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RGL 6S SEASON SUMMARY!!! | more.tf
posted in Projects
1
#1
more.tf
0 Frags +

https://more.tf/season-summary/148

Hey everyone!

Big news: more.tf now has LIVE season summaries for 6s! It's still in the early stages, but we're excited to share what we've got.

This summary should auto updated as matches are played week by week.

Thanks to Treemonkey, we can now tell apart official matches, scrims, and pugs. This was a big help in getting the summaries up and running.

We're not big 6s players ourselves, so we'd really love to hear what the 6s community thinks. Any feedback would be awesome.

Just a heads up, though: They're based on logs, and we all know logs aren't the full story of a player's skills.

Can't wait to hear from you all!

https://more.tf/season-summary/148

[url=https://more.tf/season-summary/148]https://more.tf/season-summary/148[/url]

Hey everyone!

Big news: more.tf now has LIVE season summaries for 6s! It's still in the early stages, but we're excited to share what we've got.

This summary should auto updated as matches are played week by week.

Thanks to [b]Treemonkey[/b], we can now tell apart official matches, scrims, and pugs. This was a big help in getting the summaries up and running.

We're not big 6s players ourselves, so we'd really love to hear what the 6s community thinks. Any feedback would be awesome.

Just a heads up, though: They're based on logs, and we all know logs aren't the full story of a player's skills.

Can't wait to hear from you all!

https://more.tf/season-summary/148
2
#2
4 Frags +

More.tf is super cool for HL but I think 6s players will enjoy it even more!
let's go mori :D

More.tf is super cool for HL but I think 6s players will enjoy it even more!
let's go mori :D
3
#3
0 Frags +

When I fullscreen the page, player's names are cut off
Build times for medic would be cool.
Bleed damage/minute (scout tab) doesn't seem to be working currently.
For some reason damage taken per minute on all offclasses is really high, I would be very surprised if anyone was eating 16800 damage per minute on heavy. Heals received per minute on heavy also seems similarly bugged.

website is really awesome regardless, it's nice to be able to see everyone's stats

When I fullscreen the page, player's names are [url=https://cdn.discordapp.com/attachments/899838207640883313/1206662286195040296/image.png?ex=65dcd2d3&is=65ca5dd3&hm=367b7918f1d8e6cb1132bd9f60a406cb7b671084ee8051b5947c78327e144cfb&]cut off [/url]
Build times for medic would be cool.
Bleed damage/minute (scout tab) doesn't seem to be working currently.
For some reason damage taken per minute on all offclasses is[url=https://media.discordapp.net/attachments/899838207640883313/1206663496100618322/image.png?ex=65dcd3f4&is=65ca5ef4&hm=f9db33a291ad5bd1b681ed303a4d13e7d1d6a0ef7831f0230891d7c42e4b07ec&=&format=webp&quality=lossless&width=1440&height=658] really high[/url], I would be very surprised if anyone was eating 16800 damage per minute on heavy. Heals received per minute on heavy also seems similarly bugged.

website is really awesome regardless, it's nice to be able to see everyone's stats
4
#4
more.tf
4 Frags +
hannahWhen I fullscreen the page, player's names are cut off
Build times for medic would be cool.
Bleed damage/minute (scout tab) doesn't seem to be working currently.
For some reason damage taken per minute on all offclasses is really high, I would be very surprised if anyone was eating 16800 damage per minute on heavy. Heals received per minute on heavy also seems similarly bugged, this could be an issue with the GRU?

website is really awesome regardless, it's nice to be able to see everyone's stats

Thank you for the kind words.

