 Frags +

Im watching this shit right now and Im yelling out loud during this water hazard segment. Truly a work of art.

Im watching this shit right now and Im yelling out loud during this water hazard segment. Truly a work of art.
39
#39
2 Frags +

Wow. They jumped through the fucking cage part. That is absolutely insane. Also Ravenholm and beyond (minus the talking part) was insane. So much insanity.

Wow. They jumped through the fucking cage part. That is absolutely insane. Also Ravenholm and beyond (minus the talking part) was insane. So much insanity.
40
#40
3 Frags +

*

*
41
#41
4 Frags +

http://www.youtube.com/watch?v=qmxyrbPpBIg

Audio commentary version of DWaHMoV just got uploaded to yt in case you were too lazy to get the download.

Also the 60 FPS DL was released, so here's a link to the torrent
http://dl.sourceruns.org/hl2/Half-Life_2_-_DWaHMoV_(IQ).torrent

at least it would be but evidently tftv doesn't like the formatting? you'll have to copy/type that last bit :/

HL1 NEWS:

Quadrazid seems to have taken over the majority of the run's planning and it's chugging along. He was stuck on the health door map (c2a5f) because it has to be done in 1 segment for some reason, but he's gotten through it and finished Surface Tension, and then blazed right through Forget About Freeman. Only Lambda Core and the Xen chapters remain...

http://www.youtube.com/watch?v=qmxyrbPpBIg

Audio commentary version of DWaHMoV just got uploaded to yt in case you were too lazy to get the download.

Also the 60 FPS DL was released, so here's a link to the torrent
http://dl.sourceruns.org/hl2/Half-Life_2_-_DWaHMoV_(IQ).torrent

at least it would be but evidently tftv doesn't like the formatting? you'll have to copy/type that last bit :/

HL1 NEWS:

Quadrazid seems to have taken over the majority of the run's planning and it's chugging along. He was stuck on the health door map (c2a5f) because it has to be done in 1 segment for some reason, but he's gotten through it and finished Surface Tension, and then blazed right through Forget About Freeman. Only Lambda Core and the Xen chapters remain...
42
#42
0 Frags +

Really good speed on that 60fps.

http://puu.sh/3CyLX.png

Ill seed this one for a while. Thanks Nil.

Really good speed on that 60fps. [img]http://puu.sh/3CyLX.png[/img] Ill seed this one for a while. Thanks Nil.
43
#43
5 Frags +

the HL1 speedrun estimate has continued dropping. 24min when I first strarted following, 22m when I made the thread, and now just barely into 20 with an estimated time of 20:57 (and that, too, will probably be wittled down a bit.)

Quadrazid just finished Lambda Core, just leaving Gonarch, Interloper, and Nihilanth. He said the beginning of Gonarch has some tricky business but once they get to introloper things should be smooth.

I think it's time to get this hype train rollin. So just to tantalize everyone, the Half Hour Half-Life time for Lambda Core chapter was 2:05 and the new time is 1:29

the HL1 speedrun estimate has continued dropping. 24min when I first strarted following, 22m when I made the thread, and now just barely into 20 with an estimated time of 20:57 (and that, too, will probably be wittled down a bit.)

Quadrazid just finished Lambda Core, just leaving Gonarch, Interloper, and Nihilanth. He said the beginning of Gonarch has some tricky business but once they get to introloper things should be smooth.

I think it's time to get this hype train rollin. So just to tantalize everyone, the Half Hour Half-Life time for Lambda Core chapter was 2:05 and the new time is 1:29
44
#44
1 Frags +

What version of HL do they speedrun on btw? Steam version or the older standalone version?

What version of HL do they speedrun on btw? Steam version or the older standalone version?
45
#45
-6 Frags +
brownymasterWhat version of HL do they speedrun on btw? Steam version or the older standalone version?

Probably the orange box version.

[quote=brownymaster]What version of HL do they speedrun on btw? Steam version or the older standalone version?[/quote]
Probably the orange box version.
46
#46
1 Frags +
Nilthe HL1 speedrun estimate has continued dropping. 24min when I first strarted following, 22m when I made the thread, and now just barely into 20 with an estimated time of 20:57 (and that, too, will probably be wittled down a bit.)

Quadrazid just finished Lambda Core, just leaving Gonarch, Interloper, and Nihilanth. He said the beginning of Gonarch has some tricky business but once they get to introloper things should be smooth.

