Anyone here have it? Just bought it and want some peeps to play with.
I've got it, haven't been able to play as much as I'd like, just got the dubstep gun. I'm tomroadrunner on steam as well, I'd be down for some co-op!
someone try matchmaking and report back with results
I've been playing it, just doing optional quests right now.
Been playing for a little bit now and this is exactly what I expect from SR. Awesome game so far.
Played SR3 and thinking about getting SR4, looking for opinions on whether or not it's worth the price
it's worth it if you liked sr3
i've played 67 hours of it since it came out and have beaten it twice and 100% it once
i've played 67 hours of it since it came out and have beaten it twice and 100% it once
You're a trooper, Fox.
And yes, #7. If you played SR3, you know what to expect from SR4. It's so far an awesome game and I can see a lot of co-op fun coming from it.
And yes, #7. If you played SR3, you know what to expect from SR4. It's so far an awesome game and I can see a lot of co-op fun coming from it.
Foxit's worth it if you liked sr3
i've played 67 hours of it since it came out and have beaten it twice and 100% it once
I second this. I've beaten it twice over as well since I got it, and 100%ed it just now.
Honestly, this game is absolutely amazing if you're looking for what it offers. It's much less an open world crime game and much more a superhero game. The mobility that the powers give you are, in a word, joyous. It's absolutely amazing how easy the controls are and how smooth and good everything feels. Bouncing around the world, the glide function, and just maneuvering through the different parts of the city with low buildings to skyscrapers is complete bliss. The game is also hilarious, and has a lot of (not-shitty) referential humor. The story was also surprisingly well written, I think because they use humor to help you get past parts of the story that might otherwise force eye-rolls. I was going to wait for it to go on sale, but I remembered I had some GMG credit and grabbed it with that, but now I know if I went back in time and didn't have the credit, I would have grabbed it at full price. It's a blast, with only a few failings (some of the activities are boring, the combat can sometimes get a little stale), but the rest of the game definitely makes up for it. And this is coming from somebody who normally finds open world games like this boring; I'm not the type to really find dicking around in a GTA-style game fun, but I spent a lot of time doing pretty much nothing but bouncing around from building to building in this game. Oh yeah, there's something like 1300 collectibles in this game, and yet somehow they made it not only bearable but fun (with the combination of your powers for mobility and a collectible finder style upgrade that makes it so you don't have to alt tab to some god awful JPG map in a browser).
PS: The soundtrack is also amazing and they have some really great musical cues for cutscenes and parts of the gameplay that even QTE segments are really, really fun.
i've played 67 hours of it since it came out and have beaten it twice and 100% it once[/quote]
I second this. I've beaten it twice over as well since I got it, and 100%ed it just now.
Honestly, this game is absolutely amazing if you're looking for what it offers. It's much less an open world crime game and much more a superhero game. The mobility that the powers give you are, in a word, joyous. It's absolutely amazing how easy the controls are and how smooth and good everything feels. Bouncing around the world, the glide function, and just maneuvering through the different parts of the city with low buildings to skyscrapers is complete bliss. The game is also hilarious, and has a lot of (not-shitty) referential humor. The story was also surprisingly well written, I think because they use humor to help you get past parts of the story that might otherwise force eye-rolls. I was going to wait for it to go on sale, but I remembered I had some GMG credit and grabbed it with that, but now I know if I went back in time and didn't have the credit, I would have grabbed it at full price. It's a blast, with only a few failings (some of the activities are boring, the combat can sometimes get a little stale), but the rest of the game definitely makes up for it. And this is coming from somebody who normally finds open world games like this boring; I'm not the type to really find dicking around in a GTA-style game fun, but I spent a lot of time doing pretty much nothing but bouncing around from building to building in this game. Oh yeah, there's something like 1300 collectibles in this game, and yet somehow they made it not only bearable but fun (with the combination of your powers for mobility and a collectible finder style upgrade that makes it so you don't have to alt tab to some god awful JPG map in a browser).
PS: The soundtrack is also amazing and they have some really great musical cues for cutscenes and parts of the gameplay that even QTE segments are really, really fun.
SR4 is worth it just for the swag walk in the very beginning (you know the bit...)
In all honesty, everything I've played and seen makes it feel like an expansion for SR3, but that's pretty much an awesome thing, imo.
That said, they changed the character generator, which kind of bothers me a lot. My tits look weird and I can't get the same body type as I had in SR3.
In all honesty, everything I've played and seen makes it feel like an expansion for SR3, but that's pretty much an awesome thing, imo.
That said, they changed the character generator, which kind of bothers me a lot. My tits look weird and I can't get the same body type as I had in SR3.
Heads up to anybody who plays SR4 that the patch yesterday messed up weapon cache. If you save over your file it will possibly be permanently messed up. The only thing to do is back up your save files (userdata/arandomnumber/206420/remote) and restore them after next patch. Volition is aware of it