Via the CS:GO blog:
Valve[ CSGO ]
– Added the Shadow Case, featuring 16 community designs, with a chance to contain the all-new Shadow Daggers.
[ GAMEPLAY ]
– Zeus can only be purchased once per round and cannot be dropped.
– Players can now only purchase five of any weapon per round (controlled with mp_weapons_allow_typecount).
[ ANIMATION ]
– Improved animation performance for certain configurations.
– Fixed Molotov holding pose.
– Fixed incorrect foot position for pistol deploys.
– Reduced cycle rates for ladder animations at top speed.
– Small increase to crouchwalk cycle rates, footfall fixes.
– Adjusted blend on C4 plant animation.
– Adjusted defuser cable thickness.
– Fixed defuser cables not disconnecting from the defusing CT player.
– Adjusted crouch animation rise and fall speed.
[ MISC ]
– Fixed some improper inventory icon camera positions.
– Fixed flickering shadows associated with dynamic player culling.
– Fixed cases where culling plane intersected or completely covered players.
[ MAPS ]
– Updated Cache to the latest version.
Rumor has it:
- sMSneakyPete of reddit uploaded a video simulating ownership of the Shadow Daggers and what the in-game experience would be:
https://www.youtube.com/watch?v=B4KHdmlm93s
- Matches may run into delays tonight
- The "sep_03" previous version branch is still available but going to that will revert the gameplay changes as well
- If you were waiting on the Shadow Case and the key to become available, they are available now that Valve restarted the GC
- If you bet "between 10 PM and 10:30 PM CDT" for when Valve would restart the GC, you are correct!
- Here's the item schema update: https://github.com/SteamDatabase/SteamTracking/commit/55c51c1b46d17412c8465054b08b9f0202dafd96
- If you had FPS problems before, most are saying that nothing is likely to change for you
- Size is ~80 MB