It must be a resolution thing with the names being cut off. it would be awesome if you provided me the current resolution your device is on. either here or through the discord channel for more.tf

Also it has to do with 0 minute playtime which will be filtered out very shortly

[quote=hannah]When I fullscreen the page, player's names are [url=https://cdn.discordapp.com/attachments/899838207640883313/1206662286195040296/image.png?ex=65dcd2d3&is=65ca5dd3&hm=367b7918f1d8e6cb1132bd9f60a406cb7b671084ee8051b5947c78327e144cfb&]cut off [/url]
Build times for medic would be cool.
Bleed damage/minute (scout tab) doesn't seem to be working currently.
For some reason damage taken per minute on all offclasses is[url=https://media.discordapp.net/attachments/899838207640883313/1206663496100618322/image.png?ex=65dcd3f4&is=65ca5ef4&hm=f9db33a291ad5bd1b681ed303a4d13e7d1d6a0ef7831f0230891d7c42e4b07ec&=&format=webp&quality=lossless&width=1440&height=658] really high[/url], I would be very surprised if anyone was eating 16800 damage per minute on heavy. Heals received per minute on heavy also seems similarly bugged, this could be an issue with the GRU?

website is really awesome regardless, it's nice to be able to see everyone's stats[/quote]

Thank you for the kind words.

It must be a resolution thing with the names being cut off. it would be awesome if you provided me the current resolution your device is on. either here or through the discord channel for more.tf

Also it has to do with 0 minute playtime which will be filtered out very shortly
5
#5
tf2pickup.org
2 Frags +

thanks for your work mori, really good looking website

thanks for your work mori, really good looking website
6
#6
8 Frags +
MoritoThanks to Treemonkey, we can now tell apart official matches, scrims, and pugs.

Ngl that alone seems kinda crazy lol.

Very cool site, seemed like a ton of work.

[quote=Morito]Thanks to Treemonkey, we can now tell apart official matches, scrims, and pugs. [/quote]

Ngl that alone seems kinda crazy lol.

Very cool site, seemed like a ton of work.
7
#7
1 Frags +

good stuff mate

good stuff mate
8
#8
7 Frags +

https://imgur.com/a/l0LYz60

I have the highest Kills per Minute on Demoman in the league ?

[img]https://imgur.com/a/l0LYz60[/img]
I have the highest Kills per Minute on Demoman in the league ?
9
#9
1 Frags +

During the discussions about whether to use the b4nny config or not in matches, I always wanted to see data about round/match timers. Would it be possible to get numbers for things like:

Average round time on a specific map
Average round time on a specific point when ubers are even, i.e, how long is the average metalworks last stalemate vs a metalworks 2nd stalemate
% of rounds that end in a round reset on a specific map
Average match time per div/map

For example, one thing some people have said is that matches feel longer than they used to. I have a feeling people only say that because there's more continuous playtime than there used to be since there aren't halftimes anymore. But I'd like to see the data on things like this.

I'd also like to be able to sort players by accuracy if possible, so like scattergun accuracy for scouts.

Thanks

During the discussions about whether to use the b4nny config or not in matches, I always wanted to see data about round/match timers. Would it be possible to get numbers for things like:

Average round time on a specific map
Average round time on a specific point when ubers are even, i.e, how long is the average metalworks last stalemate vs a metalworks 2nd stalemate
% of rounds that end in a round reset on a specific map
Average match time per div/map

For example, one thing some people have said is that matches feel longer than they used to. I have a feeling people only say that because there's more continuous playtime than there used to be since there aren't halftimes anymore. But I'd like to see the data on things like this.

I'd also like to be able to sort players by accuracy if possible, so like scattergun accuracy for scouts.

Thanks
10
#10
0 Frags +
gungonhttps://imgur.com/a/l0LYz60
I have the highest Kills per Minute on Demoman in the league ?

And habib is the #1 scout, you should make a team

[quote=gungon][img]https://imgur.com/a/l0LYz60[/img]
I have the highest Kills per Minute on Demoman in the league ?[/quote]

And habib is the #1 scout, you should make a team
11
#11
-1 Frags +

Mori's worked on this project for a while now and it's been super cool to have these stats in hl, happy to see 6s being implemented now :D

Mori's worked on this project for a while now and it's been super cool to have these stats in hl, happy to see 6s being implemented now :D
12
#12
2 Frags +

Pretty sure it's broken; the stats look wrong even though it says week 3

Pretty sure it's broken; the stats look wrong even though it says week 3
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