I don't agree at all with this philology that more weapons make the game more casual friendly. When I started up, it was a fucking ordeal to decide what weapon everyone would be using most of the time. There were so many weapons, even in s20 when I first started following this game. Now with the global whitelist, a new player needs to memorize and effectively use the 100+ whitelisted weapons, which is a lot more than juggling the 10 unlocks in a whitelist like this
IMO, all this does is clutter the game and shift the strategic focus from advantages/disadvantages, movement, and aim to rock, paper, scissors.