sdfgjdfgkhklfgdjfk like mastercoms mentioned im not sure if its my place or the purpose of this thread to determine if the stock pipes/demo as a class are perfectly balanced, they are what they are and my main issue with the iron bomber is that it stemmed from a hidden stat/bug
Hasn't your whole argument centered around how the IB is OP ez mode and should be either banned or changed to same hitbox as stock? That's essentially saying that stock pipes are what's balanced and other things should be balanced around them.
sdfgjdfgkhklfgdjfkbecause of that i deem the ease of hitting pipes an undeserved/unwarranted and unbalanced advantage over the stock when it would have otherwise been an interesting sidegrade. id be happy to have a choice for using either rollers but one is just much better at piping.
I agree that they should both have equal hitboxes to allow for a more meaningful choice, just that it should be the IB hitbox instead of GL.
sdfgjdfgkhklfgdjfkas for why i think having the majority of demos use the iron bomber in its current state is a problem is that it doesnt reward the same amount of skill as the grenade launcher and having a projectile with a model that isnt accurate to its hitbox is not fit for a competitive setting.
You could argue that the model needs a slight increase in size to reflect the hitbox but it's honestly pretty in line with how most projectiles are in terms of hitbox/model ratio. Look at xbow, huntsman, etc. The stock pipes are the real offenders in this regard, with the hitbox being only about 1/3rd the size of the actual model.