I think it's time to get this hype train rollin. So just to tantalize everyone, the Half Hour Half-Life time for Lambda Core chapter was 2:05 and the new time is 1:29

http://media.tumblr.com/tumblr_lu0md31JmT1qlkglt.png

[quote=Nil]the HL1 speedrun estimate has continued dropping. 24min when I first strarted following, 22m when I made the thread, and now just barely into 20 with an estimated time of 20:57 (and that, too, will probably be wittled down a bit.)

Quadrazid just finished Lambda Core, just leaving Gonarch, Interloper, and Nihilanth. He said the beginning of Gonarch has some tricky business but once they get to introloper things should be smooth.

I think it's time to get this hype train rollin. So just to tantalize everyone, the Half Hour Half-Life time for Lambda Core chapter was 2:05 and the new time is 1:29[/quote]

[img]http://media.tumblr.com/tumblr_lu0md31JmT1qlkglt.png[/img]
47
#47
2 Frags +

I'm more excited for this HL run more than anything in my life right now. Seriously so hyped for this. Ahhhhhhh

And browny I think they use they use the steam version patched to an earlier version with HLBunny mod. But don't quote me on that

I'm more excited for this HL run more than anything in my life right now. Seriously so hyped for this. Ahhhhhhh

And browny I think they use they use the steam version patched to an earlier version with HLBunny mod. But don't quote me on that
48
#48
2 Frags +
brownymasterWhat version of HL do they speedrun on btw? Steam version or the older standalone version?

I can't speak for everybody but New Gauge Half-Life is the standard. It's a lightweight version of the steam client from before the _special command was removed (exploitable command that allows for FPS-independant bhop scripts), with BunnyMod Pro installed, which restores bhopping among other things

disengage isn't wrong though, they use the patched steam client for recording demo playback for the final cut. Some people run with it, it just doesn't have all the speedrunning bells and whistles of NGHL. hlspbunny is basically the steam client with the speedcap turned back to what it was on launch (2000 ups)

[quote=brownymaster]What version of HL do they speedrun on btw? Steam version or the older standalone version?[/quote]
I can't speak for everybody but New Gauge Half-Life is the standard. It's a lightweight version of the steam client from before the _special command was removed (exploitable command that allows for FPS-independant bhop scripts), with BunnyMod Pro installed, which restores bhopping among [url=wiki.sourceruns.org/wiki/BunnyMod_Pro]other things[/url]

disengage isn't wrong though, they use the patched steam client for recording demo playback for the final cut. Some people run with it, it just doesn't have all the speedrunning bells and whistles of NGHL. hlspbunny is basically the steam client with the speedcap turned back to what it was on launch (2000 ups)
49
#49
1 Frags +

Yeah I personally use NGHL and the auto jump feature is great (i don't do any serious runs)

Yeah I personally use NGHL and the auto jump feature is great (i don't do any serious runs)
50
#50
0 Frags +

Oh hey look it's finished.
(Sorry for the necro, had to point it out. Possibly deserves its own thread.)

Oh hey look it's finished.
(Sorry for the necro, had to point it out. Possibly deserves its own thread.)
51
#51
2 Frags +
mage24365Oh hey look it's finished.
(Sorry for the necro, had to point it out. Possibly deserves its own thread.)

is it?
quadrazid said their HL run would be done around christmas here: http://sourceruns.org/index.php/topic,1037.270.html

[quote=mage24365]Oh hey look it's finished.
(Sorry for the necro, had to point it out. Possibly deserves its own thread.)[/quote]
is it?
quadrazid said their HL run would be done around christmas here: http://sourceruns.org/index.php/topic,1037.270.html
52
#52
4 Frags +

cant wait to see this
ive been running half-life scriptless/hard mode for a couple of months now too, its bretty fun

cant wait to see this
ive been running [url=http://www.twitch.tv/kukkye/c/3252340]half-life scriptless/hard mode[/url] for a couple of months now too, its bretty fun
53
#53
0 Frags +
Droidstermage24365Oh hey look it's finished.
(Sorry for the necro, had to point it out. Possibly deserves its own thread.)
is it?
quadrazid said their HL run would be done around christmas here: http://sourceruns.org/index.php/topic,1037.270.html

https://docs.google.com/spreadsheet/ccc?key=0AivfAnPipM1cdEVrY2NiRVpmdVJqREQ3ZHd1TDAyc1E#gid=0

[quote=Droidster][quote=mage24365]Oh hey look it's finished.
(Sorry for the necro, had to point it out. Possibly deserves its own thread.)[/quote]
is it?
quadrazid said their HL run would be done around christmas here: http://sourceruns.org/index.php/topic,1037.270.html[/quote]
https://docs.google.com/spreadsheet/ccc?key=0AivfAnPipM1cdEVrY2NiRVpmdVJqREQ3ZHd1TDAyc1E#gid=0
54
#54
4 Frags +

It is done, but still needs to be recorded and encoded. That takes time.

