samifacepersonally i'm a little iffy on taking a survey where i have to create an account and provide the owner with my steam info. this gives them the ability to filter results from people they don't like, and forces me to become a "registered" player - just my old person paranoia but adding an extra hoop to jump through like this always makes me concerned when you're trying to collect the largest amount of unbiased data as possible. it will not surprise me for this reason if botmodes (unrestricted) survey and the rgl (gatekeeped) survey show differing results.literally the first question on botmode's survey was a required question where you had to list your alias, i don't really see a difference, also it's not really meant for you, it's for the people who stre actually going to be directly effected by this because they're going to be playing in the league. this is actually so silly to worry about
I stopped participating in ESEA because it was a poor product (ffl because of anti cheat issues, ffl because of merc rules, shitty format and scheduling, etc). I am exactly who this survey SHOULD be for. botmode's survey didn't require registration, and enabled people to fakenick if they wanted to remain anonymous.
Further to my point, people who are already registered for rgl presumably agree with or are willing to play in the league already. Just looking at this from a purely data analysis perspective- something which is quick and easy will get you more responses than something which is not. If we were all already midway through a season of rgl and they wanted to count only current players (like say for the season awards) that would justify registered voting. but we're not- the survey is asking for data from a perspective playerbase, not one which has already been onboarded.