sheepy_dogs_handSeason 5 was shit and d&d obviously have no idea what they are doing without GRRM looking over them. Not expecting this season to be any good as well tbh
wat S5 was great
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SteamID64 | 76561198037467133 |
SteamID3 | [U:1:77201405] |
SteamID32 | STEAM_0:1:38600702 |
Country | Germany |
Signed Up | April 14, 2013 |
Last Posted | September 29, 2018 at 5:46 AM |
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sheepy_dogs_handSeason 5 was shit and d&d obviously have no idea what they are doing without GRRM looking over them. Not expecting this season to be any good as well tbh
wat S5 was great
boys don't have titties, what do u think is gonna win on tf.tv
borderless windowed should do the trick
He used -nomansky -useallavailablecores and these ini additions, but there were crashes before he added them. He's not running out of ram; he might be running out of vram as he only has 1.5 GB, I can't check now because he's gone until tuesday, but I don't see how running out of vram would crash his driver, shouldn't it just lower gpu usage and make his game run badly? But his game didn't run any worse prior to the crashes. Also this would make no sense in light of the fact that he went an hour without crash once and after a restart crashed after 5 minutes in the same area.
The randomness of the crashes is the weird thing. The only plausible cause I can think of is overheating, but he turned his gfx fans to 100% using afterburner before playing and his cpu and ram temperatures were normal. Not sure about his gpu temp, maybe it overheated despite full fans but that would be weird since it's a custom asus 570 with good coolers, but I'll check that tuesday if there's no better explanation.
I'll bump this just once in hope someone here knows the problem. It's an nvidia driver crash btw, he uses a gtx 570 and (afaik) his drivers are recent. We ruled out overheating. Also, the crashes seem to be random really, yesterday there was none for over an hour but then (playing in the same area) there was one after 5 minutes.
If no one knows, I'll head over to reddit
dtNo one communicates in pubs ):
Add me Sp33d#1743
There are no pubs
Because I've read 20 reddit and ark forums threads on this already that were all unhelpful and I know this community not to be dogshit, so perhaps someone knows the issue and will help.
I just started playing Ark with a friend, it's an amazing game and I'd like to make a general thread about it, but unfortunately my friend is experiencing tons of crashes. I don't have any problems at all, but he crashes every 10 to 15 minutes without an error message. I've googled and found many people with the same problem, under different OSes and vaeious GPUs. Overheating doesn't seem to be the problem. The game is also freshly installed.
If any of you play this game and know of a fix for these crashes, I'd be glad to know!
BSPEBut is it too late to save pro TF2 from esports obscurity? Will Valve have to destroy the pro game in order to save it?
what's the going rate for a professional tf2 player these days
Pretty good, tf2 players make good money streaming overwatch
knowledgeable esports expert M'aiqIt is exactly right that competitive TF2 doesn’t resemble everyone else’s TF2. They’re basically not even the same game, and if you’re used to the unmanaged chaos of regular TF2, competitive TF2 just doesn’t seem like much fun.
Basically, competitive TF2 is TF2 from 2008, and hasn’t really advanced much beyond that. The only way you could play a more primitive version of the game is load up the Orange Box for XBOX 360. Competitive TF2's problem is that they demand everyone go back in time to when they play, rather than evolve into what everyone else plays. Competitive match making will not help the comp scene get big.
It's a bubble, you read it here first, time to pub!
There were quite a few complications between both evlTV and TFTV]
like what?
Paladin_IMSShow Contentlooks like the united nations logo
Laurel wreath logos are pretty common. The tf2 one looks really cool with the C thought, great idea
You can also render it to a compressed format out of vegas right away. Tbh, if you're not doing any postproduction, I don't see why you'd even bother rendering uncompressed and then encoding with handbrake. Vegas' export options should be solid and if you're gonna upload to youtube, it'll be compressed either way.
You nerd made the title too long for the box lmao, now it's not even real bait