samiface
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SteamID64 76561198049684973
SteamID3 [U:1:89419245]
SteamID32 STEAM_0:1:44709622
Country United States
Signed Up August 3, 2015
Last Posted June 16, 2019 at 3:15 PM
Posts 548 (0.4 per day)
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1 2 3 4 ⋅⋅ 37
#4 Moscow LAN 2019 in LAN Discussion

this art is gorgeous!!

posted 1 day ago
#59 On NATF2's Future in TF2 General Discussion
beatricesamifacepersonally i'm a little iffy on taking a survey where i have to create an account and provide the owner with my steam info. this gives them the ability to filter results from people they don't like, and forces me to become a "registered" player - just my old person paranoia but adding an extra hoop to jump through like this always makes me concerned when you're trying to collect the largest amount of unbiased data as possible. it will not surprise me for this reason if botmodes (unrestricted) survey and the rgl (gatekeeped) survey show differing results.literally the first question on botmode's survey was a required question where you had to list your alias, i don't really see a difference, also it's not really meant for you, it's for the people who stre actually going to be directly effected by this because they're going to be playing in the league. this is actually so silly to worry about

I stopped participating in ESEA because it was a poor product (ffl because of anti cheat issues, ffl because of merc rules, shitty format and scheduling, etc). I am exactly who this survey SHOULD be for. botmode's survey didn't require registration, and enabled people to fakenick if they wanted to remain anonymous.

Further to my point, people who are already registered for rgl presumably agree with or are willing to play in the league already. Just looking at this from a purely data analysis perspective- something which is quick and easy will get you more responses than something which is not. If we were all already midway through a season of rgl and they wanted to count only current players (like say for the season awards) that would justify registered voting. but we're not- the survey is asking for data from a perspective playerbase, not one which has already been onboarded.

posted 2 days ago
#57 On NATF2's Future in TF2 General Discussion
beatricetaking this comment from the RGL thread, if you guys actually care about this stuff then be sure to take the survey
blog post about changes: http://sixes.rgl.gg/Public/Articles/Default.aspx?a=1250
league survey: http://sixes.rgl.gg/Players/My/Survey.aspx?s=5

personally i'm a little iffy on taking a survey where i have to create an account and provide the owner with my steam info. this gives them the ability to filter results from people they don't like, and forces me to become a "registered" player - just my old person paranoia but adding an extra hoop to jump through like this always makes me concerned when you're trying to collect the largest amount of unbiased data as possible. it will not surprise me for this reason if botmodes (unrestricted) survey and the rgl (gatekeeped) survey show differing results.

posted 2 days ago
#206 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion

my twiikuu translation:

the existing formats are bad, but the marketing and service offering is very good. twiikuu attributes past success NOT to the popularity of prolander and unrestricted 6s as formats, but to sigafoo's ability to convert newbies to these formats.

posted 3 days ago
#5 (re)introducing The TFCL Sixes League (TFCL 2.0) in TF2 General Discussion
SidularMap List: TFCL uses the same core map rotation as ESEA, though with one major exception. The fourth week of every season will feature a new community map. This may be changed depending on community feedback and reception. (if changed we'll replace 4th week with a core map)
Also the maps are static. There is no veto system for the regular season, ensuring that every single map in rotation will actually be played.

It feels like there is a big new-mappers movement in all regions of tf2 at the moment, and this seems like a really measured and well-thought way of appeasing them (hopefully), while not forcing people to invest time into wacky maps for playoffs etc that will *likely* never be played in a lan setting (which is the highest level of competition we have).

Just asking to clarify, teams will play one set map against 2 teams each week? Any reason why not to consider the EU method?

All said, this sounds pretty neato. I shall monitor further announcements with extreme interest.

posted 4 days ago
#9 serious question in Off Topic
24spicy's the most popular by far

nobody should ever get grilled unless youre below 65

homestyle is for white women in their middle 30s who "cant take spice!"

you fuckin wot mate

posted 4 days ago
#167 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion

maybe now people will stop asking me why i play in etf2l on 160 ping

posted 4 days ago
#48 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Matches will be one map, broken into two halves.

1st Half - First team to win 3 rounds or 30 minutes
2nd Half - The first team to a total of 5 round wins or 30 minutes

? ¿

posted 6 days ago
#16 I love everyone in TF2 General Discussion

responding for Good Guy Points

posted 1 week ago
#441 age in Off Topic

31

posted 1 week ago
#7 Hamaham - k33n has a genius page now in TF2 General Discussion

i eagerly await the banger he will produce for iseries

now can we get him on spotify

posted 1 week ago
#48 Insomnia65 announced with Team Fortress 2 in News

rentals are up https://insomniagamingfestival.com/rentals/

edit: also not sure if anyone mentioned this but it looks like the event moved to a different area within the NEC (Halls 1-4, right at the train station). I had to rebook my hotel so just in case anyone else didn't know/doesn't get hosed with an additional walk :)

http://www.thenec.co.uk/whats-on/insomnia-gaming-festival/

posted 1 week ago
#30 the robot test in Off Topic

good day, fellow chads

posted 1 week ago
#6 K33N by Hamaham in Music, Movies, TV

tweet retweet like subscry

posted 1 week ago
#2 Se7en adds up to Season 33 in News

man this is the slowest die ever

posted 2 weeks ago
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