zen
Account Details
SteamID64 76561198020642836
SteamID3 [U:1:60377108]
SteamID32 STEAM_0:0:30188554
Country France
Signed Up September 10, 2012
Last Posted January 21, 2020 at 12:16 PM
Posts 227 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4 ⋅⋅ 16
#15 Egg scrambles the competition in News

Danes were the problem?

posted 7 months ago
#32 Spotify Wrapped 2019 in Music, Movies, TV

https://i.imgur.com/4001loB.png

posted 9 months ago
#3 clone_logs: maintain a local clone of logs.tf data in Projects

torrent, rclone, syncthing
if it's just a one-time snapshot i'd go for torrent, if it's gonna be updated occasionally probably syncthing

edit: i just realized it's an archive, how much bigger is it unpacked? if it's too big syncthing/rclone is probably out
eedit: 130mb per, i should really just read posts

posted 11 months ago
#7061 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=w8b-8HkSFJ0

posted about a year ago
#57 [S33] Class Restrictions in TF2 General Discussion
samifaceZENITH ISNT GOOD ENOUGH AT SCOUT TO BE CLASS RESTRICTED IN DIV 2

get rekt
(sorry zen)

http://etf2l.org/forum/league/topic-35515/page-1/#post-573757

they fucking ninja'd it, an admin just pm'ed phil on steam, rip my sandbagging

posted about a year ago
#25 best fragvideo moments? in Videos

https://youtu.be/7ZPCckWSlng?t=109

posted about a year ago
#18 Nixeus releasing G400/MX518 clone in Hardware

Anyone else a fan of high lod and heavy mice?

posted about a year ago
#6 Nixeus releasing G400/MX518 clone in Hardware

I have been waiting literally years for this. Been using that shape since I got an MX500 in like 2004. I bought enough cable repair kits to last me a while just in case the day never came. https://i.imgur.com/nzU5jUJ.jpg?1
Shoutout to Sepu for sending me his old G400s before I thought of buying cheap cable repair kits from eBay.

Also apparently this will soon be a thing? Fingers crossed?

posted about a year ago
#5636 Show your HUD modifications! in Customization
CamuszenCamusTesting transparent spectator panels.

https://i.imgur.com/ZhRqwgU.jpg
It fits well with the targetids and killfeed, but honestly I prefer things to have at least semi-transparent if not opaque backgrounds, just for the sake of legibility. It is of course your hud and your design choice, I would just recommend if you go with this style to have a very clear way of seeing who is dead and who is alive at a glance, perhaps with a dead icon, or maybe a red background or something. The hud is coming along great though :)
edit: just saw the dead players have grayed out class icons, that works (though obviously I couldn't tell so quickly just at a glance, but I'd probably get used to it)

I have the same feeling actually, I changed the respawn timer color to purple because it was hard to tell who was actually dead. I will maybe move it on top of the class icons, or create a custom dead icon.

For the boxes I was thinking in making it a little more complex but we will see.

Thanks for the feedback!

Edit: Also you can see through the transparent panels when a sniper is using the scope, it looks weird.

Moving the respawn timer on the class icon would be great, that would separate alive/dead on the player icons by having a number or no number, and also by the health having a number or no number.

The transparent panels I'm not sure how to fix with the scope, maybe it's just an stv bug thing? I would like to see them being class colored though and perhaps less transparent to be more in line with the design of the hp/ammo panel. Same for the targetid/killfeed, but I guess that's more of a design choice. I just feel like it should at least be consistent, with things having backgrounds or no backgrounds.

posted about a year ago
#5634 Show your HUD modifications! in Customization
CamusTesting transparent spectator panels.

https://i.imgur.com/ZhRqwgU.jpg

It fits well with the targetids and killfeed, but honestly I prefer things to have at least semi-transparent if not opaque backgrounds, just for the sake of legibility. It is of course your hud and your design choice, I would just recommend if you go with this style to have a very clear way of seeing who is dead and who is alive at a glance, perhaps with a dead icon, or maybe a red background or something. The hud is coming along great though :)
edit: just saw the dead players have grayed out class icons, that works (though obviously I couldn't tell so quickly just at a glance, but I'd probably get used to it)

posted about a year ago
#5557 HUD editing: short questions, quick answers in Customization
CamusDoes anyone know where can I edit this little box? It appears whenever you pick someone's weapon from the floor.

I tried using "vgui_drawtree 1" and go through all my files without any luck.

https://i.imgur.com/mb6uiXK.jpg

I'm glad you went with the default control points, ammo icon, and class picture, looks much cleaner :)
edit: maybe CarryingWeapon in HudPlayerClass.res?

posted about 2 years ago
#19 Copenhagen Games 2019 announced in News
BeaterPlaying TF2 is literally the only legitimate reason to go to Sjælland

lol who upvotes this
sjælland > jylland

posted about 2 years ago
#4 selling sack truck @ i63 in Hardware

so you ordered two and got two, but only expected one so you're selling the second...

are you trying to sell stuff you paid for

posted about 2 years ago
#8 is there any way to disable taunts? in TF2 General Discussion

Hah yeah let's downvote Wiethoofd for being the only one with an actual answer
?

posted about 2 years ago
#250 m0re hud in Customization

If you are requesting bugfixes, posting it in the hud thread is enough. You don't need to pm the maintainer of the hud, I promise you they check their own threads. They'll get to it when they have time.

If the bugs bother you that much and you don't have time to wait, learn to edit huds like so many other people have.

posted about 2 years ago
1 2 3 4 ⋅⋅ 16