jp_mat_picmip 3 was the issue. I thought worse texture quality was suppose to help with FPS
can confirm has been the case for me since even before 64bit, mat_picmip -10 gives the most FPS by far on my benchmarks
jp_mat_picmip 3 was the issue. I thought worse texture quality was suppose to help with FPS
can confirm has been the case for me since even before 64bit, mat_picmip -10 gives the most FPS by far on my benchmarks