What do y'all think is good from the Summer update so far? Personally I've enjoyed playing Cashworks the most in casual. Sulfur could maybe be a replacement for Steel in HL? Also it's nice to see Reckoner go official too.
Cashworks last is definitely hard to break, but I am a huge fan of all the different pathways and flanks. I can see how confusing it is for defenders new to the map and they find someone flanking constantly though lol
i would love it if someone made a 5cp/koth map that looked like phoenix. As for the map itself, probably my favorite from the update. It just feels so "tf2" before the art style got anoodleated
Venice is garbage.
cashworks is bad by today's standards but it was pretty cool to see the map finally added to the game officially.
seal map is fun and i'm happy /r/tf2 has something new to meme about. good for them.
Venice is garbage.
cashworks is bad by today's standards but it was pretty cool to see the map finally added to the game officially.
seal map is fun and i'm happy /r/tf2 has something new to meme about. good for them.
phoenix is for sure the best looking map released recently, looks like a better version of route 66 from overwatch with tf2 artstyle. so nice
Venice is dog
It's always so fascinating seeing how people try to push Cashworks last when they try pushing it for the first time, 1/3 of the time a majority of people don't even realize the bridge flank exists and they only push through the choke.
It's always so fascinating seeing how people try to push Cashworks last when they try pushing it for the first time, 1/3 of the time a majority of people don't even realize the bridge flank exists and they only push through the choke.
maps like cashworks, vsh, and venice belong in a monthly rotating "community" pool, somewhere where no one can mistake them for Team Fortress 2 but might be able to have some fun on them regardless. selbyen runs poorly but PD is fun. phoenix looks great and doesnt have any parts that have felt frustrating so far. fun, novel design