It is done, but still needs to be recorded and encoded. That takes time.
55
#55
-5 Frags +

more like HL22d

more like HL22d
56
#56
1 Frags +
cookyecant wait to see this
ive been running half-life scriptless/hard mode for a couple of months now too, its bretty fun

That's a nice run, what version of HL is it on? My one on steam crashes every time I open it :(

[quote=cookye]cant wait to see this
ive been running [url=http://www.twitch.tv/kukkye/c/3252340]half-life scriptless/hard mode[/url] for a couple of months now too, its bretty fun[/quote]
That's a nice run, what version of HL is it on? My one on steam crashes every time I open it :(
57
#57
3 Frags +

yeah I've meant to update here but been super lazy. also when I came back there was a lot of drama going on and I still don't know what happened so idk. I'll just ignore that for now I guess.

Anyway, yes HL22 is done. It just needs to be recorded, encoded and uploaded. As was said, about xmas. Since I'm posting I guess I'll mention something else I saw on sourceruns: a Half-Life no-jump speedrun.
https://www.youtube.com/watch?v=TDjk7xauB_Y
apparently he used slowdown at ~4 points to do a really hard trick cause he didn't realize that would qualify the run for tool-assisted (he's new to running), but that's not a big deal imo since it's not exactly a competitive category. Either way, a fun run to watch. If you're not sure how he gains height, in goldsrc you could quickly tap crouch, release it, and then hold it to get a little air time (from your legs pulling up into you). You can do ugly little bhops with that, but it doesn't really give you enough airtime to accelerate. It's mostly just for maintaining momentum.

Also some guy says he's running the goldsrc mod "Gunman Chronicles" which has been begging for a proper run for years, so if anything comes of that I'll mention it here. The guy doing it seems pretty legit, so here's hoping.

yeah I've meant to update here but been super lazy. also when I came back there was a lot of drama going on and I still don't know what happened so idk. I'll just ignore that for now I guess.

Anyway, yes HL22 is done. It just needs to be recorded, encoded and uploaded. As was said, about xmas. Since I'm posting I guess I'll mention something else I saw on sourceruns: a Half-Life no-jump speedrun.
https://www.youtube.com/watch?v=TDjk7xauB_Y
apparently he used slowdown at ~4 points to do a really hard trick cause he didn't realize that would qualify the run for tool-assisted (he's new to running), but that's not a big deal imo since it's not exactly a competitive category. Either way, a fun run to watch. If you're not sure how he gains height, in goldsrc you could quickly tap crouch, release it, and then hold it to get a little air time (from your legs pulling up into you). You can do ugly little bhops with that, but it doesn't really give you enough airtime to accelerate. It's mostly just for maintaining momentum.

Also some guy says he's running the goldsrc mod "Gunman Chronicles" which has been begging for a proper run for years, so if anything comes of that I'll mention it here. The guy doing it seems pretty legit, so here's hoping.
58
#58
2 Frags +

http://www.youtube.com/watch?v=Isyk6ZLljfw
this is art

http://www.youtube.com/watch?v=Isyk6ZLljfw
this is art
59
#59
3 Frags +

the fact that the run could potentially be released in a month makes me so excited. Ill probably watch it once a day until I die.

the fact that the run could potentially be released in a month makes me so excited. Ill probably watch it once a day until I die.
60
#60
3 Frags +
Droidstercookyecant wait to see this
ive been running half-life scriptless/hard mode for a couple of months now too, its bretty fun
That's a nice run, what version of HL is it on? My one on steam crashes every time I open it :(

ty, i play on new gauge half-life

[quote=Droidster][quote=cookye]cant wait to see this
ive been running [url=http://www.twitch.tv/kukkye/c/3252340]half-life scriptless/hard mode[/url] for a couple of months now too, its bretty fun[/quote]
That's a nice run, what version of HL is it on? My one on steam crashes every time I open it :([/quote]
ty, i play on new gauge half-life
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